Last December saw the removal of Cyberpunk 2077 from the PlayStation network, following what appeared as an abysmal launch. Sony Interactive Entertainment CEO Jim Ryan sheds light on what led the company to kick the game off the platform.
In an interview with Axios, Ryan explains the reason why the company had chosen to take action against the controversial title. The exec began with a statement citing how difficult the idea for the decision was for the company. But, nonetheless, choosing to follow the choice, which essentially puts all of the PlayStation community’s best interest in mind.
In simple terms, PlayStation had chosen to part with Cyberpunk 2077 as it does not want to tarnish the gamer’s experience with the platform with it. The reasons being that of the title’s ostensive inferior quality than with other releases and its uber buggy status. The former especially concerns the PlayStation 4.
The decision ultimately is not without its repercussions to the game developer, CD Projekt Red, however. While the hype surrounding the game has caused it to sell beyond expectations, it’s not without its subsequent setbacks. Which, as per events that took place, involve lash backs, refunds, notoriety, and falling sales.
Fortunately, despite the color in its name, CDPR’s finance is not necessarily in the “red”. Such that it manages to stay afloat and even has plans for yet other major projects, future acquisitions, and mergers.