Genshin Impact New Sumeru and Dendro Information Revealed

Genshin Impact Version 3.0 is nearly here and today Hoyoverse surprised us with a tease of Sumeru and the brand new element, Dendro. The first in a series of videos, 'Sumeru Preview Tease 01' gave us a look at the new element and it's reactions, Dendro Traveller, the world of Sumeru and even a few new enemies we will encounter.

Genshin Impact New Sumeru and Dendro Information Revealed Cover

Hoyoverse has just released the first of a series of videos leading up to the release of Genshin Impact Version 3.0, which will bring with it the introduction of the game’s fourth major region Sumeru. Alongside this new explorable area, Version 3.0 will also be bringing the final core element into the play space of the game: Dendro. 

The video titled ‘Sumeru Preview Teaser 01: The Fascinating Dendro Element’ gave us roughly 3 minutes of brand new footage and information about both Deendro and Sumeru itself. We got a sneak peek the new Dendro kit for the Traveller, new Dendro reactions with other elements, a look at the beautiful world of Sumeru and even a brief glimpse at some of the new foes players will be fighting in Version 3.0.

Please note that all translations were provided by the YouTube captions. 

The Element Dendro: Reactions, Philosophy, Animations

Dendro is the element of life, represented by a lime green heart. Certain enemies such as the Samachurls and the Dendro Slimes have had access to Dendro since the launch of the game, with their abilities ranging from creating walls of thorns to being easily lit on fire. With Version 3.0, players will finally be able to get their hands on and use this new element.

In the video, Hoyoverse’s combat designer Aquaria describes the process of creating Dendro and the core philosophy behind the element. They hoped that they could create an element that had more synergy than any of the others in the game, while still being easy to understand. 

There are 3 keywords to the Dendro element: Catalysis, Wisdom and Life.

‘These concepts are mainly reflected in the elemental reactions, level design and environmental mechanics,’ Aquaria says. ‘They also have a very strong connection to each other.’

In a further comment, he describes how the elemental reactions of Genshin Impact are a combination or clash of the core principals of each of the element. For example, Electro-Charge is the reaction of Hydro and Electro and represents not only a real life interaction (of electricity interacting with water) but also of the core aspects of Electro and Hydro combining, that being the Recovery of Hydro and the Energy of Electro. This same philosophy has been applied to Dendro as well.

Two New Reactions

Dendro introduces two brand new reactions: Bloom and Catalyse.

‘Bloom is inspired by the real-life phenomenon of flowers blooming,’ says Aquaria. Bloom combines the Recovery of Hydro with the Catalysis aspect of Dendro. When Hydro damage hits a target which either is or is affected by Dendro, they will spawn a small green seed. This seed seems to be used to produce other elemental reactions without needing to reapply Dendro to the original target: it is a separate entity allowing for more reactions.

Catalyse on the other hand is an offensive reaction. It is a combination of Electro and Dendro, specifically of the Energy aspect of Electro and the Wisdom aspect of Dendro. Here, we see Razor strike both a Dendro Slime and a Seed created by Bloom. In both, a small burst of Dendro energy explodes after the reaction is formed, dealing damage to the target and seemingly stunning it (with green or purple lightning). 

Electro Triggering Catalyse

Electro Triggering Catalyse

There are other aspects to Dendro which are not considered reactions. Pyro appears to cause a prolonged burning DOT to any enemy or structure affected by Dendro, much like how Pyro will burn grass in game right now. Yanfei is seen attacking a Bloom Seed with Pyro damage, in which it explodes dealing Dendro damage and causing a burn to those around the exploding Bloom Seed.

Dendro definitely appears like one of the more interconnected elements in Genshin Impact, where each individual reaction leads into another. Bloom an enemy with Hydro, then attack the Bloom Seed that spawns with either Electro or Pyro to apply a prolonged burn or to Catalyse the target and stun them. 

The Dendro Traveller

Another piece of the puzzle we got a glimpse at was the new kit of the Dendro Traveller. While not an exhaustive look, we did get enough to get a good idea.

Dendro Traveller’s Elemental Skill appears to be a straight slash imbued with Dendro energy. We see them perform this attack several times, each time applying Dendro when it hits an enemy or object. 

Traveller Skill

Traveller Skill

Their Elemental Burst is a large AOE attack that spawns some kind of Dendro object in the centre, similar to Albedo’s Elemental Skill. While in the area of effect, Traveller appears to gain some form of buff. What this exactly is isn’t clear, but it could make every neutral attack in the field become Dendro like Chongyun’s Skill or Bennet’s C6 Burst. 

Traveller Burst

Traveller Burst

This appears that Dendro Traveller will become very support oriented, acting as the Dendro applier for all other reactions such as Catalyse and Bloom. With the ability to instantly apply Dendro and with the potential to continue applying through their Burst, it would definitely be a good fit as many people’s first taste of Dendro.

Dendro in the Sumeru Wilderness

One other interesting aspect about Dendro was that the developers gave us a deeper look into the way it is situated in the Sumeru landscape.

Certain aspects of Sumeru are able to be affected by Dendro and it’s subsequent elemental reactions. The example used is a mushroom: 

  • When hit by Dendro: it blooms into a massive mushroom.
  • When hit by Electro: the massive mushroom becomes charged, propelling player’s into the air when they jump from the mushroom.
  • When hit by Hyrdo: spawns a Bloom Seed.
  • When hit by Pyro: the mushroom shrivels up and burns away.

With this level of interactivity, environmental puzzles are sure to be a massive part of the world of Sumeru. Genshin Impact hasn’t had many world puzzles that revolve exclusively around elemental reactions, with those that exist typically only involving one (such as melting the ice on Dragonspine with Pyro to free trapped enemies and chests). Dendro’s involvement with Sumeru is clearly much more ingrained than any other before it.

Aside from that, we also got a look at the beautiful rainforests of Sumeru and they look absolutely stunning. They look like nothing else in the game, with alien looking flora and fauna, greenery on all sides with trees that stretch into the sky. Sumeru is shaping up to be an amazing region to explore and we’ve still only seen one side to it: Sumeru is also famous for its deserts too, after all.

Sumeru Plantlife

Sumeru Plantlife

Brand New Sumeru Enemies

To go alongside the environmental details of Dendro, the enemies of Sumeru are affected in a similar way.

We got to see a couple new enemies, the most prominent of which being a small floating mushroom. A variant of these enemies can be found in The Chasm by the massive talking mushroom, but those were Hydro. Here, they are Dendro and are affected by the elements in much the same way as the previously mentioned mushrooms.

These cute little Dendro shrooms have tops reminiscent of witch hats and when hit by Electro they begin to spin and glow extremely brightly. Conversely, when hit by Pyro they shrivel up and their hats become all burnt around the edges. What element they are affect by will also change their attack pattern, with Electro effected shrooms shooting much faster while Pyro affected ones shoot far slower.

This is such a nice piece of attention to detail and does make us wonder whether other larger enemies in Sumeru will receive the same treatment.

In addition to looking cool, defeating enemies using this reaction method will apparently yield different rewards. Another combat designer by the name of Yangshen mentioned that ‘Defeating monsters when they are in specific states will also get you special materials’. The video showcases the player picking up two items called ‘Dormant Fungal Nucleus’ and ‘Inactived Fungal Nucleus’ after killing a shroom affected by Pyro, where the enemy became far weaker and dormant. If this enemy is killed using Electro they will likely produce a different item, perhaps an ‘Activated Fungal Nucleus’.

Another new enemy type is very briefly seen. Human enemies wielding spears can quickly be seen being attacked by Traveller. Others seem to be using hand axes. While these enemies may just be a reskinned Treasure Hoarder, their unique weaponry and garb do make us believe that they will be a seperate enemy type, probably equal in strength to regular Treasure Hoarders.

In addition to this, we got to see a brand new boss type monster: the Electro Regisvine. 

It’s attack patterns seem quite similar to the previous two Regisvine bosses, the Pyro and Cryo variety, but it has a special lightning laser beam attack. Other abilities will likely differ too, with both the Cryo and Pyro bosses featuring switch ups and changes in their movesets. 

Electro Regisvine

Electro Regisvine

Closing

Sumeru seems to shaping up to be Genshin Impact’s most ambitious region to date, with Dendro playing a key part in that journey as the final core pillar of the game’s 7 elements. Genshin Impact Version 3.0 will likely launch some time at the end of August or early September.

Version 2.8 launches July 13th and includes a new set of islands area for players to explore, the game’s first male Catalyst user, new characters skins for Fischl and Diluc, and tons and tons of Primogems. Check out our coverage on the Version 2.8 update here.

SOURCE: SUMERU PREVIEW TEASER 01: THE FASCINATING DENDRO ELEMENT’ VIDEO ON THE OFFICIAL GENSHIN IMPACT YOUTUBE CHANNEL

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

×