The Hearthstone collectible card game for Windows and Android includes numerous sets of cards from its various expansions. However, Blizzard rotates those card sets from Standard format play every couple of years. Therefore, players who prefer Standard to Wild need to find replacements for cards rotated out of Standard.
However, Blizzard makes an exception for the Classic set of cards. That’s the one Hearthstone card set which never gets rotated out of Standard. So, it’s worth adding a good number of Classic cards to your decks that you can always play with in Standard. These are some of the best cards from the Classic set.
The eight-mana Tirion Fordring card is a legendary one exclusively for Paladin-class decks. It adds a 6/6 minion with both Divine Shield and Taunt to the board. So, this is a good defensive minion.
However, the biggest appeal of the Fordring card is its Deathrattle that equips your hero with an Ashbringer sword. That amounts to a five-mana weapon card which can inflict five damage per turn. As you can utilize the sword across three turns, it can potentially inflict 15 damage on your opponent’s hero. Thus, Tirion Fordring is also a great attacking card to have in your hand.
Alexstrasza is a fiery Dragon card that players can add to any deck class. The card’s 8/8 minion doesn’t provide especially good stat value for nine mana. Nevertheless, that’s still a minion which can do a lot of damage on the board.
The card’s Battlecry can reduce your opponent’s hero health from 30 to 15, which is a pretty awesome effect when players can maximize it. That’s still a good effect even when reducing a hero’s health from 20 to 15. In addition, players can utilize Alexstrasza to increase their own hero’s health to 15 from a value below that. Therefore, Alex is among the best late game cards for control decks.
Malygos is a legendary (and neutral) Dragon card that’s an essential addition to most spell-orientated decks. The card’s 4/12 minion has a low attack and a high health value, which can potentially keep it in play for a quite a few turns. When you play Maly, it increases spell damage by five for the duration its minion remains on the battlefield. That’s one of the best Spell Damage effects in Hearthstone, which makes Malygos well worth its nine mana. This is certainly a game-winning card so long as players can keep its minion in play long enough to cast a few spells from their decks.
Jenkins is a legendary minion that offers some of the best burst potential in Hearthstone when combined with other cards. This is a neutral 6/2 Charge card that players can play for five mana. That means players can combine Jenkins with the likes of Shadowstep and Blessed Champion to deal 12 damage on the turn its played. Therefore, Leeroy is a great minion to finish opponents off with.
The one drawback of this card is that it also adds a couple of 1/1 Whelps to your opponent’s side of the board. Those whelps can wipe Jenkins out the turn after you play him. However, it’s easy enough to cover Jenkins with Taunt minions if needed. Alternatively, players can utilize Area of Effect cards, such as Fan of Knives or Unleash the Hounds, to wipe the Whelps out on the same turn they play Jenkins.
This epic neutral card adds a strong 8/8 minion to the board. The beauty of Sea Giant lies in its variable mana cost that varies depending on the total number of minions on the battlefield. For example, if there are six minions in play, on both sides of the board, the card’s mana cost will drop from 10 to 4. Therefore, players can often play this 8/8 minion for less than six mana, which is great value.
Sea Giant is an especially good addition to zoo decks. Those are decks that push a lot of cheap minions onto the battlefield to fill the board more quickly. Thus, Sea Giant’s mana cost can drop pretty quickly in zoo decks. In the best case scenarios, players can play this card for one or even zero mana.
Twisting Nether is a Warlock-class spell card that you can play for eight mana. This card destroys all minions on the battlefield, which undoubtedly amounts to one of the most potent Area of Effect spells in Hearthstone. Thus, you can utilize this card to annihilate a lot of enemy minions on the board in one turn. It will also wipe out any minions you have in play, but that’s a relatively small price to pay when you’re outmatched on the board. The best time to play it is, of course, when you have absolutely nothing on the board to counter three or more enemy minions.
Those are just some of the great cards to craft from the Classic set that you can always play in Standard. Those cards can remain a part of both your Standard and Wild decks for as long as you wish, and you’ll probably never want to disenchant them.