The newest Forza gave five mod cards, all of which gave double credits but only for up to 25 races. After this you would permanently lose the credit bonus given for your VIP status purchase. The recent changes in response to the community feedback revert the VIP system to reflect previous titles making it far more pro-consumer. On top of the 1,000,000 credits and permanent 2x credits, VIP Pass owners have also been sent four Forza Edition cars which give credit bonuses when raced with.
One of the biggest issues fans had was that these initial changes hadn’t been made clear on the Xbox or Windows Store. Fans had assumed they were buying into a similar service to what had been offered for several years before as it wasn’t stated clearly that this wasn’t the case. The Store description has now been updated to be more transparent and clear.
In the announcement, Head of Studio Alan Hartman apologised for the poor communication. He also assured that ‘open communication’ is of utmost importance to both himself and Turn 10 as a whole. There’s also been promise of ‘significant changes’ from here onward.
This affair came on the back of the news that both a prize crate is in the game and a micro transaction system is planned to be added later on. Forza Motorsport 7 has had a rocky start to life but it seems Turn 10 are making genuine efforts to amend its problems and make the game feel like a better value preposition for customers.
Forza Motorsport 7 is available to pick up now on Xbox One and PC for £49.99 from the Microsoft Store.