Cloud Strife is probably the most recognizable protagonist in the history of the Final Fantasy franchise. His makeover for 2020 is exceptional. His striking spiky hair looks deadlier than ever, his buster sword looks like it could cleave even the toughest of steaks in two, and he’s as brooding as ever. That’s why it’s paramount that you use our Final Fantasy VII Remake Cloud tips to make sure you do him justice – with all the information in one handy place.
Check out our review of the Final Fantasy VII Remake to see what we thought of it!
Some of the things we will look at are his:
- Limit Breaks
How To Obtain: Cloud’s starting weapon.
How to Obtain: Complete “A Job For The Neighborhood Watch”.
How To Obtain: Complete “Kids On Patrol”, then “Verified Hero”.
How To Obtain: This can be purchased from the Wall Market’s weapon shop when you reach Chapter 9 – The Town That Never Sleeps.
How To Obtain: This can be purchased from the Wall Market’s weapon shop when you reach Chapter 14 – In Search Of Hope.
How To Obtain: In Chapter 17 – Deliverance From Chaos, The weapon can be found in a chest in The Drum – Level 3, shortly after Barret suggests you should try to find Tifa and Aerith.
Hardedge. Cloud’s strength and close-range, physical attacks are his bread and butter. An upgraded Hardedge can deliver incredible amounts of damage; particularly in Punisher Mode.
Offers a mobile range of quick attacks. It’s Cloud’s default mode, it benefits blocking and guarding a lot more. Holding down the attack button will activate a big, swirling sword attack that can affect multiple enemies that are within range.
A more grounded, tank-like mode that specializes in dealing out big damage numbers. Cloud’s agility is greatly reduced, and he won’t be able to guard against any range attacks or magic. However, holding down the attack button will unleash a big overhead swing that can come crashing down onto an enemy. Cloud will also counter any guarded, melee attacks too.
Note: Rolling will automatically switch Cloud back to Operator Mode.
Mix and Match. Both modes are equally effective. Operator Mode is useful if you have two or more enemies to deal with. It’s also a quick way to home in on an enemy, whereby you can switch to Punisher Mode and deal more damage. Furthermore, switching to other party members and letting them distract the enemy will be a good way to maintain a barrage of Punisher Mode attacks for even longer.
Abilities can be permanently learned once obtained, meaning they can then be used across all weapons.
How To Obtain: Starter ability.
What It Does: Jump into the air and strike your foe with a powerful attack.
How To Obtain: Max out the proficiency for the Buster Sword.
What It Does: Lunge towards and enemy with a piercing strike that hits multiple times. Significantly increases stagger.
How To Obtain: Max out the proficiency for the Iron Blade.
What It Does: Slashes three enemies in quick succession, dealing more damage with each blow.
How To Obtain: Max out the proficiency for the Hardedge.
What It Does: Wind up and unleash an overhead strike. Increased damage on stagger.
How To Obtain: Max out the proficiency for the Mythril Saber.
What It Does: Non-elemental ranged attack.
We personally found ourselves mainly using Focused Thrust and Triple Slash; and Infinity’s End for tougher enemies. Focused Thrust is invaluable with regards to increasing an enemy’s stagger meter and it only costs 1 ATB segment to use. Plus, if you’re just a bit too far away, you can use it to basically charge at an enemy. Triple Slash, like Operative Mode, is another one that’s better suited to there being two or more enemies on-screen. Infinity’s End should be used sparingly as it takes up 2 ATB segments to use. In the grand scheme of things, that’s a lot to sacrifice – plus it takes quite a bit of time to charge up – meaning it’s risky too. But if you want to deal heavy physical damage and stagger damage (e.g a boss) then it’s a good way to go.
4. Limit Breaks
How To Obtain: Starter Limit Break.
What It Does: Damages your foe while making ominous symbols with your slashes.
How To Obtain: In Chapter 9 – The Town That Never Sleeps, complete “Cloud vs Wild Animals” in Don Corneo’s Colosseum.
What It Does: Focuses on a single enemy and delivers several powerful strikes. Significantly increases stagger.
Due to the limited number of limit breaks in this game it just becomes about natural progression. For the first 8 chapters of the game, use Cross-Slash whenever you get the chance to in combat. The merits of a limit break are based on each individual battle; unlike the original, you can’t save them for later on. Once you’ve obtained Ascension, switch to it, and use that from now on. It’s more powerful and a more effective limit break to use.
We hope our Final Fantasy Remake Cloud Tips and Beginner’s Guide will help you to optimize your battle performance and they’ve hopefully given you a bit more information on how to obtain all the weapons and abilities.
If you feel you know a bit about the Final Fantasy VII Remake, why not give our quick Final Fantasy VII Remake Quiz a go?