Originally announced in 2012, development hasn’t been without it’s fair share of problems and controversy. Seemingly perpetually postponed, fans are clamoring for the day when they can finally explore the futuristic world promised by the developers of the critically-acclaimed The Witcher series.
Going gold does not mean a developer’s work is done, as many will continue to patch out bugs and work on eventual updates or DLC. It was during this part of the process that the studio realized some things were off. In their message, posted on the Cyberpunk 2077 Twitter account, game director Adam Badowski and studio creator Marcin Iwiński released the following joint statement.
As we all wait patiently for release (or another delay), be sure to check out all of our coverage of the game, including three reasons to get on the hype train.
The jist of the statement is that as the team handles the testing of “9 versions of [the game] (Xbox One/X, compatibility on Xbox Series S|X, PS4\Pro, compatibility on PS5, PC, Stadia)…” while working from home during the COVID-19 epidemic, they have miscalculated the time required to ensure a polished product.
21 days isn’t a very long time in the grand scheme of things, but for fans who have been waiting for Cyberpunk 2077 since it’s announcement in 2012, it’s another moment of disappointment. This delay message comes in the home stretch, as more game features are showcased to hype up the launch, so this news particularly stings.
Cyberpunk 2077 is now expected to be released on all major platforms on December 10th, 2020.