Genshin Impact Surpasses $4 Billion in Mobile Revenue Earnings

Popular open world action RPG Genshin Impact has ended 2022 by surpassing four billion dollars in lifetime mobile revenue. This milestone places the game among the most successful mobile games in the world, just a little over two years after its launch in September of 2020.

Genshin Impact Surpasses $4 Billion in Mobile Revenue Earnings

Genshin Impact has amassed over $4.1 billion in microtransaction earnings on mobile since its launch in September 2020, according to data from Sensor Tower. The game’s popularity won’t be waning any time soon, as the number of global downloads from both Android and iOS players has hit 126.4 million.

The reports go in detail and show a market breakdown of China leading spending with $1.4 billion, which equates to 34.6% of revenues. Japan follows behind with $960 million, which is about 23.2%, and the United States makes 16.4% of total earnings with about $680 million. South Korea adds $250 million, or 6.4% total spending.

Genshin Impact is one of the most expensive games ever developed. According to the estimations of the game’s developer, HoYoverse, Genshin Impact will likely cost $200 million yearly to continuously develop and support, if it hasn’t hit those high costs already. Lots of effort goes into not only quality graphics and gameplay, but even the localization of in-game content is meticulously tailored to each region.

Version 3.3 "All Senses Clear, All Existence Void" Trailer | Genshin Impact

The game’s high budget seems to be worth the investment, as evidenced by this great deal of financial success.

Source: Genshin Impact Mobile Revenue Earnings Pass $4 Billion, MiHoYo CEO: Genshin Impact Will Cost $200 Million/Year; Wants 1 Billion(!) Players By 2030 

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