CD Projekt Red’s level designer Max Pears has confirmed to GameReactor that the wall-running seen in Cyberpunk 2077 had been removed due to “design reasons.”
“Ah, the wall running -- that is something that we removed due to design reasons, but there’s still going to be a lot of flexibility in how you move, that’s for sure.”
Wall-running and climbing have been seen before in the 2018 gameplay reveal. V, the protagonist of the game, uses her Mantis Blades, robotic blades that come out of your arms, to attach to a wall. With that ability, V can perch up on higher places or move around the walls without any witnesses.
It is still unclear if Mantis Blades can be used to perch on walls or tall objects. It is possible for the redesign to make the blades used purely for killing. Even with the removed wall-running in Cyberpunk 2077, there will be plenty of ways to traverse. Cars, fast travel, and more will be open for players when going around Night City.
CD Projekt Red is currently holding a series of presentations called Night City Wire to show off various new mechanics along with new trailers and interviews with the developers. The first episode arrived on June 25, which showed off a trailer, a mechanic known as braindance, and an upcoming Netflix anime based on the universe. The second episode does not have a confirmed date, but will happen in “a few weeks.”
Cyberpunk 2077 launched November 19 for Xbox One, PS4, PC, and Google Stadia. Gamers who buy an Xbox Series X or PS5 can get a free upgraded version of the upcoming sci-fi RPG.