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60+ Beginner Tips for Tainted Grail – Full Checklist Guide

Scroll through every beginner tip in Tainted Grail. Combat, crafting, stats, spells, shrines, and more in one complete reference.

11. Full Beginner’s Checklist – Fast Scroll Version

This final section is a complete, rapid-fire version of every verified beginner tip covered throughout the guide. Use this to review everything quickly or to check off what you’ve already learned in Tainted Grail: The Fall of Avalon.

  1. Use dash over block for total damage avoidance and stamina control.
  2. Talk to Fargus in the fort to remove theft status from containers.
  3. Stash is near the well in the fort and accessible from bonfires and while bartering.
  4. Melee combat: Light/heavy swings, parry, dual wield, shield.
  5. Parry: Tap right-click for full damage negation + stagger. Must be timed perfectly.
  6. Talk to all NPCs to unlock hidden quests and dialogue trees.
  7. Miner’s Tunnel: Get Wolf Summon + Soul Salvage early.
  8. Temporal Hold: Slows time, limited use, can be recharged at bonfires.
  9. Starting area: Explore fully for XP, spells, loot.
  10. Cooking: Boosts healing + pre-battle buffs (level up skill).
  11. Training dummy: Levels both melee and ranged skills.
  12. Armor weight: Affects dash speed and stamina regen.
  13. Switch builds: Hybrid loadouts improve survivability.
  14. Attributes: Each unlocks gear, skills, perks — pick 2 early.
  15. Safe sleep: Use barracks bed to heal for free.
  16. Bleed stacks: Infinite damage over time if maintained.
  17. Blocking: Safer than parry, but drains stamina fast and may still get some damage.
  18. Bonfires: Use for fast travel, crafting, and leveling.
  19. Campfires: Allow cooking/crafting with correct perks and ingredients.
  20. Cobwebs: Fuel bonfires, ID loot, fast travel — farm at night.
  21. Always cook: Buffs last longer, stack with perks.
  22. Debuffs: Use freeze for control, bleed for tanks.
  23. Dexterity: Boosts speed, dash, stamina regen.
  24. Dialogue: Yellow = quest; green/red = skill check.
  25. Dual wield: Works for spells, weapons, or hybrid setups.
  26. Endurance: Increases HP, stamina regeneration, and encumbrance limit.
  27. Item ID: Costs 10 cobwebs per ID.
  28. Fast travel: Only from fueled bonfires and Fast Travel Points to other Fast Travel Points. Cannot fast travel to bonfires, fueled or not.
  29. Fishing: Free XP, food, and practical skill gain.
  30. Freeze: Stops enemies + bonus damage on break.
  31. Handcrafting: Level easily by making leather/arrows.
  32. Heavy weight: Slows you down, limits dashes.
  33. Horns of the South: Main hub, stash, vendors, quests.
  34. Free horse: Steal after killing 2 enemies near cliff.
  35. Light weight: Fastest movement, most dashes.
  36. Loadouts: 4 total; reuse spells/gear across them.
  37. Loot everything: Most is useful or can be sold.
  38. Mana: Don’t run out mid-fight; have backups, potions. 
  39. Miner’s Tunnel: Crate has summon + Soul salvage leach spell. 
  40. Speed tiers: Light (120%), Medium (100%), Heavy (90%).
  41. Old Mother’s Temple: Buy attribute point for 2500g.
  42. Perception: Boosts crit + ranged accuracy.
  43. Perk points: Spend at bonfires after leveling.
  44. Respec: Potion of Origin resets all stats/skills.
  45. Practicality: Boosts crafting, fishing, XP gain.
  46. Don’t rush the starting area: Massive early power boost, and quest-relevant details, as well as worldbuilding.
  47. Recipes: Learn from books or by experimentation.
  48. Starborn Egg: +10% weapon damage relic.
  49. Shrines: Trade loot for permanent stat bonuses.
  50. Skills level up by using them (combat, sneak, cast).
  51. Smithing: Improve crafted gear quality via workbenches.
  52. Sneak: Useful for theft and surprise attacks.
  53. Spells: Tap/charge to cast, dual equip with weapons.
  54. Spirituality: Boosts mana, magic damage, perks.
  55. Stamina: Used for all actions — manage carefully.
  56. Stash: Infinite space, accessible from bonfires.
  57. Stealing: Talk to Fargus to disable most theft flags.
  58. Strength: boosts melee damage.
  59. Summons: Sacrifice with Soul Salvage to heal.
  60. Sunken Village: Hidden Potion of Origin on corpse.
  61. Combat dummy: Safely level melee/ranged skills.
  62. Weapons: Can be enchanted, rotated and upgraded.
  63. Wyrdness: Night enemies = stronger, better loot.

That’s the complete verified beginner guide. Use this fast-scroll version as a cheat sheet or jump back to any section above via the hub menu.

1 Comment

  1. Avatar photo

    Thanks man! Very helpful!

    Reply

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Tainted Grail: The Fall of Avalon