Alioth is the first new card after Loki to release in Marvel Snap’s September season and we’re taking a look at the best decks to use this ghastly entity in. This monster of a card is a 6-cost, 5-power that reads: on reveal: destroy ALL enemy cards played here this turn (including unrevealed cards). Right off the bat, this effect sounds deadly. However, there are a handful of creative ways to utilize this card efficiently. Some of which include playing a normal destroy deck with a Galactus package but some are much more unique. Let’s take a look!
Kneel Before David and Alioth – Galactus Deck
Who was once the most sought after big bad in the game, received a nerf in hopes of lowering his win rate. Frankly, the nerf didn’t erase the card from existence as Galactus was still being played. However, they playstyle was altered and people began to play Galactus as a turn 6 play instead. By introducing Alioth, we can create a combo similar to the Galactus and Spider-Man duo back in the day. The deck list is as follows:
- Forge (or Nova, Yondu, Shuri)
- Green Goblin
- Electro (or Magik)
- Knull (or Death, Thanos, Destroyer)
The classic Galactus Nimrod package but with a few changes. First of all, the inclusion of carnage and venom is to give you a win condition just in case you don’t draw Galactus. Secondly, we’ve got the proper tools we need to ramp such as Electro and Wave. Of course, you can include Magik in there as well if you wish. Additionally, you could try to fit Shuri in this deck to double your Nimrod or the Hobgoblin’s negative power. You can also try running a negative destroy deck as Alioth can be played early to feed your free Knull. Thanos could also be an option for ramping.
There is a variation of this deck that focuses on a turn 6 surprise Galactus play, but in that instance we won’t really be using Alioth all that much. Therefore, we’ve gone with a simple Galactus build that aims to get Galactus out early on turn 5, followed by Alioth to guarantee you the win no matter what. You can even play Forge before playing Galactus to ensure that the devourer of worlds will win that location.
Ramp Me Up Scotty – Arnim Package
What’s better than one Alioth? Two Alioth! This ramp deck aims to limit your opponent whilst simultaneously placing down big power across the board. With options to go tall or wide, this deck covers it all. Furthermore, you are able to restrict your opponent, ruining their plans! Here is the deck list:
- Nebula (or Black Widow)
- Iron Lad (or Gamora)
- Magneto (or Leader)
- Arnim Zola
- Doctor Doom
By placing down Nebula or Sunspot early, you’re almost guaranteed to win that lane. All you have to do is just set them down and forget about them, they’ll scale accordingly. There’s a lot to unpack here if you’re unfamiliar with how ramp plays but it essentially is a form of control. You are able to give yourself extra energy whilst limiting the amount of cards your opponent can play. On top of that, you get to play two 6-cost drops and you’re able to use Storm to lock off a location early.
Now onto the star of this deck in Arnim Zola. The goal would be to play Alioth on turn 5, followed by Arnim on turn 6. This way you’ll get rid of their turn 5 and 6 plays, basically erasing their board. Not only is this a fun and entertaining combo, it also is very effective. Iron Lad is just a bonus in this deck but Gamora works just as well if not better.
We’re Going To New Heights, Just Don’t Lockdown!
Lockdown isn’t really as dominate at the moment in the current meta. However, this could all quickly change with the introduction of Alioth in these decks. Piloting this deck is simple and can be extremely frustrating for your opponent. Daredevil and Professor X return to ruin your opponent’s plans. Here is the deck list:
- Nebula (or Sunspot)
- Jeff (or Nightcrawler)
- Lizard (or Silk, Green Goblin)
- Captain Marvel (or Shang)
- Professor X
- Gamora (or Legion, Hobgoblin)
- Doctor Doom (or Magneto)
Similarly to the previous deck, Nebula is here to set and forget. She acts as bait for your opponent in order to prevent them from playing elsewhere. Afterwards, you capitalize on them committing to the Nebula lane by playing Professor X in another location. Daredevil and Jeff are there to help Professor X work a bit better. Finally, you’ve got Captain Marvel, Doom, and Juggernaut to aid your Storm.
There are a ton of replacements that can be done. For example, not everyone has Jeff and though he is essential for this deck, you could use Nightcrawler. On the other hand, if you do have Jeff among most new cards, you could incorporate Legion and Silk. Legion will prove useful in locking down all locations if played after a turn 4 storm. Meanwhile, Silk’s movements can be easier manipulated once you’ve locked down locations.
Alioth is one of the most anticipated cards in Marvel Snap and rightfully so. Even if he doesn’t live up to his fullest potential, he’s definitely a fun card that can inflict a lot of damage. A card this powerful often tends to be linear but as we’ve discussed, there are a lot of decks that benefit from his inclusion. A versatile card such as this is one that should be feared! Prepare your tokens and spotlight caches, Alioth is coming.
For more relevant news and guides, make sure to check out our official Marvel Snap articles page. Below is a video by Drewberry that explores his thoughts on the card.