Complete Armor Skill List by Attribute (Intelligence, Agility, Strength) in Warborne: Above Ashes
Note: This overview reflects the current state of armor skills as tested in the June beta build (June 8, 2025).
This page features the complete armor skill list for Warborne: Above Ashes, organized by attribute type: Agility, Strength, and Intelligence. Each armor piece grants a unique active skill or passive effect, making gear a crucial part of every Drifter’s build.
All items are sorted by their primary scaling attribute and include helmets, chest armor, and leg armor across various rarity levels. The table below shows the armor name, gear slot, associated skill, full skill description, and rarity.
Use the tabs to filter by attribute and find the perfect armor for your Drifter. For gear sorted by slot type (helm, chest, legs), check out our list of All Weapons, Drifters & Gear List.
Use the search bar to quickly locate what you’re looking for. You can search by keywords like Epic, Frost, Boots etc.
Name | Rarity | Category | Attribute | Skill | Skill Description |
---|---|---|---|---|---|
Novice Robe | Common | Chest | Intelligence | Heal | Instantly restores [Healing Rate: 120%] HP to nearby allies. |
Arcaneflow Boots | Rare | Legs | Intelligence | Abundance | Increases Movement Speed by 50% and restores 8 MP every second for 5s. |
Blinkstep Boots | Epic | Legs | Intelligence | Flash Step | Move 12m in target direction. Restore [Healing Rate: 180%] HP and 20 MP. |
Frostwalker Boots | Epic | Legs | Intelligence | Frost | Increases Movement Speed by 55% for 5s. Creates a frost path that lasts 4s. Enemies in the path are slowed by 40% and their Attack Speed is reduced by 45% for 2s. |
Miasma Stompers | Epic | Legs | Intelligence | Decay | Increases Movement Speed by 55%, lasting 5s; creates a path of corruption lasting 4s along movement path. Enemies in the path suffer 35% reduced damage dealt and 30% reduced healing received for 5s. |
Shifter\\\'s Strengthides | Epic | Legs | Intelligence | Displacement | Select an enemy player or a teammate as the target, grant the caster and the target ally a [Target-based Max HP 25%] shield for 4s, then swap positions with the target. |
Savagefoot Boots | Legendary | Legs | Intelligence | Berserk | Increases Movement Speed by 70% and damage by 20% for 6s. When effect ends, reduces Damage Resistance by 15% for 4s |
Phantomstep Boots | Legendary | Legs | Intelligence | Ghost | After 1.5s cast time, enters Ghost Form, increases Movement Speed by 70% and becomes immune to damage and control effects for 4s. Cannot cast other skills or attack while in Ghost form. |
Vigorcloak | Rare | Chest | Intelligence | Heal | Instantly restores [Healing Rate: 120%] HP to nearby allies. |
Archaneweaver | Epic | Chest | Intelligence | Mana Font | Creates a 7m radius Mana Font around the caster, lasting 6s. Allies within gain +80% Spellcraft Speed and restores 10 MP every second to allies within range. |
Repulsor Mantle | Epic | Chest | Intelligence | Repulse | Deals [Damage Rate: 200%] MAgilityc Damage to nearby enemies, knocks them back 10m, and Disarms while reducing their Movement Speed by 40% for 4s. |
Exorcist\\\'s Robe | Epic | Chest | Intelligence | Dispel | Launches a Dispel projectile in the target direction that deals [Damage Rate: 120%] MAgilityc Damage to enemies in the impact area, removes all Buffs and Shield effects, and reduces their Physical Damage output by 40% for 6s. |
Cleansing Robe | Epic | Chest | Intelligence | Purify | Immediately removes all control effects, restores [Healing Rate: 180%] HP, and grants Control Immunity for 2s. Can be used while skills are disabled |
Dreadcloak | Legendary | Chest | Intelligence | Panic | Creates a panic curse field around the caster that lasts 6s. Enemies within 6m who use skills take [Damage Rate: 200%] MAgilityc Damage and are affected by Fear for 1.5s |
Warding Shroud | Legendary | Chest | Intelligence | Barrier | Gains a [Target-based Max HP 45%] shield for 6s. While the shield exists, restores 20 MP each time taking damage. |
Breezeweaver Hood | Rare | Helm | Intelligence | Amplify | When casting skills, increases MAgilityc Damage dealt by 20% for 6s. Trigger Interval: 30s |
Mzstic Surge | Epic | Helm | Intelligence | Overflow | When casting skills with MP below 40%, gains 10 MP every second for 8s. Trigger Interval: 45s |
Healer\\\'s Hood | Epic | Helm | Intelligence | Swift Aid | When healing, grants target a [Target-based Max HP 20%] shield for 6s. Trigger Interval: 20s |
Vearth Vein Hood | Epic | Helm | Intelligence | Venom | When skills deal direct damage, creates a poison zone lasting 6s. Enemies within 5m take [Damage Rate: 25%] MAgilityc Damage every second and have their MAgilityc Resistance reduced by 20%. Trigger Interval: 30s |
Crimson Breeze | Epic | Helm | Intelligence | Grievous Wounds | When the skill damages an enemy target, it triggers an explosion at their location, dealing [Damage Rate: 180%] MAgilityc Damage to enemies in range and reducing their healing received by 25% for 6s. Trigger Interval: 25s. |
Sanctum Shroud | Legendary | Helm | Intelligence | Repulsion | When taking damage at below 40% HP, gains a [Target-based Max HP 25%] shield and generates a repulsion field lasting 6s. Enemies touching the field take [Damage Rate: 100%] MAgilityc Damage and are knocked back 7m. Trigger Interval: 45s |
Twilight Mantle | Legendary | Helm | Intelligence | Last Stand | When damage taken within 3s exceeds 35% of max HP, creates a healing wave that restores [Healing Rate: 240%] HP to nearby allies and removes control effects. Trigger Interval: 45s |
Name | Rarity | Category | Attribute | Skill | Skill Description |
---|---|---|---|---|---|
Novice Medium Armor | Common | Chest | Agility | Bandage | Channel for 5s, recovering [Healing Rate: 84%] HP every second. Can move slowly while channeling |
Rallystep Boots | Rare | Legs | Agility | Sidestep | Step 9m toward target direction. Increases Movement Speed by 40% for 4s. |
SwwiftStrengthide Boots | Epic | Legs | Agility | Attack Speed | Increases Movement Speed by 60% and Attack Speed by 45% for 6s. |
Fleeting Steps | Epic | Legs | Agility | Grace | Dash 6m in target direction. Gain 15% Critical Rate for 5s. Can be used again within 4s |
Deathwalker Boots | Epic | Legs | Agility | Assasinate | Quickly dash behind target, dealing [Damage Rate: 150%] Physical Damage and increasing Basic Attack Damage by 40% for 6s. Gains 1 charge every 20s, up to 2 charges |
Shadeveil Slippers | Epic | Legs | Agility | Vanish | Increases Movement Speed by 30%, enters Stealth after 1s, gaining +60% Movement Speed for 4s. Using a skill, dealing damage or inflicting healing breaks Stealth |
Evasion Strengthiders | Legendary | Legs | Agility | Escape | Remove control effects and dash toward target direction. Gain Control Immunity for 2s. Can be used while skills are disabled |
Exodrift Slippers | Legendary | Legs | Agility | Phase Shift | Leave a mark at current position and dash to the target location. Upon arrival, deal [Damage Rate: 200%] Physical Damage to enemies in range and reduce their Damage Resistance by 15% for 4s. Can be cast again within 5 seconds to return to original position and gain 40% Movement Speed for 3s. |
Recovery Vest | Rare | Chest | Agility | Bandage | Channel for 5s, recovering [Healing Rate: 84%] HP every second. Can move slowly while channeling |
Beastcaller\\\'s Coat | Epic | Chest | Agility | Snarl | Snarls toward the target direction, dealing [Damage Rate: 200%] Physical Damage to enemies in range. Reduces their Movement Speed by 40%, damage dealt by 50%, and disables Stealth for 5s |
Deathmantle | Epic | Chest | Agility | Finisher | Deals [Damage Rate: 100%] True Damage to nearby enemies. Damage increases by 15% for every 10% HP the target is missing. |
Retaliation Coat | Epic | Chest | Agility | Reflect | Increases Damage Resistance by 30% for 6s. During this time, reflects 100% of damage taken as MAgilityc Damage to the attacker. |
Mistshroud | Epic | Chest | Agility | Smoke Screen | Creates a 12m smoke screen, lasting 6s. Enter Stealth for 6s. Every 0.5s in the smoke screen grants 1 stack of +60% Attack Speed for the next Basic Attack, lasting 6s. Stacks up to 8 times. Using a skill, causing direct healing or damage, or leaving the smoke clears the smoke and removes stealth. |
Hero\\\'s Embrace | Legendary | Chest | Agility | Rally | Creates a Rally aura around the caster, lasting 9s. Allies within 7m gain +30% Attack Speed and +30% Cooldown Speed |
Ranger\\\'s Hide | Legendary | Chest | Agility | Armor Breaker | Deals [Damage Rate: 200%] Physical Damage to nearby enemies, reduces their Damage Resistance by 20% for 6s and increases own damage by 15% for 6s. |
Vital Mantle | Rare | Helm | Agility | Life Flash | When taking damage at below 30% HP, immediately restores [Healing Rate: 48%] HP every second for 5s. Trigger Interval: 60s |
Stormcaller\\\'s Hood | Epic | Helm | Agility | Electrified Strengthike | When using Basic Attack, the next 5 Basic Attacks (including the triggering one) within 8s cast additional Chain Lightning onto enemy targets. Upon hitting, it automatically ricochets to the nearest target, up to 5 times, dealing [Damage Rate: 60%] Physical Damage per hit. (Trigger Interval: 0.6 seconds) Damage is influenced by Basic Attack damage boost and can crit based on Basic Attack critical rate. Cooldown: 30s |
Shadeveil Mask | Epic | Helm | Agility | Fade Out | When taking damage at below 30% HP, instantly enters Stealth and increases Movement Speed by 30% for 5s. After 1.5 seconds in Stealth, using a skill, dealing damage, or inflicting healing will break Stealth. Trigger Interval: 60s |
Wrathveil Shade | Epic | Helm | Agility | Rage | When dealing direct damage with Basic Attacks, grants +10% Critical Rate and +35% Attack Speed for 6s. Trigger Interval: 25s |
Purifier\\\'s Shroud | Epic | Helm | Agility | Dodge | When taking damage from Basic Attacks, immediately gains +70% Dodge Enhancement for 6s. Trigger Interval: 25s |
Ironwill Veil | Legendary | Helm | Agility | Defiance | When taking damage at below 20% HP, prevents HP from falling below 1 and regenerates [Healing Rate: 36%] HP every second for 4s. Cannot be dispelled. Trigger Interval: 120s |
Folly Helm | Legendary | Helm | Agility | Break Free | When affected by hard control effects (Stun, Fear, Freeze, Knockup, Petrify, Sleep), Silence, or Immobilize: Instantly removes all control effects and debuffs, and grants immunity to control effects and Silence, and increases Speed by 25% for 4s. Trigger Interval: 45s. |
Name | Rarity | Category | Attribute | Skill | Skill Description |
---|---|---|---|---|---|
Novice Heavy Armor | Common | Chest | Strength | Block | Channels for 2.5s, increasing Damage Resistance by 90%. Can move during channeling but Speed is reduced by -90% |
Novice Heavy Armor | Common | Chest | Strength | Threat Nullifier | Does not generate additional Threat. Deals 25% additional damage to mobs. |
Novice Heavy Armor | Common | Chest | Strength | Threat Increase | Increases threat by 1000% and deals 25% additional damage to mobs. |
Eneregizer Boots | Rare | Legs | Strength | Vitality | Increases Movement Speed by 50% and restores [Healing Rate: 24%] HP every second for 5s. |
Vanguard\\\'s March | Epic | Legs | Strength | Vanguard | Remove Slow and immobilize effects. Increases Movement Speed by 80% and gains immunity to Slow and immobilize effects for 4s. |
Titan Walkers | Epic | Legs | Strength | Titanic Growth | Enhances Movement Speed by 30%, Max HP and Current HP by 80%, and grants Immunity to Forced Movement (Pull, Knockback) for 6s. |
Bulwark Strengthiders | Epic | Legs | Strength | Guardian | Leap to the target location. Upon landing, grants [Target-based Max HP 22%] Shield to nearby allies for 6s. |
Wrathstep | Epic | Legs | Strength | Vengeance | For every 10% HP lost, gains 1 stack of Movement Speed Increase by 17% and Damage Increase by 4.5% for 6s. Stacks up to 7 times. |
Avalanche Boots | Legendary | Legs | Strength | Mountain Crash | Leaps to the target location, dealing [Damage Rate: 150%] Physical Damage and inflicting Knockup for 1s to enemies upon landing. Then adjusts direction and leaps again toward the target, dealing another [Damage Rate: 150%] Physical Damage and inflicting Knockup for 1s on enemies upon landing. During the skill\\\'s duration, immune to control effects and gains +80% Damage Resistance. |
Impact Heavy Boots | Legendary | Legs | Strength | Lunge | Charges forward 5 times, dealing [Damage Rate: 50%] Physical Damage to enemies in path and knocking them back 4m each time. If knocked into terrain, enemies are stunned for 2s. Immune to control effects and gains +80% Damage Resistance while charging. |
Guardian\\\'s Blessing | Rare | Legs | Strength | Block | Channels for 2.5s, increasing Damage Resistance by 90%. Can move during channeling but Speed is reduced by -90% |
Tangle Guard | Epic | Chest | Strength | Root Grip | Shoots a grappling rope that deals [Damage Rate: 100%] Physical Damage to the target, Immobilizes them for 2s, and pulls both toward the middle. |
Tempest Charge | Epic | Chest | Strength | Charge | Sounds a war horn, lasting 5s. Allies within 7m gain 30% Damage Resistance, 50 Control Resistance, and immunity to Forced Movement effects (Knockback, Pull). |
Dazzling Guard | Epic | Chest | Strength | Stun | Deals [Damage Rate: 300%] Physical Damage to nearby enemies, stunning them for 1.5s and reducing their Speed by 40% for 4s. |
Aegis Plate | Epic | Chest | Strength | Shield | Grants a [Target-based Max HP 20%] Shield to nearby allies for 6s. Shield Value increases to [Target-based Max HP 35%] when HP is below 40%. |
Magsurge Armor | Legendary | Chest | Strength | Converge | Creates a converging force field. After 1.5s, deals [Damage Rate: 250%] Physical Damage to enemies within 7m, pulls them to the center, Stuns them for 0.5s, and Slows them by 30% for 4s. |
Warden\\\'s Shell | Legendary | Chest | Strength | Vulnerability | Increases Damage Resistance by 30% and creates a weakening field around the caster, lasting 6s. Enemies within 7m deal 80% less damage and cannot enter Stealth. |
Furor\\\'s Helm | Rare | Helm | Strength | Enrage | When dealing direct damage with Basic Attacks, increases Physical Damage by 20% for 6s. Trigger Interval: 30s |
Savage Helm | Epic | Helm | Strength | EMP Blast | When dealing direct Basic Attack Damage, triggers an EMP blast at current position. After 1s, deals [Damage Rate: 250%] Physical Damage to enemies within 6m, Stuns them for 1s and reduces their damage dealt by 20% for 6s. Trigger Interval: 30s |
Reptilian Helm | Epic | Helm | Strength | Scale Armor | When affected by hard control effects (Stun, Fear, Deep Freeze, Knockup, Petrify): Gains a [Target-based Max HP 25%] shield for 6s. Trigger Interval: 30s |
Hellfire Visor | Epic | Helm | Strength | Flame Star | When dealing direct Basic Attack Damage, creates a Flame Star around the caster, lasting 6s. Reduces enemies\\\' MAgilityc Resistance by 50% (MAgilityc Resistance Reduction), and deals [Damage Rate: 50%] MAgilityc Damage every 1s. Trigger Interval: 30s |
Ironclad Helm | Epic | Helm | Strength | Iron Wall | When taking damage at below 30% HP, increases Damage Resistance by 50% for 6s. Trigger Interval: 60s |
Warden\\\'s Gaze | Legendary | Helm | Strength | Forward Guard | When affected by Immobilize or Forced Movement (Knockback, Pull): Immediately removes all Immobilize, Slow and Forced Movement effects, and increases Damage Resistance by 25%, grants immunity to Slow, Immobilize, and Forced Movement for 8s. Trigger Interval: 30s. |
Stormveil Mask | Legendary | Helm | Strength | Sandstorm | When dealing direct Basic Attack Damage, creates a sandstorm around the caster, lasting 6s. Enemies within 6m are slowed by 40% and disarmed. Trigger Interval: 30s |