
Rising Heat introduces a unique blend of horde survival action and physics-driven flight, combining momentum-based movement with strategic deck-building upgrades. Players take on the role of the Captain, piloting customizable ships through chaotic battles against swarms of insectoid cyborgs and challenging multi-stage bosses.
Gameplay and Visuals
The game features fast-paced combat where precise tackles and dynamic movement allow players to chain attacks and dodge enemy projectiles. The physics-driven flight controls create a constant sense of motion as players bounce between hazards and foes. The cockpit’s limited inventory space requires tactical choices when integrating, upgrading, and fusing hacks for varied builds each run.
- Momentum-based movement and physics-driven controls
- Combat against insectoid cyborg swarms and multi-stage bosses
- Strategic deck-builder-style upgrades and hack fusion
- Zero progression-based stat creep
Main Characters and Setting
The game features a diverse cast of pilots, including a small creature with goggles, a masked robotic figure, a character with blue and yellow hair, and a mechanical face with tentacle-like features. Each pilot offers unique passive abilities that influence the playstyle and starting stats of their ship.
Confirmed Features
- Multiple ships and pilots with distinct passives
- Action order, hack positioning, and stat management for optimal builds
- Unlockable ships, pilots, hacks, and maps
- Co-op mode where players’ ships are linked by an energy beam that can both destroy enemies and risk pulling allies into danger
Release Info
Rising Heat is in development by Fuzzy Sock Studios and will be available on PC. A free demo is currently playable on Steam.
With its inventive mechanics and strategic depth, Rising Heat delivers a fresh challenge for fans of action and survival games looking for skill-based gameplay and replayability.