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Pax Dei Early Access Features NVIDIA DLSS 3, CES 2024 NVIDIA Address

NVIDIA featured Pax Dei gameplay footage during their CES 2024 special address. Mainframe Industries confirmed NVIDIA DLSS 3 will be included on "day one" of Pax Dei's launch. After a successful alpha test in late 2023, the game developers affirmed the highly-anticipated game is to enter early access in the coming Spring.

PlayPaxDei Pax Dei Early Access Features NVIDIA DLSS 3 - CES 2024

At the end of 2023, Nvidia celebrated the release of over 500 RTX games and creative applications. During their CES 2024 address, Nvidia announced another 14 major titles to receive the RTX treatment. One of the games leading the charge was the highly-anticipated sandbox MMO, Pax Dei from Mainframe Industries. Accordingly, the game developers affirmed that NVIDIA DLSS 3 will be included on “day one” of launch, giving GeForce RTX gamers exceedingly fast framerates during Pax Dei early access. Mainframe Industries produced a trailer featuring gameplay footage and player builds to showcase the ‘RTX effect’.

YouTube preview

According to Nvidia, for players who do not have an RTX computer, gamers can still enjoy Pax Dei via cloud streaming thanks to GeForce Now, when the game launches. Mainframe Industries later avowed that statement in their Discord announcement channel:

“…In our journey to deliver an MMO playable on any screen, we’re also excited to confirm that we’re working on making Pax Dei available on GeForce Now, at a later date.” – The Mainframe Team, Discord – Jan 8th, 2024

More Pax Dei Early Access

There is no specific date for Pax Dei‘s early access launch. A second alpha test phase is in motion with sign-ups available on their website. Early access offers are almost finalized with monetization confirmed as single purchase grants access. The game developers expressed the previous alpha test was their first witness of Pax Dei in play. They emphasized the crucial role player feedback has been to their process and early access allows them to continue to receive valued feedback in a loop, permanently. 

Source: Nvidia, Mainframe Industries

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