As reported by Bloomberg, the new bonus structure will mean developers on the game will receive full bonuses no matter how the game reviews. According to Jason Schreier on Twitter, the previous threshold was a 90 on Metacritic. The futuristic RPG currently sits at a 90 on PC.
In an email that was obtained by Bloomberg and sent out to staff at the Polish developer, Adam Badowski, studio head and Creative director on Cyberpunk 2077 said:
We initially had a bonus system that was focused on the game’s ratings and the release date, but after consideration, we believe that measure is simply not fair under the circumstances, We underestimated the lengths and complexity involved to make this a reality, and still you did everything you could to deliver an ambitious, special game.
Despite the high review scores, Cyberpunk 2077 has been far from the odd problem or two. The game is performing extremely poorly on base PS4 and Xbox One’s at 720P and fans have criticised the famed developers after it was revealed the main path for would only take 20-30 hours for completion.
As for gamers wanting to play a true next-gen version of Cyberpunk, that will come at some point in 2021.