Blueprints are one of the most important long-term progression systems in Arc Raiders. They permanently unlock weapons, attachments, gadgets, augments, and utility items, allowing you to craft reliable loadouts instead of depending on RNG loot.
1. What Are Blueprints in Arc Raiders?
Blueprints are permanent crafting recipes that transform Arc Raiders from a pure extraction looter into a progression-driven crafting game. Once learned, a blueprint allows you to craft that item infinitely at your Workshop, as long as you have the required materials and the correct crafting station upgrades.
1.1 Blueprint Types
- Weapons and advanced firearms
- Attachments and mods
- Augments and perks
- Grenades, mines, and utility items
- Medical and survival equipment
There are 75 blueprints currently in the loot pool. Collecting them all is a major endgame goal, as many high-tier weapons and augments cannot be crafted at all without first finding their blueprint.
1.2 Blueprint Spawns
- High-tier loot containers
- Raider Caches and weapon cases
- Elite ARC enemies
- Quests and Trials
- World events and hidden objectives
2. How Blueprints Work
Blueprints function as consumable unlocks that permanently expand your crafting options. Understanding how they work is critical because losing one before extraction means starting over.
2.1 Steps to Learn a Blueprint
- Find a blueprint during a raid
- Extract successfully with it in your inventory
- Return to Speranza
- Open your Inventory and select “Learn & Consume”
- The recipe is permanently unlocked at your Workshop
2.2 Important rules
- Blueprints are lost on death if you fail to extract
- Once learned, they are never lost again
- Some recipes require Workbench or Station upgrades before they can be crafted
- Higher-tier blueprints often demand rare materials and refined components
Because of this, blueprint farming is about risk management, not just loot speed.
3. How to Farm Blueprints Efficiently in Arc Raiders
Blueprint farming becomes significantly easier once you understand how the game’s loot modifiers and map conditions work. Certain raid types and locations dramatically increase your odds.
- Night Raids and Electromagnetic Storms increase rare loot and blueprint chances
- High-density loot zones outperform large open areas
- Raider Caches and weapon cases are better than standard lockers
- Elite ARC units have a small but real blueprint drop chance
3.1 Tips For Blueprint Farming
- Prioritize Night & Storm Raids whenever available
- Target Blue Gate Village, Buried City Apartments, and Dam Battlegrounds
- Loot black containers, weapon cases, and breach rooms first
- Destroy rolling ARC Surveyors and loot their cores
- Enable optimized audio settings to hear hidden Raider Cache hums
4. How to Get Blueprints from Quests
Quest blueprints are the most reliable way to unlock specific items, as they are guaranteed rewards rather than RNG drops. These are essential early- and mid-game unlocks.
There are four blueprints you can get by completing the quests.
- Trigger Nade – Reward from Sparks Fly
- Lure Grenade – Reward from Greasing Her Palms
- Burletta – Reward from Industrial Espionage
- Hullcracker & Launcher Ammo – Reward from The Major’s Footlocker
4.1 Tips
- Bring cheap gear, not your best loadout
- Avoid the free loadout if you need a safe pocket
- Extract immediately after acquiring the blueprint
5. How to Get Blueprints from Trials
Trials provide a consistent weekly source of blueprint chances through reward crates. While not guaranteed, high-tier Trials can deliver multiple valuable blueprints over time.
5.1 How to Unlock Trials
- Unlock Trials at Level 15
- Five Trials refresh weekly
- Each Trial has score milestones that unlock reward crates
You should always strategize how to go about your weekly trials and retry to increase your overall score.
5.2 Tips
- Aim for 3 stars on all five Trials
- Focus on Trials involving Supply Drops or elite enemies
- Open all reward crates in Speranza, not mid-raid
6. Best Blueprint Farming Locations in Arc Raiders
Certain maps and POIs are vastly more efficient for blueprint farming due to container density, loot tier, and event frequency.
6.1 Dam Battlegrounds
Dam Battlegrounds features multiple high-tier points of interest that are packed with containers capable of rolling blueprints, making it possible to secure several blueprint chances in a single run.
Areas like Research & Administration and the Testing Annex stand out for their dense mix of commercial, technical, industrial, and medical loot, while key-locked rooms further increase the chances of finding valuable blueprints when properly prepared.
- Testing Annex: Go to the upper floors of the Testing Annex to find multiple blueprints here during a single run.
- Research and Administration: Go to the medical room on the top floors and continue moving till you reach the end. Unlock the door, get inside the room, and move to the end. Open the container to obtain the Bettina Blueprint.
- Power Generation Complex: Move to the right-hand side of the Power Generation Complex and find the blueprint next to the first pallet.
- Hidden West Broken Bridge: Go underneath the raised highway at the end of the bridge near West Broken Bridge (between Raider Outpost East and the East Broken Bridge area). Find the small hidden chamber in the terrain just below the collapsed highway section and obtain the blueprints from the containers.
- Ruby Residence: You can find the blueprints in this POI during the Electromagnetic Storm raids in second & third floors of the apartments.
6.2 Blue Gate
Blue Gate is a high-risk, high-reward map that offers some of the strongest blueprint farming opportunities in Arc Raiders, especially for players willing to navigate contested interiors and underground routes. If you like to be prepared for PvP, it’s one of the best maps to gather blueprints and loot.
- Reinforced Reception: Go to the Blue Gate confiscation room area, enter this building, and then take the zipline down to the tunnels. Once there, turn left and then take the first right, enter the door, and your first right will be to the Blue Gate Confiscation room. Looting the Confiscation room and all black containers in the area has higher blueprint chances.
- Pilgrim’s Peak: Head to the northernmost point of the Blue Gate map, and you can find the main entrance on the south side of the stone structure at the base of the tower. Go through the main doors into the reception and then turn right and continue down the corridor to find the blueprints from the containers and lockers.
- Village: Make your way to the contested zone and ambush rival Raiders to loot blueprints from the containers.
6.3 Buried City
The Buried City has multiple POIs, and almost each one of them grants blueprints. Space Travel, Hospital, Plaza Rosa, and Library are the best locations to farm them. The Red Tower is a vertical building northeast of Plaza Rosa with multiple weapon cases and locker spawns. Fast to clear and reasonably good for blueprint chances.
- Space Travel: Climb up the ledge, enter the fourth floor, and make your way to the sixth floor to get the blueprint from the drawers and cabinets.
- Hospital: Go to all the floors in the hospital and loot all the cabinets, drawers, and red lockers on the top floor
- Plaza Rosa: Vault into the attic through the open window and make sure to check the weapon case near the interior stairs and loot nearby shelves. Cross the street from the attic, vault into the ground-level window, and find weapon cases in the corner. Look for Raider Caches and Weapon Cases, as these have increased blueprint drop rates.
- Library: Go to the northern section of the Buried City map, just above Marano Park. Get inside the building and find the blueprints from the shelves, desks, and cabinets.
- Santa Maria Houses: Make sure to clear the Neighbor Attic and the Santa Maria Attic in this area, and drop down into the house and check tables and couches for valuable blueprints.
- Taliha House: A residential/medium-loot area, as there’s no fixed blueprint spawn. Loot rolls and blueprint chances are higher during night raids or storm conditions.
- Arbusto Tower Pharmacy: Go upstairs via a back stairwell to find the key blueprints, as the front door is barricaded and must be breached. You can also find the Silencer I blueprint from the containers in the Pharmacy.
6.4 Spaceport
Spaceport is a situational but highly rewarding map for blueprint farming, with its best opportunities concentrated around major interior structures rather than open areas. While overall loot density is lower compared to maps like Dam Battlegrounds or Buried City, Spaceport compensates with several key buildings that contain clustered high-tier containers and weapon cases.
- Departure Building: Approach the Departure Building, get inside from the southwest exterior entrance. Find the Staff Bathroom door after passing through the entry hall to find the blueprints from the cabinets and shelves.
- Arrival Building: Go to the west side of the Arrival Building while staying low and travel to the south breach room to get the weapon case and blueprint.
- Control Tower A6: Find the tower (west-central) and access the upper levels by using ziplines to acquire the blueprints from various containers.
- Launch Tower: Collect Fuel Cells from around the Launch Tower area and power up the generators at the base. Once powered, you can ascend via zipline to the top of the tower. After triggering the event at the top, you can acquire high-tier loot chests open containing blueprints.
6.5 Stella Montis
Stella Montis is one of Arc Raiders’ newer and most unique maps, featuring an underground, maze‑like facility with concentrated, high‑value loot clusters that make it a strong, if somewhat unpredictable, blueprint farming zone. However, Night Raid is great and check key locations and loot black containers, dustbins, etc. to find rare blueprints.
- Assembly Workshops: Go to the northwest side of the map and search all the containers and cabinets to find the valuable blueprints. You can find the weapon and utility blueprints inside random drawers and loot boxes in this workshop area, particularly on night raids.
- Loading Bay: Get inside the Loading Bay and get ready to fight with rival Raiders. Loot the shipping containers in this area. You can get them from the third floor. From the bottom floor, go up the stairs, use the zipline in the middle to go up, and it will lead you to a locker room.
- Cultural Archives: This POI is basically full of warehouse boxes, which are filled with high-tier loot and blueprints. You must open every container you see on the top layer and repeat runs if you’re farming a specific blueprint like Aphelion.
7. Weapon Blueprints Locations
Weapon Blueprints unlock powerful firearms such as Osprey, Torrente, Venator, Bettina, Bobcat, Tempest, Vulcano, Jupiter, Equalizer, and Aphelion, each with its own rarity tier from uncommon to legendary.
Many of these blueprints don’t spawn in the same way as regular gear and are much more likely to appear in high‑tier loot containers like weapon cases, raider caches, and black containers, especially in Night Raids or high‑loot zones.
7.1 Tempest Blueprint
The Tempest Blueprint is one of the rarest and most sought-after weapon blueprints in Arc Raiders, with its spawn chances heavily skewed toward Night Raid conditions. Unlike many other weapon blueprints that can appear across multiple maps or containers, Tempest has a very narrow farming window and is strongly associated with a specific POI in Buried City.
- Wait specifically for a Buried City Night Raid, as daytime raids have extremely low chances
- Once deployed, immediately locate the Space Travel building on your map and move there quickly
- Expect heavy contesting from other players, as this is a known high-value blueprint spot
- Reach the second-highest floor of the Space Travel building
- Focus on the two main rooms on the left side of that floor
- These rooms can roll the Tempest blueprint, along with Wolfpack and Defibrillator blueprints
7.2 Bobcat Blueprint
The Bobcat Blueprint is tied to the Locked Gate Event on the Blue Gate map, which only appears at limited times each day. Because access to the blueprint requires completing an event sequence before reaching the loot area, preparation, route knowledge, and speed are critical.
7.3 Vulcano Blueprint
The Vulcano Blueprint is an event-exclusive weapon blueprint that can only be farmed reliably through the Hidden Bunker event on the Spaceport map. Because the bunker is frequently contested and packed with high-tier loot, proper timing and careful extraction planning are essential.
- Monitor the Hidden Bunker event rotation on the Spaceport map
- Launch a Spaceport raid only when the event is active
- Download data from all four antennas marked on the map to unlock the Hidden Bunker
- Prioritize weapon cases and black raider containers, as these have the highest chance to drop the Vulcano blueprint
- Open every container inside the bunker to maximize roll chances
- Use the Safety Pocket immediately after finding the blueprint to secure it before extracting
Also, visit the top of Launch Towers when the Hidden Bunker event is active and search all the containers as the Vulcano blueprint has a high chance of spawning at this key location.
7.4 Hullcracker Blueprint
The Hullcracker Blueprint is one of the few weapon blueprints in Arc Raiders that is obtained through a guaranteed quest reward rather than RNG-based farming. This makes it far more reliable to unlock, but it requires steady progression through Tian Wen’s questline.
7.5 Equalizer Blueprint
The Equalizer Blueprint is locked behind the Harvester event, a rare, event-driven encounter that focuses on completing the Queen’s Harvester puzzle.
7.6 Aphelion Blueprint
The Aphelion Blueprint is a high-tier weapon blueprint that primarily drops through RNG-based container loot on the Stella Montis map, and can also be found by defeating the Matriarch boss.
- Farm Stella Montis during Night Raids or Cold Snap events to boost rare blueprint drop chances
- Focus on high-density POIs such as Cultural Archives (top layer), Medical Research (top layer), and the Control Room (bottom layer)
- Open all crates, boxes, and drawers, as Aphelion is tied to regular container drops rather than fixed spawns
- Watch for the Matriarch boss event, which often appears near the Blue Gate region, Spaceport or Dam Battleground
- Prepare for a difficult fight and team up with other players if possible
- After defeating the Matriarch, immediately loot the glowing core, which can drop the Aphelion blueprint
8. All Blueprints in Arc Raiders
Below are all the blueprints in Arc Raiders, including the crafting recipe.
| Blueprint | Workshop Level | Recipe |
|---|---|---|
| Angled Grip II | Gunsmith 2 | 3x Chemicals |
| Angled Grip III | Gunsmith 3 | 3xAdvanced Mechanical Components 3x Heavy Gun Parts 3x Canister |
| Anvil | Gunsmith 2 | 3xMagnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor |
| Anvil Splitter | Gunsmith 3 | 2x Advanced Electrical Components 3x Processor |
| Aphelion | Gunsmith 3 | 2x Advanced Electrical Components 3x Processor |
| Barricade Kit | Utility Station 2 | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts |
| Bettina | Gunsmith 3 | 1x Explosive Compound 3x Pop Trigger |
| Blaze Grenade | Explosives Station 3 | 4x Chemicals 2x Rubber Parts |
| Blue Light Stick | Utility Station 1 | 3x Chemicals |
| Bobcat | Gunsmith 3 | 1x Crude Explosives 1x Wires |
| Burletta | Gunsmith 1 | 1x Crude Explosives 2x ARC Alloy |
| Combat MK 3 (Aggressive) | Gear Bench 3 | 2x Advanced Electrical Components 3x Processor |
| Combat MK 3 (Flanking) | Gear Bench 3 | 2xMechanical Components 3x Duct Tape |
| Compensator II | Gunsmith 2 | 2x Mod Components 5x Duct Tape |
| Compensator III | Gunsmith 3 | 1xMagnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
| Complex Gun Parts | Refiner 3 | 5x Metal Parts 1x Crude Explosives |
| Deadline | Explosives Station 3 | 5xMechanical Components 5x Simple Gun Parts |
| Defibrillator | Medical Lab 2 | 2x Mod Components 3x Processor |
| Equalizer | Gunsmith 3 | 1xMechanical Components |
| Explosive Mine | Explosives Station 3 | 1x Explosive Compound 2x Oil |
| Extended Barrel | Gunsmith 3 | 3xAdvanced Mechanical Components 3x Light Gun Parts |
| Extended Light Mag II | Gunsmith 2 | 2xAdvanced Mechanical Components 3x Medium Gun Parts 7x Wires |
| Extended Light Mag III | Gunsmith 3 | 3xMechanical Components 3x Simple Gun Parts |
| Extended Medium Mag II | Gunsmith 2 | 2xMechanical Components 4x Wires |
| Extended Medium Mag III | Gunsmith 3 | 2x Mod Components 8x Wires |
| Extended Shotgun Mag II | Gunsmith 2 | 9x Plastic Parts 1x Moss |
| Extended Shotgun Mag III | Gunsmith 3 | 3xMagnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
| Fireworks Box | Explosives Station 2 | 2x Mod Components 8x Wires |
| Gas Mine | Explosives Station 1 | 2xMechanical Components 3x Steel Spring |
| Green Light Stick | Utility Station 1 | 2x Mod Components 5x Steel Spring |
| Heavy Gun Parts | Refiner 2 | 2xMechanical Components 3x Steel Spring |
| Hullcracker | Gunsmith 3 | 2x Mod Components 5x Steel Spring |
| Il Toro | Gunsmith 1 | 2xMechanical Components 3x Steel Spring |
| Jolt Mine | Explosives Station 2 | 2x Mod Components 5x Steel Spring |
| Jupiter | Gunsmith 3 | 2x Chemicals 4x Rubber Parts |
| Launcher Ammo | Workbench 1 | 4x Simple Gun Parts |
| Light Gun Parts | Refiner | 2xAdvanced Mechanical Components 3x Medium Gun Parts 5x Magnet |
| Lightweight Stock | Gunsmith 3 | 5xMechanical Components 6x Simple Gun Parts |
| Looting Mk. 3 (Survivor) | Gear Bench 3 | 1xElectrical Components 1x Battery |
| Lure Grenade | Utility Station 2 | 1x Explosive Compound 1x Sensors |
| Medium Gun Parts | Refiner 2 | 3xMagnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
| Muzzle Brake II | Gunsmith 2 | 4x Simple Gun Parts |
| Muzzle Brake III | Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Osprey | Gunsmith 3 | 1x Speaker Component 1xElectrical Components |
| Padded Stock | Gunsmith 3 | 4x Simple Gun Parts |
| Pulse Mine | Explosives Station 1 | 2xAdvanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring |
| Red Light Stick | Utility Station 1 | 2xMechanical Components 4x Wires |
| Remote Raider Flare | Utility Station 1 | 2x Mod Components 8x Wires |
| Seeker Grenade | Explosives Station 1 | 2x Mod Components 5x Duct Tape |
| Shotgun Choke II | Gunsmith 2 | 2xMechanical Components 4x Wires |
| Shotgun Choke III | Gunsmith 3 | 2x Mod Components 8x Wires |
| Shotgun Silencer | Gunsmith 3 | 2x Mod Components 8x Wires |
| Showstopper | Explosives Station 3 | 1x Advanced Electrical Components 1x Voltage Converter |
| Silencer I | Gunsmith 2 | 2xMechanical Components 4x Wires |
| Silencer II | Gunsmith 3 | 2x Mod Components 8x Wires |
| Smoke Grenade | Utility Station 2 | 2x Power Rod 3x Rope 1x Exodus Modules |
| Snap Hook | Utility Station 3 | 2xMechanical Components 3x Duct Tape |
| Stable Stock II | Gunsmith 2 | 2x Mod Components 5x Duct Tape |
| Stable Stock III | Gunsmith 3 | 1xElectrical Components 1x Sensors |
| Tactical Mk. 3 (Healing) | Gear Bench 3 | 3xAdvanced Mechanical Components 3x Medium Gun Parts 3x Canister |
| TacticalMk3 (Defensive) | Gear Bench 3 | 2x Crude Explosives 1x Processor |
| Tagging Grenade | Utility Station 3 | 2xMechanical Components 3x Duct Tape |
| Tempest | Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Torrente | Gunsmith 3 | 2x Antiseptic 1x Syringe |
| Trailblazer | Explosives Station 3 | 3x Antiseptic 1x Canister |
| Trigger Nade | Explosives Station 2 | 1xMagnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
| Venator | Gunsmith 3 | 2x Explosive Compound 2x Sensors |
| Vertical Grip II | Gunsmith 2 | 3x Chemicals |
| Vertical Grip III | Gunsmith 3 | 14x Chemicals 1x Canister |
| Vita Shot | Medical Lab 3 | 3x Explosive Compound 2x ARC Circuitry |
| Vita Spray | Medical Lab 3 | 1x Explosive Compound 1x Synthesized Fuel |
| Vulcano | Gunsmith 3 | 2x Advanced Electrical Components 3x Processor |
| Wolfpack | Explosives Station 3 | 2x Advanced Electrical Components 3x Processor |
| Yellow Light Stick | Utility Station 1 | 3x Chemicals |
9. Best Locations For Blueprints
Below are the best locations for blueprints in Arc Raiders.
- Dam Ledge (Dam Battlegrounds): Follow the narrow floodgate ledge and open barricaded doors to access rare loot containers.
- Broken Bridge Cache (Dam Battlegrounds): Under the elevated highway between Raider Outpost East and East Broken Bridge.
- Blue Gate Village (Blue Gate): Behind the large locked doors in the village center. You can get high-tier containers with a better blueprint.
- Pilgrim’s Peak & Adorned Wreckage (Blue Gate): Both of these locations have strong loot chances and frequent blueprint drops, though they’re more contested and dangerous.
- New District (Buried City): You can get three caches with a solid blueprint from here.
- East Housing & Hidden Rooftop Loot Rooms (Buried City): Spots with weapon cases and rarely contested containers.
- Control Tower A6 (Spaceport): Good container density, but expect more enemies here.
























