Home » Tainted Grail: The Fall of Avalon » Guides » Tainted Grail: The Fall of Avalon – Complete Gear List (Skills, Weapons, Armor, Jewelry, Spells, Cubes)

Tainted Grail: The Fall of Avalon – Complete Gear List (Skills, Weapons, Armor, Jewelry, Spells, Cubes)

This searchable list covers all gear, skills, spells, cubes, and jewelry available early in the game. It’s built to help you plan strong builds, spot synergies, and understand how each effect fits into your playstyle — including everything found in Act 1 of Tainted Grail: The Fall of Avalon.

Tainted Grail The Fall of Avalon – Complete Gear List (Skills, Weapons, Armor, Jewelry, Spells, Cubes)

All Skills & Gear in Act 1 – Skills, Weapons, Armor, Spells, Jewelry, Cubes

Act 1 doesn’t forgive weak choices. If your damage is too low or stamina drains too fast, you’ll feel it. That’s why this reference starts with skills — the foundation of every viable build — and follows with the best early gear to support them.

  • Skills – Complete skill list, grouped by attribute trees. Know what each node does before you commit points.
  • Weapons – Two-handers, daggers, bows, wands — all with listed effects, damage, and utility traits.
  • Armor – Full breakdown of helmets, chest pieces, gloves, greaves, and boots. Sorted by weight and bonuses.
  • Spells – Light and heavy cast versions, average damage, and status effects like Burn or Chill.
  • Jewelry – Early-game rings and amulets to round out magic, stamina, or crit builds.
  • Cubes – Passive enhancements for stat boosts, regen, and secondary effects. Easy to miss, but worth optimizing.

Search each section by name or keyword. Looking for Lifesteal, Chill, Mana regen, or Stamina recovery? Type it in. The filter will do the rest.

NameAttributeTreeEffect
Acrobatic DodgePracticalityArmorYour Damage negation chance is increased by x2 when having Light Equip Load and by x1.5 when having Medium or Heavy Equip load.
Additional Herbs and SpicesPracticalityCrafting and TradingSpecial dishes have 50% more potent effects.
Adaptive CombatStrengthOne HandedFighting with two weapons of different types increase Physical Damage by 20%.
Agile FighterStrengthOne HandedAttacks with one-handed weapons are stronger by 10%.
AgilityDexterityMovementDash costs 20% less stamina.
Aim for the EyesDexterityBowsShooting a Weakspot has a 10% chance to Bind the target for 10s.
All-Mother\\\\\\\'s BlessingPracticalityHealingResting gives you a random Blessing increasing one of your statistics.
AmbidextrousStrengthOne HandedHeavy Attacks while wielding two weapons cost 20% less stamina.
Ambusher\\\\\\\'s ImpactPerceptionStealthSneak Attacks Stun enemies.
Arcane ConduitSpiritualityWands and CubesSoul Cubes and Wands increase Spell Power by 15% when equipped.
Arcane MarkSpiritualityCombatA critical hit with a spell marks an enemy and causes them to take 10% more Damage for 10 seconds.
Arcane TeachingsSpiritualityCombatYour spell power is increased by 10%.
Armored SkinPracticalityArmorGain 1 extra Armor.
Assassin\\\\\\\'s DoctrinePerceptionStealthIncrease Sneak Damage by 50%
Astral BondsSpiritualitySummoningYour Summon Limit is increased to 4.
Atone in SufferingEnduranceStaminaReceive 10% less Damage when overexerted.
Athletic BuildDexterityMovementAdd 1 more long dash.
Back into the FrayEnduranceStaminaRecovering from Overexertion is 50% faster.
BloodthirstPerceptionCritical HitsCritical Hits heal you for 2% of the damage dealt.
Blows of the SnakeStrengthUnarmedKilling with fists increases Attack Speed by 20% for 5s.
Born in ArmorPracticalityArmorIncrease Armor value of your equipment by 2%.
BrawlerStrengthUnarmedConsecutive unarmed attacks gain 5% bonus Damage.
Brutish FighterStrengthTwo HandedAttacks with two-handed weapons are stronger by 10%.
CarnageEnduranceHealthEach enemy killed increases your damage by 5%, up to 50%. Healing resets the counter.
Caster\\\\\\\'s FocusSpiritualityWands and CubesWands grant 10% Mana Shield when equipped.
Charged CantripSpiritualityCombatAfter you cast a spell, your next spell with a lower base Mana cost has a 25% increased chance of a Critical Hit.
Cheat DeathPerceptionStealthTaking lethal damage makes you Invisible for 5s instead of killing you. Can only happen once eery 240s.
Cheater\\\\\\\'s GambitPerceptionStealthAttacks against Blinded enemies are always Critical
Cheater\\\\\\\'s TrickshotDexterityBowsYou have a 5% chance to get a Weakspot Damage bonus, even when the arrow does not hit the target\\\\\\\'s Weakspot.
Claws of the PredatorPerceptionDaggersBackstabs drain target\\\\\\\'s Stamina by 40%.
Clean EnergySpiritualityWands and CubesWhen charging Soul Cube there is a 10% chance to gain an additional charge.
ConfidenceEnduranceShieldsReduce damage taken by 5% while a shield is equipped.
CounterweightEnduranceShieldsWeilding shields increases Melee Damage by 10%
CraftyPracticalityCrafting and TradingYou can craft arrows at a campfire.
Critical AegisPerceptionCritical HitsEvery time you land a Critical Hit, you gain 25% damage reduction against the next hit you suffer.
Critical CascadePerceptionCritical HitsEvery Consecutive Hit increases the chance of a Critical Hit by 2%, up to 20%.
Crossguard BlockStrengthOne HandedBlocking while dual-wielding blocks 10% more damage.
CrueltyEnduranceHealthEach enemy killed increases your Max Stamina by 5, up to 30. Healing resets the counter.
Crushing BlowStrengthTwo HandedHeavy Attacks with two-handed weapons deal 15% weapon damage in a 4m radius around the enemy hit.
Culling the HerdStrengthTwo HandedHeavy Attacks with two-handed weapons have a 50% chance to deal critical damage if the target is below 30% Health.
Dagger ProficiencyPerceptionDaggersBackstabs with daggers have a 33% increased chance to be Critical.
Deadly AimDexterityBowsDeal 50% extra damage when hitting enemy Weakspots.
Deadly FuryStrengthGeneralIncreases your Physical Damage by 1% for every 5% of missing Health.
Deadly RemedyPerceptionDaggersHeavy attacks with Dagers remove Poison and Bleed from the enemy, instantly dealing 80% of their remaining Damage.
Deadly RiposteDexterityParryParrying increases Critical Chance by 20% for the next attack.
Debilitating BlowsStrengthOne HandedHeavy Attacks with one-handed weapons have a 5% chance to Stun.
Deep WoundsPerceptionCritical HitsCritical Hits have a 30% chance to apply Bleed.
Deflecting BlockEnduranceShieldDuring Block, your shield has a 100% chance to reflect each arrow and throwable.
Deflecting ParryDexterityParryYou can Parry projectiles to deflect them.
DeterminationEnduranceStaminaTaking damage instantly restores 2% of the max Stamina.
Disrupting ShoveEnduranceShieldParrying with a shield has a 10% chance to Slow the attacker 2s.
Dominating PresenceStrengthTwo HandedEach enemy within a radius of 5m increases your Physical Damage by 10%.
Draining RiposteDexterityParryParrying drains 20% more Stamina from enemies.
DuelistStrengthOne HandedHaving a free off-hand decreases the stamina cost of Parrying by 50%.
Eagle EyeDexterityBowsSignificantly increased zoom while using bows.
Eldritch DesperationSpiritualityGeneral and BuffsWhen below 30% Mana, increases Spell Power by 50%.
Elemental InfusionSpiritualityCombatEach enemy affected by elemental status increases corresponding Damage type by 10%
Elemental ShockSpiritualityCombatElemental Damage is 15% stronger against targets with full Health.
Endurance TrainingPracticalityArmorIncrease armor weight thresholds by 5%.
Energy Feedback LoopSpiritualityWands and CubesWands have a 17% chance to restore 50% of Spell\\\\\\\'s Mana Cost when equipped.
Enduring StrikesStrengthTwo HandedTwo-handed Attacks have 2% Lifesteal.
Ethereal FuelPracticalityCrafting and TradingFueling your Campfire with ethereal cobwebs is 50% cheaper.
ExecutionerStrengthGeneralStaggered enemies take 30% increased Damage.
Exploit WeaknessEnduranceStaminaAfter Staggering an enemy, restores 20 Stamina.
Exploitation of AfflictionsPracticalityStatusesIf an enemy has an active status on them, they take 10% more damage.
Extra LuckyPerceptionCritical HitIncreases Critical Chance by 2%
Fast ReflexesDexterityMovementDashes regenerate 20% faster.
Feeding FrenzySpiritualitySummoningWhen you deal a killing blow, your Summons regain 10% Max Health, and their Physical Damage is increased by 50% for 10s
FerocityDexterityAttack SpeedIncreases Attack Speed by 10% for 5s after killing an enemy.
First BloodEnduranceStaminaWhen you have full stamina, deal 10% more damage.
Fists of FuryStrengthUnarmedUnarmed attacks deal 20% more damage.
Frequent ExerciseEnduranceStaminaGain 7 the max Stamina.
Furious AssaultEnduranceHealthFor every 10 points of Health you are missing, your Attack Speed is increased by 1%.
Fury Without FatigueStrengthUnarmedReduce stamina cost of Heavy Attacks with two-handed weapons by 5%.
Gaining MomentumEnduranceStaminaKilling an enemy instantly restores 10% of your Max Stamina.
Giant\\\\\\\'s GraceStrengthTwo HandedIncrease Attack Speed for each Consecutive two-handed hit by 2% up to 10%.
Go for the EyesPerceptionCritical HitsIncrease Critical Damage by 10%.
Godly PhysiqueStrengthGeneralIncreases Melee Damage by 5%.
Healthy AppetitePracticalityHealingFood regenerates 10% more health.
Hedgehog KnightPracticalityArmorReceiving Melee Damage returns 25% of it back to the attacker.
Hold the LineSpiritualitySummoningWhenever a Summon dies, your other Summons gain 75% Attack Speed for 10s.
Imbibed by the AlchemyPracticalityCrafting and TradingPotions last twice as long on you.
Imbibed by the ElementsSpiritualityCombatDealing elemental Damage applies corresponding elemental status buildup.
Impactful SpellcastingSpiritualityCombatSpells have a 20% higher chance to Stun enemies when dealing Damage.
Impaling ShotDexterityBowsShooting an enemy below 35% Max Health applies Bleed.
Increased VitalityEnduranceHealthIncreases Max Health by 5%.
Infused IncantationSpiritualityCombatAfter you cast a spell, your next spell with a higher base Mana cost deals 15% more Damage.
Inner StrengthPracticalityArmorEndurance increases your Melee Damage by 1% per point.
Invigorating DanceStrengthOne HandedReduces Stamina cost for each Consecutive one-handed hit by 2%, up to 10%.
Invigorating EnergySpiritualityGeneral and BuffsYour Max Health is increased by 10% of your Max Mana
Invocations of MightSpiritualitySummoningEach point in Spirituality increases your Summon\\\\\\\'s Max Health and Damage by 5%, but increases Summon Spells Mana Cost by 7%.
Iron HandsStrengthUnarmedOpponents with more than 80% the max Health take 40% more damage from fists.
Last StandStrengthGeneralWhen below 30% Health, increases Melee Damage by 30%.
Lightweight AlloysPracticalityCrafting and TradingCrafted items have reduced weight by 1 level.
Lingering AfflictionsPerceptionDaggersDaggers apply x1.5 more Status Buildup.
Lucky ShotDexterityBowsCritical Hits with arrows have a 25% chance to refund 1 arrow.
Mana Battery (Wands and Cubes)SpiritualityWands and CubesActivating Soul Cubes increases Mana Regeneration by 20% for 10s.
Mana Battery (General and Buffs)SpiritualityGeneral and BuffsGain 10 Max Mana.
Mana-Infused BloodSpiritualitySummoningYour Summons gain Health Regeneration equal to 10% of your Mana Regeneration.
MarksmanDexterityBowsThe farther you are from the enemy, the more damage you inflict, up to 50%.
Master CraftsmanPracticalityCrafting and TradingYou no longer craft weak items.
Mercantile SkillsPracticalityCrafting and TradingSelling items is 20% more profitable.
Mighty BlowsStrengthTwo HandedTwo-handed weapon hits deplete 5% of the damage dealt from the target\\\\\\\'s stamina.
Mobile BlacksmithPracticalityCrafting and TradingYou can craft weapons and armors at a campfire.
Necrotic EmpowermentSpiritualityGeneral and BuffsYou regenerate 2% of Max Mana per second for each dead body nearby.
Not a Small FryPracticalityCrafting and TradingYou are more likely to catch a bigger fish when fishing.
OnslaughtDexterityAttack SpeedIncreases Attack Speed for each Consecutive hit by 1%, up to 5%.
Optimization MethodsPracticalityCrafting and TradingYour potions require 50% less alcohol.
OverkillSpiritualityCombatExcess Damage from a killing blow is dealt to nearby enemies.
Parry KingDexterityParryYour parry window is increased by 0.1 seonds.
Perpetual SwingsStrengthTwo HandedDecreases the Stamina cost for each Consecutive two-handed hit by 4% up to 20%.
Piercing VolleyDexterityBowsArrows and throwables pierce through 1 enemy.
Poised for ImpactEnduranceStaminaFully restored Stamina causes you to take 20% less damage.
Potent PoisonsPractilalityStatusesDebuffs deal 25% more damage.
Power ConduitSpiritualitySummoningEach active Summon increases your Spell Power by 5%.
Power in SwiftnessSpiritualityGeneral and BuffsMovement Speed Multiplier increases Spell Power by the same amount.
Powerful BlowsStrengthOne HandedHeavy Attacks with one-handed weapons reduce the target\\\\\\\'s Stamina by 5% of the inflicted damage.
Powerful DrawDexterityBowsFully drawn arrows have a 10% chance to Stun an enemy.
Predator\\\\\\\'s FangsPerceptionDaggersIncreases your Critical Damage by 30% when you have a Dagger equipped.
Prepared BlockEnduranceShieldsBlock drains 10% less Stamina.
Prepared RitualsSpiritualitySummoningReduces the amount of mana reserved by Summons by 10%.
Proper Draw TechniqueDexterityBowsDrawing a bow costs 25% less stamina.
Quickened StrikesDexterityAttack SpeedIncrease attack speed by 2%
Rack Them UpDexterityBowsOn kill, increase Bow Draw Speed by 20% for the next arrow.
Razor\\\\\\\'s EdgePerceptionDaggersDaggers have a 20% chance to make your target Bleed with every attack.
Reactive SurgeSpiritualityGeneral and BuffsReceiving Damage creates a magic feedback explosion, dealing 50% of Max Mana as Magical Damage in 8m around you. Can only happen once every 30s.
Reckless FrenzyStrengthGeneralWhen below 30% Health, gain 30% Attack Speed.
RejuvenationPracticalityHealingIncreases Incoming Healing by 10%.
Respite in CrueltyPerceptionCritical HitsCritical Hits have a 20% chance to fully restore your Stamina.
Reusable ResourcesPracticalityCrafting and TradingYou have a 50% chance to recycle a single resource when crafting.
Revengeful RestorationPracticalityHealingFor 2s after taking damage, your next hit will heal you for 5% of your Max Health.
Rising ScourgePracticalityStatusesIf an enemy has an active negative status, applying another one is 25% faster.
Serpent\\\\\\\'s SwiftnessPerceptionDaggersIncreases your Attack Speed by 7% when you have a Dagger equipped.
ShieldbearerEnduranceShieldsTriple the damage dealt by shields.
Side Dish MasteryPracticalityCrafting and TradingYou have a 10% chance to create an additional dish, when crafting food.
Silent HunterPerceptionStealthDecrease Noise by 20%
Sorcerer\\\\\\\'s EfficiencySpiritualityGeneral and BuffsA Critical Hit with a spell restores 25% of its Mana Cost.
Soul Cube MasterySpiritualityWands and CubesSoul Cubes have x1.3 stronger effects.
Soul SiphonSpiritualityGeneral and BuffsWhen an enemy dies near you, they leave their Mana Essence, which can be collected to restore 30 Mana.
Spell ReaverSpiritualityGeneral and BuffsRestore 10% of your Max Mana after killing an enemy with a Critical Hit.
Spell SyphonEnduranceShieldsBlocking spells restores Mana equal to 20% of the blocked.
Stacking PerilPracticalityStatusesDeal 15% more Damage to enemies with 2 or more debuffs.
Strikes of LuckStrengthOne HandedIncreases Critical Chance for each Consecutive one-handed hit by 1%, up to 5%.
Strong Arm of the BowmasterDexterityBowsThe stamina cost of holding a drawn bow is reduced by 50%.
Strong BackDexterityBowsIncrease the speed of drawing a bow by 10%.
Stunning ReflexesDexterityParryWhen you Parry, you have a 3% chance to Stun an enemy.
Summoner\\\\\\\'s BatterySpiritualitySummoningEach active Summon increases your Mana Regeneration by 5%
Swift and FiercePerceptionCritical HitsCritical Hits increase your Movement Speed by 20% for 5s.
Symmetric CombatStrengthOne HandedFighting with two weapons of the same type increases Attack Speed by 20%.
Temporal SlipDexterityMovementSliding slows down time for 2s.
The Best OffensePracticalityArmorDeal additional 20% of your Armor as Damage when attacking with Melee Weapons.
The FanaticPracticalityCrafting and TradingFishing rods are 30% more durable.
Tiresome WeaveSpiritualityCombatCritical spell hits reduce target\\\\\\\'s Stamina by 10% of Damage dealt.
Titan\\\\\\\'s EnduranceEnduranceStaminaIncreases Max Stamina by 10% for every 30 seconds spent in combat, up to 30%.
Tools of TradeDexterityAttack SpeedReduce the time it takes to change weapons by 50%
Toughened by PainPracticalityArmorGain up to 10% Damage Reduction depending on your missing Health.
TranquilitySpiritualityGeneral and BuffsMana regeneration is doubled outside of combat.
Unnatural ResiliencePracticalityHealingIncreases Max Health by 5%
UnboundSpiritualityGeneral and BuffsMovement Speed penalty while casting a spell is 50% lower, but uses up Stamina.
Uncanny AgilityPracticalityArmorYou have 2% chance to negate all incoming Damage.
Unending AssaultStrengthOne HandedIncrease Damage for each Consecutive one-handed weapon hit by 1%, up to 5%.
Unending VolleyDexterityBowsShooting a Weakspot regenerates 10 Stamina.
Unnatural FocusDexterityBowsZooming while an arrow is drawn slows down time, but drains 15% of Stamina per second.
Unstoppable ForceStrengthTwo HandedTwo-handed Heavy Attacks deal 5% bonus damage.
Unstoppable ImpactStrengthTwo HandedHeavy Attacks with two-handed weapons have a 5% chance to Stun.
Unstoppable MomentumStrengthOne HandedReduces Stamina cost for each Consecutive one-handed hit by 2% up to 10%.
Unstoppable RageEnduranceHealthIncreases your damage by 1% for every 10 points of missing Max Health.
Vampiric RiposteDexterityParryParrying increases Lifesteal by 10% for the next attack.
Wands MasterySpiritualityWands and CubesWands have x1.3 stronger effects.
Wand OverchargeSpiritualityWands and CubesKilling an enemy increases effects of Wands by 10% for 10s.
Weapons of Great HeftStrengthGeneralIncreases Physical Damage by 2% for each point of your weapon\\\\\\\'s weight.
Wolf Among SheepPerceptionStealthEvery enemy within a 15m radius that is not in combat increases Sneak Damage by 15%.
Worthy SacrificeSpiritualitySummoningWhenever a Summon dies, you and your other Summons restore 10% Max Health.
Adaptive CombatStrengthOne HandedFighting with two weapons of different types increase Physical Damage by 20%.
Agile FighterStrengthOne HandedAttacks with one-handed weapons are stronger by 10%.
AmbidextrousStrengthOne HandedHeavy Attacks while wielding two weapons cost 20% less stamina.
Blows of the SnameStrengthUnarmedKilling with fists increases Attack Speed by 20% for 5s.
BrawlerStrengthUnarmedConsecutive unarmed attacks gain 5% bonus Damage.
Brutish FighterStrengthTwo HandedAttacks with two-handed weapons are stronger by 10%.
Crossguard BlockStrengthOne HandedBlocking while dual-wielding blocks 10% more damage.
Crushing BlowStrengthTwo HandedHeavy Attacks with two-handed weapons deal 15% weapon damage in a 4m radius around the enemy hit.
Culling the HerdStrengthTwo HandedHeavy Attacks with two-handed weapons have a 50% chance to deal critical damage if the target is below 30% Health.
Deadly FuryStrengthGeneralIncreases your Physical Damage by 1% for every 5% of missing Health.
Debilitating BlowsStrengthOne HandedHeavy Attacks with one-handed weapons have a 5% chance to Stun.
Dominating PresenceStrengthTwo HandedEach enemy within a radius of 5m increases your Physical Damage by 10%.
DuelistStrengthOne HandedHaving a free off-hand decreases the stamina cost of Parrying by 50%.
Enduring StrikesStrengthTwo HandedTwo-handed Attacks have 2% Lifesteal.
ExecutionerStrengthGeneralStaggered enemies take 30% increased Damage.
Fists of FuryStrengthUnarmedUnarmed attacks deal 20% more damage.
Fury Without FatigueStrengthUnarmedReduce stamina cost of Heavy Attacks with two-handed weapons by 5%.
Godly PhysiqueStrengthGeneralIncreases Melee Damage by 5%.
Invigorating DanceStrengthOne HandedReduces Stamina cost for each Consecutive one-handed hit by 2%, up to 10%.
Iron HandsStrengthUnarmedOpponents with more than 80% the max Health take 40% more damage from fists.
Last StandStrengthGeneralWhen below 30% Health, increases Melee Damage by 30%.
Mighty BlowsStrengthTwo HandedTwo-handed weapon hits deplete 5% of the damage dealt from the target\\\\\\\'s stamina.
Perpetual SwingsStrengthTwo HandedDecreases the Stamina cost for each Consecutive two-handed hit by 4% up to 20%.
Powerful BlowsStrengthOne HandedHeavy Attacks with one-handed weapons reduce the target\\\\\\\'s Stamina by 5% of the inflicted damage.
Strikes of LuckStrengthOne HandedIncreases Critical Chance for each Consecutive one-handed hit by 1%, up to 5%.
Symmetric CombatStrengthOne HandedFighting with two weapons of the same type increases Attack Speed by 20%.
Unending AssaultStrengthOne HandedIncrease Damage for each Consecutive one-handed weapon hit by 1%, up to 5%.
Unstoppable ForceStrengthTwo HandedTwo-handed Heavy Attacks deal 5% bonus damage.
Unstoppable ImpactStrengthTwo HandedHeavy Attacks with two-handed weapons have a 5% chance to Stun.
Unstoppable MomentumStrengthOne HandedReduces Stamina cost for each Consecutive one-handed hit by 2% up to 10%.
Weapons of Great HeftStrengthGeneralIncreases Physical Damage by 2% for each point of your weapon\\\\\\\'s weight.
Atone in SufferingEnduranceStaminaReceive 10% less Damage when overexerted.
Back to the FrayEnduranceStaminaRecovering from Overexertion is 50% faster.
CarnageEnduranceHealthEach enemy killed increases your damage by 5%, up to 50%. Healing resets the counter.
ConfidenceEnduranceShieldsReduce damage taken by 5% while a shield is equipped.
CounterweightEnduranceShieldsWeilding shields increases Melee Damage by 10%
CrueltyEnduranceHealthEach enemy killed increases your Max Stamina by 5, up to 30. Healing resets the counter.
Deflecting BlockEnduranceShieldDuring Block, your shield has a 100% chance to reflect each arrow and throwable.
DeterminationEnduranceStaminaTaking damage instantly restores 2% of the max Stamina.
Disrupting ShoveEnduranceShieldParrying with a shield has a 10% chance to Slow the attacker 2s.
Exploit WeaknessEnduranceStaminaAfter Staggering an enemy, restores 20 Stamina.
First BloodEnduranceStaminaWhen you have full stamina, deal 10% more damage.
Frequent ExerciseEnduranceStaminaGain 7 the max Stamina.
Furious AssaultEnduranceHealthFor every 10 points of Health you are missing, your Attack Speed is increased by 1%.
Gaining MomentumEnduranceStaminaKilling an enemy instantly restores 10% of your Max Stamina.
Increased VitalityEnduranceHealthIncreases Max Health by 5%.
Poised for ImpactEnduranceStaminaFully restored Stamina causes you to take 20% less damage.
Prepared BlockEnduranceShieldsBlock drains 10% less Stamina.
ShieldbearerEnduranceShieldsTriple the damage dealt by shields.
Spell SyphonEnduranceShieldsBlocking spells restores Mana equal to 20% of the blocked.
Titan\\\\\\\'s EnduranceEnduranceStaminaIncreases Max Stamina by 10% for every 30 seconds spent in combat, up to 30%.
Unstoppable RageEnduranceHealthIncreases your damage by 1% for every 10 points of missing Max Health.
AgilityDexterityMovementDash costs 20% less stamina.
Aim for the EyesDexterityBowsShooting a Weakspot has a 10% chance to Bind the target for 10s.
Athletic BuildDexterityMovementAdd 1 more long dash.
Cheater\\\\\\\'s TrickshotDexterityBowsYou have a 5% chance to get a Weakspot Damage bonus, even when the arrow does not hit the target\\\\\\\'s Weakspot.
Deadly AimDexterityBowsDeal 50% extra damage when hitting enemy Weakspots.
Deadly RiposteDexterityParryParrying increases Critical Chance by 20% for the next attack.
Deflecting ParryDexterityParryYou can Parry projectiles to deflect them.
Draining RiposteDexterityParryParrying drains 20% more Stamina from enemies.
Eagle EyeDexterityBowsSignificantly increased zoom while using bows.
Fast ReflexesDexterityMovementDashes regenerate 20% faster.
FerocityDexterityAttack SpeedIncreases Attack Speed by 10% for 5s after killing an enemy.
Impaling ShotDexterityBowsShooting an enemy below 35% Max Health applies Bleed.
Lucky ShotDexterityBowsCritical Hits with arrows have a 25% chance to refund 1 arrow.
MarksmanDexterityBowsThe farther you are from the enemy, the more damage you inflict, up to 50%.
OnslaughtDexterityAttack SpeedIncreases Attack Speed for each Consecutive hit by 1%, up to 5%.
Parry KingDexterityParryYour parry window is increased by 0.1 seonds.
Piercing VolleyDexterityBowsArrows and throwables pierce through 1 enemy.
Powerful DrawDexterityBowsFully drawn arrows have a 10% chance to Stun an enemy.
Proper Draw TechniqueDexterityBowsDrawing a bow costs 25% less stamina.
Quickened StrikesDexterityAttack SpeedIncrease attack speed by 2%
Rack Them UpDexterityBowsOn kill, increase Bow Draw Speed by 20% for the next arrow.
Strong Arm of the BowmasterDexterityBowsThe stamina cost of holding a drawn bow is reduced by 50%.
Strong BackDexterityBowsIncrease the speed of drawing a bow by 10%.
Stunning ReflexesDexterityParryWhen you Parry, you have a 3% chance to Stun an enemy.
Temporal SlipDexterityMovementSliding slows down time for 2s.
Tools of TradeDexterityAttack SpeedReduce the time it takes to change weapons by 50%
Unending VolleyDexterityBowsShooting a Weakspot regenerates 10 Stamina.
Unnatural FocusDexterityBowsZooming while an arrow is drawn slows down time, but drains 15% of Stamina per second.
Vampiric RiposteDexterityParryParrying increases Lifesteal by 10% for the next attack.
Arcane ConduitSpiritualityWands and CubesSoul Cubes and Wands increase Spell Power by 15% when equipped.
Arcane MarkSpiritualityCombatA critical hit with a spell marks an enemy and causes them to take 10% more Damage for 10 seconds.
Arcane TeachingsSpiritualityCombatYour spell power is increased by 10%.
Astral BondsSpiritualitySummoningYour Summon Limit is increased to 4.
Caster\\\\\\\'s FocusSpiritualityWands and CubesWands grant 10% Mana Shield when equipped.
Charged CantripSpiritualityCombatAfter you cast a spell, your next spell with a lower base Mana cost has a 25% increased chance of a Critical Hit.
Clean EnergySpiritualityWands and CubesWhen charging Soul Cube there is a 10% chance to gain an additional charge.
Eldritch DesperationSpiritualityGeneral and BuffsWhen below 30% Mana, increases Spell Power by 50%.
Elemental InfusionSpiritualityCombatEach enemy affected by elemental status increases corresponding Damage type by 10%
Elemental ShockSpiritualityCombatElemental Damage is 15% stronger against targets with full Health.
Energy Feedback LoopSpiritualityWands and CubesWands have a 17% chance to restore 50% of Spell\\\\\\\'s Mana Cost when equipped.
Feeding FrenzySpiritualitySummoningWhen you deal a killing blow, your Summons regain 10% Max Health, and their Physical Damage is increased by 50% for 10s
Hold the LineSpiritualitySummoningWhenever a Summon dies, your other Summons gain 75% Attack Speed for 10s.
Imbibed by the ElementsSpiritualityCombatDealing elemental Damage applies corresponding elemental status buildup.
Impactful SpellcastingSpiritualityCombatSpells have a 20% higher chance to Stun enemies when dealing Damage.
Infused IncantationSpiritualityCombatAfter you cast a spell, your next spell with a higher base Mana cost deals 15% more Damage.
Invigorating EnergySpiritualityGeneral and BuffsYour Max Health is increased by 10% of your Max Mana
Invocations of MightSpiritualitySummoningEach point in Spirituality increases your Summon\\\\\\\'s Max Health and Damage by 5%, but increases Summon Spells Mana Cost by 7%.
Mana Battery (Wands and Cubes)SpiritualityWands and CubesActivating Soul Cubes increases Mana Regeneration by 20% for 10s.
Mana Battery (General and Buffs)SpiritualityGeneral and BuffsGain 10 Max Mana.
Mana-Infused BloodSpiritualitySummoningYour Summons gain Health Regeneration equal to 10% of your Mana Regeneration.
Necrotic EmpowermentSpiritualityGeneral and BuffsYou regenerate 2% of Max Mana per second for each dead body nearby.
OverkillSpiritualityCombatExcess Damage from a killing blow is dealt to nearby enemies.
Power ConduitSpiritualitySummoningEach active Summon increases your Spell Power by 5%.
Power in SwiftnessSpiritualityGeneral and BuffsMovement Speed Multiplier increases Spell Power by the same amount.
Prepared RitualsSpiritualitySummoningReduces the amount of mana reserved by Summons by 10%.
Reactive SurgeSpiritualityGeneral and BuffsReceiving Damage creates a magic feedback explosion, dealing 50% of Max Mana as Magical Damage in 8m around you. Can only happen once every 30s.
Sorcerer\\\\\\\'s EfficiencySpiritualityGeneral and BuffsA Critical Hit with a spell restores 25% of its Mana Cost.
Soul Cube MasterySpiritualityWands and CubesSoul Cubes have x1.3 stronger effects.
Soul SiphonSpiritualityGeneral and BuffsWhen an enemy dies near you, they leave their Mana Essence, which can be collected to restore 30 Mana.
Spell ReaverSpiritualityGeneral and BuffsRestore 10% of your Max Mana after killing an enemy with a Critical Hit.
Summoner\\\\\\\'s BatterySpiritualitySummoningEach active Summon increases your Mana Regeneration by 5%
Tiresome WeaveSpiritualityCombatCritical spell hits reduce target\\\\\\\'s Stamina by 10% of Damage dealt.
TranquilitySpiritualityGeneral and BuffsMana regeneration is doubled outside of combat.
UnboundSpiritualityGeneral and BuffsMovement Speed penalty while casting a spell is 50% lower, but uses up Stamina.
Wands MasterySpiritualityWands and CubesWands have x1.3 stronger effects.
Wand OverchargeSpiritualityWands and CubesKilling an enemy increases effects of Wands by 10% for 10s.
Worthy SacrificeSpiritualitySummoningWhenever a Summon dies, you and your other Summons restore 10% Max Health.
Ambusher\\\\\\\'s ImpactPerceptionStealthSneak Attacks Stun enemies.
Assassin\\\\\\\'s DoctrinePerceptionStealthIncrease Sneak Damage by 50%
BloodthirstPerceptionCritical HitsCritical Hits heal you for 2% of the damage dealt.
Cheat DeathPerceptionStealthTaking lethal damage makes you Invisible for 5s instead of killing you. Can only happen once eery 240s.
Cheater\\\\\\\'s GambitPerceptionStealthAttacks against Blinded enemies are always Critical
Claws of the PredatorPerceptionDaggersBackstabs drain target\\\\\\\'s Stamina by 40%.
Critical AegisPerceptionCritical HitsEvery time you land a Critical Hit, you gain 25% damage reduction against the next hit you suffer.
Critical CascadePerceptionCritical HitsEvery Consecutive Hit increases the chance of a Critical Hit by 2%, up to 20%.
Dagger ProficiencyPerceptionDaggersBackstabs with daggers have a 33% increased chance to be Critical.
Deadly RemedyPerceptionDaggersHeavy attacks with Dagers remove Poison and Bleed from the enemy, instantly dealing 80% of their remaining Damage.
Deep WoundsPerceptionCritical HitsCritical Hits have a 30% chance to apply Bleed.
Extra LuckyPerceptionCritical HitIncreases Critical Chance by 2%
Go for the EyesPerceptionCritical HitsIncrease Critical Damage by 10%.
Lingering AfflictionsPerceptionDaggersDaggers apply x1.5 more Status Buildup.
Predator\\\\\\\'s FangsPerceptionDaggersIncreases your Critical Damage by 30% when you have a Dagger equipped.
Razor\\\\\\\'s EdgePerceptionDaggersDaggers have a 20% chance to make your target Bleed with every attack.
Respite in CrueltyPerceptionCritical HitsCritical Hits have a 20% chance to fully restore your Stamina.
Serpent\\\\\\\'s SwiftnessPerceptionDaggersIncreases your Attack Speed by 7% when you have a Dagger equipped.
Silent HunterPerceptionStealthDecrease Noise by 20%
Swift and FiercePerceptionCritical HitsCritical Hits increase your Movement Speed by 20% for 5s.
Wolf Among SheepPerceptionStealthEvery enemy within a 15m radius that is not in combat increases Sneak Damage by 15%.
Acrobatic DodgePracticalityArmorYour Damage negation chance is increased by x2 when having Light Equip Load and by x1.5 when having Medium or Heavy Equip load.
Additional Herbs and SpicesPracticalityCrafting and TradingSpecial dishes have 50% more potent effects.
All-Mother\\\\\\\'s BlessingPracticalityHealingResting gives you a random Blessing increasing one of your statistics.
Armored SkinPracticalityArmorGain 1 extra Armor.
Born in ArmorPracticalityArmorIncrease Armor value of your equipment by 2%.
CraftyPracticalityCrafting and TradingYou can craft arrows at a campfire.
Endurance TrainingPracticalityArmorIncrease armor weight thresholds by 5%.
Ethereal FuelPracticalityCrafting and TradingFueling your Campfire with ethereal cobwebs is 50% cheaper.
Exploitation of AfflictionsPracticalityStatusesIf an enemy has an active status on them, they take 10% more damage.
Healthy AppetitePracticalityHealingFood regenerates 10% more health.
Hedgehog KnightPracticalityArmorReceiving Melee Damage returns 25% of it back to the attacker.
Imbibed by the AlchemyPracticalityCrafting and TradingPotions last twice as long on you.
Inner StrengthPracticalityArmorEndurance increases your Melee Damage by 1% per point.
Lightweight AlloysPracticalityCrafting and TradingCrafted items have reduced weight by 1 level.
Master CraftsmanPracticalityCrafting and TradingYou no longer craft weak items.
Mercantile SkillsPracticalityCrafting and TradingSelling items is 20% more profitable.
Mobile BlacksmithPracticalityCrafting and TradingYou can craft weapons and armors at a campfire.
Not a Small FryPracticalityCrafting and TradingYou are more likely to catch a bigger fish when fishing.
Optimization MethodsPracticalityCrafting and TradingYour potions require 50% less alcohol.
RejuvenationPracticalityHealingIncreases Incoming Healing by 10%.
Reusable ResourcesPracticalityCrafting and TradingYou have a 50% chance to recycle a single resource when crafting.
Revengeful RestorationPracticalityHealingFor 2s after taking damage, your next hit will heal you for 5% of your Max Health.
Rising ScourgePracticalityStatusesIf an enemy has an active negative status, applying another one is 25% faster.
Side Dish MasteryPracticalityCrafting and TradingYou have a 10% chance to create an additional dish, when crafting food.
Stacking PerilPracticalityStatusesDeal 15% more Damage to enemies with 2 or more debuffs.
The Best OffensePracticalityArmorDeal additional 20% of your Armor as Damage when attacking with Melee Weapons.
The FanaticPracticalityCrafting and TradingFishing rods are 30% more durable.
Toughened by PainPracticalityArmorGain up to 10% Damage Reduction depending on your missing Health.
Unnatural ResiliencePracticalityHealingIncreases Max Health by 5%
Uncanny AgilityPracticalityArmorYou have 2% chance to negate all incoming Damage.
NameTypeAverage DamageEffect DescriptionWeight
Arcanist\'s SwordSword23,5Increases Spell Power by 10%1,5
Bitter SwordSword24Hitting a target applies Poison.7
Blood OathSword15,5Deals 100% more damage if the enemy is below 15% of Max Health.1,2
Collateral BladeDagger12,5Applies a strong Poison buildup, but half of it is applied to you as well.0,6
Cursed BloodbladeSword17Increases Lifesteal by 2%1,2
Drowner\'s SwordSword23,5Hitting a target applies Chill7
Duelist\'s SwordSword15,5Successful parry causes the next hit to deal double damage.0,8
Exploding MorgensternBlunt17,550% chance to create an explosion after killing an enemy, Burning all other enemies within a 5m radius.1,9
Hand KnifeDagger18,5Hitting a target has a 50% chance to restore 5 Stamina.0,6
Honorary BladeSword23,5Deals 100% more damage if the enemy is below 25% Max Stamina.1,6
Oldsteel MaceBlunt17Restores 10 Health after killing an enemy.1,8
Oldsteel SwordSword23,5Increases Attack Speed by 10%. Increases Critical Chance by 5%.1,1
Parrying DaggerDagger7,5Parry window is twice as long.0,6
Parrying SwordSword10,5Successful Parries deplete 101% more of the attacker\'s stamina.1
Ravencrest ExecutionerAxe36,5Attacks against targets at full Health are always critical. Ignores enemy blocks and parries.1,1
Shadow BladeSword23,5Multiplies Sneak Damage by 2.1,8
Smuggler\'s DaggerDagger7,5Grants 10 Gold after killing an enemy.0,6
Spear Of An Ancient HeroSpear13,5Attacks against targets at full health are always critical. Dealing damage makes enemies Bleed.5,7
StingSword15,5Hitting a target Poisons them.1,3
The Thousand StabsSpear13,5Attacks apply Bleed.4,1
TidepiercerSword23,5Heavy Attacks cost an additional 20 mana and shoot a piercing wave, dealing 150% weapon damage to all enemies hit.1
Wolf\'s FangDagger12,5Multiplies Sneak Damage by 1.5.0,6
Big BonkClub70Heavy Attacks create a powerful shockwave that deals 50% weapon damage as AOE and pushes enemies away.8,6
BloodstingSword50Each swing deals 1 damage to you. Each hit applies Bleed.3,4
Bone ClubBlunt30After killing an enemy, attacks cost 50% less stamina for 8 seconds.5,3
Cranium CrusherHammer30Restores 25 Stamina after killing an enemy.4
DoombringerBlunt49,5Attacking staggered enemies deals double damage.8,6
Eclipse ShardSword24,5For each Parry, your next attack is applied one extra time.2,8
Galahad\'s MaceBlunt49,5Inflicts 50 Burn on hit.8,4
Giant\'s SwordSword51Strong attack deals double damage.3,4
Great Hammer Of StunBlunt49,5Hitting a target has a 15% chance to Stun it.8,4
Great HammerBlunt49,5Heavy Attacks have a 20% chance to Stagger enemies for 3s.8,6
Hammer Of StupefactionBlunt60Hitting a target has a 20% chance to Stun it.8,6
Oldsteel WarhammerBlunt49,5Heavy Attacks deal an additional 25% damage.4,5
SpinebreakerBlunt32Ignores enemy blocks.4
Sveinn BattleaxeAxe17Increases Physical Damage by 25%. Reduces Max Mana by 20.3
The LightningBlunt30Each attack has a 25% chance to call down lightning, dealing damage to all enemies within a 5m radius.8,6
Trial Of DeathAxe31Killing enemies provides a stackable 20% damage increase for 5s.1,8
Winged SpearSpear16,5Increases Physical Damage by 100% when below 50% Max Mana.6,6
Wolf\'s HowlSword21Increases Critical Chance by 8%.2,8
Essence ChannelerWand12,5Blocking regenerates 100% of the magical damage blocked as Mana. Attacks regenerate 10% of damage dealt as Mana.2,9
Hexbounce WandWand12,5Blocking deflects incoming projectiles at the cost of 10 Mana. Parrying deflects and duplicates incoming projectiles for free.2,9
Oldtree StaffWand13When spellcasting, you have a 50% chance to restore half of the spent mana.2,3
Silent WeaverWand12,5Reduces Mana Cost by 15%.2,9
Skull StaffWand11Increases Mana Shield by 25% On hit, restores 25% of damage dealt as Mana2,3
Wand Of Festering RotWand12,5All Poison Damage applies additional Poison buildup. Attacks Poison targets.2,9
Wand Of Lingering AshWand12,5All Fire Damage applies additional Burn buildup. Attacks Burn target.2,9
Wand Of Piercing ColdWand12,5All Cold Damage applies additional Chill buildup. Attacks Chill targets.2,9
Cascade DelugeBow23,5Consecutive attacks deal 1 more DMG.3,8
Forlorn Frostbitten BowBow13,5Arrows consume 50 mana but freeze the opponent.2,8
Giant BowBow33,5Fully drawn arrows deal damage in a 4m radius on contact.5,3
Hexed BowBow13,5Arrows deal an addition 1 magical damage.2,8
Sanguine StingBow15Shooting this bow costs 5 HP but applies a massive amount of Bleed to the opponent.2,8
Spiteful ArchBow25Sneak attacks with this bow Blind the opponent for 5s.3,8
Thunderous GreatbowBow27,5Fully drawn arrows cost 15 Mana when hitting enemies, dealing an additional 30 damage in an area.5,3
Volcanic Tree BowBow13,5Arrows apply Burn.2,8
Aegis Of RetributionShield1430% of the parried damage is dealt to the attacker.3
Block Of IceShield14Blocking applies a buildup of Chill to the attacker.3,3
Bloodtithe ShieldShield14Blocking applies Bleed to the attacker.3,3
Duel ShieldShield6On Block, deals 20% of your Armor as damage to attacking enemies, and 75% on a successful Parry.
Frost AegisShield14Applies Chill on the enemy when successfully parried.3
Howling CrestShield14Pushing creates a strong gust of wind, dealing damage to enemies in front. Blocking damage before a push increases the distance and damage dealt.3,3
The EverfrostShield14Successful Parries create a small ice explosion, chilling nearby enemies.3
The Waning WardShield5,5Each blocked hit increases the shields Block by 5%, up to 100%. The effect resets after 15s of not blocking any damage.4
The Worn SentinelShield14Successful Parries increase Block to 100% for 6s.3,3
Wooden ShieldShield6On Block, gain 5% damage for 5s.2,8
NameCategoryEffectsArmor ValueWeight
Assassin\\\'s MaskHelmetIncreases Sneak Damage by 5%30,4
Battlemage\\\'s HoodHelmetIncreases Max Mana by 10 Increases Spell Power by 15%3,50,5
Bloodsoaked HoodHelmetIncreases Sneak Damage by 10%41,5
Broc Meala HeadwearHelmetIncreases Max Mana by 1030,5
Corpse Eater\\\'s CapHelmetIncreases Attack Speed by 5%20,5
Cowl Of The Waning MoonHelmetIncreases Mana Regeneration by 1 Increases Mana Regeneration by 50% when below 25% Max Mana40,5
Crow\\\'s MaskHelmetIncreases Melee Critical Chance by 4%30,4
Duel Knight HelmetHelmetIncreases Max Stamina by 5 Decreases Stamina Cost by 10%55
Festering HelmHelmetIncreases Stamina Regeneration by 1041,5
Flamegorged MawHelmetIncreases Critical Damage by 20%81,6
Flayed Drowner\\\'s ConchHelmetIncreases Max Health by 10 You can spend more time underwater32
Hunting VeilHelmetIncreases Ranged Damage by 10%30,4
Knight\\\'s HelmetHelmetReduces Stamina Cost by 20%64
Looter\\\'s MaskHelmetIncreases Critical Chance by 3%10,4
Necromancer\\\'s MaskHelmetIncreases Max Mana by 1020,2
Revenant\\\'s CowlHelmetIncreases Melee Damage by 20% Increases Weak Spot Damage by 20%64,5
Spellslinger\\\'s HatHelmetIncreases Mana Regeneration by 0.51,50,5
Thorn HelmetHelmetReceiving Physical Damage returns 5 Physical Damage back to the attacker22
Torn Sinew MaskHelmetIncreases Physical Damage by 5%41,5
War-Scarred Brigand\\\'s HelmetHelmetIncreases Max Stamina by 131
Worn Druidic MaskHelmetIncreases Mana Regeneration by 0.30,70,5
Assassin\\\'s TunicCuirassIncreases Sneak Damage by 10%41,4
Bald Cait\\\'s TunicCuirassWhen you have full Health, deal 15% more Damage Increases Melee Damage by 10%41,4
Battlemage\\\'s TunicCuirassIncreases Mana Regeneration by 3 Increases Magic Critical Chance by 5%51
Bloodsoaked VestCuirassIncreases Sneak Damage by 20%63,5
Broc Meala RobeCuirassIncreases Max Mana by 1031
Corpse Eater\\\'s RagsCuirassIncreases Attack Speed by 10%3,52
Festering ChestguardCuirassIncreases Stamina Regeneration by 1553
Flamegorged BreastplateCuirassWhen you kill an enemy, you trigger an explosion, dealing 50 damage within 5m93,6
Flayed Drowner\\\'s CarapaceCuirassIncreases Max Health by 15 You can spend more time underwater45
Hunting JacketCuirassReduced the stamina cost of bows by 15%21,8
Knight\\\'s BreastplateCuirassYou regenerate stamina 33% faster after Overexerting yourself107,9
Revenant\\\'s RibcageCuirassIncreases Melee Damage by 20% Increases Weak Spot Damage by 20%64,5
Robes Of The Waning MoonCuirassTaking Damage restores 5 Mana Increases Max Mana by 1551,5
Spellslinger\\\'s JacketCuirassIncreases Spell Power by 30%21
Torn Sinew HuskCuirassIncreases Physical Damage by 10%63,5
Worn Druidic RobeCuirassIncreases Mana Regeneration by 0.511
Archer\\\'s Quicken GlovesGauntletsIncreases Bow Draw Speed by 10%41,5
Assassin\\\'s GlovesGauntletsIncreases Sneak Damage by 5%30,3
Battlemage\\\'s GlovesGauntletsIncreases Max Mana by 1030,5
Bloodsoaked GlovesGauntletsIncreases Sneak Damage by 10%50,5
Broc Meala GlovesGauntletsIncreases Max Mana by 510,3
Knight\\\'s GauntletsGauntletsIncreases Stamina by 744,7
Spellslinger\\\'s GauntletsGauntletsIncreases Spell Power by 15%1,50,5
Torn Sinew GripsGauntletsIncreases Physical Damage by 5%50,5
War-Scarred Brigand\\\'s GauntletsGauntletsIncreases Max Stamina by 132,5
Worn Druidic GlovesGauntletsIncreases Mana Regeneration by 0.30,70,5
Wraps Of The Waning MoonGauntletsIncreases Spell Power by 10% Increases Spell Power by addditional 15% when Health is lower than Max Mana30,5
Assassin\\\'s TrousersGreavesIncreases Sneak Damage by 5%41,2
Battlemage\\\'s TrousersGreavesIncreases Max Mana by 5 Increases Spell Power by 5%50,6
Breeches Of The Waning MoonGreavesIncreases Max Mana by 10 Increase Mana Regeneration by 3 when not in combat31
Knight\\\'s GreavesGreavesIncreases Max Stamina by 743,2
Spellslinger\\\'s TrousersGreavesIncreases Max Mana by 2020,6
Worn Druidic PantsGreavesIncreases Mana Regeneration by 0.510,6
Assassin\\\'s BootsBootsIncreases Sneak Damage by 5%31
Battlemage\\\'s BootsBootsIncreases Max Mana by 1030,5
Bloodsoaked BootsBootsIncreases Sneak Damage by 10%50,5
Broc Meala BootsBootsIncreases Max Mana by 521,3
Knight\\\'s BootsBootsIncreases Max Stamina by 545
Shoes Of The Waning MoonBootsIncreases Movement Speed Multiplier by 20% when your mana is below 25% Increases Spell Power by 10%30,5
Spellslinger\\\'s BootsBootsIncreases Spell Power by 15%10,5
Worn Druidic BootsBootsIncreases Mana Regeneration by 0.20,50,5
Broc Meala BasketBackIncreases Encumbrance Limit by 20.01
Camouflage NetBackIncreases Ranged Critical Chance by 10%.01
Cloak Of RetributionBackTaking damage increases Lifesteal by 1.5 for 2s01
Duel Knight CapeBackIncreases Stamina Regeneration by 25/s. Increases Critical Chance by 10%.03
Flaming CloakBackSlowly Burns nearby enemies.01
Keeper\\\'s CapeBackIncreases Incoming Healing by 20%.01,5
Priestess\\\' CapeBackRegenerates 1% of your Max Mana per second.01
NameRelic TypeEffects
Always Accessorize, DarlingAmuletIncreases Health Regeneration by 1 when your Health is below 10% Increases Max Health by 5%
Ambergris Fragment +2AmuletIncreases Max Health by 30
Ambergris FragmentAmuletIncreases Max Health by 10
Amulet Of The Waning MoonAmuletIncreases Spell Power by 10% Increases Magic Critical Chance by 10% Increases Max Mana by 10%
AnnabelleAmuletRestores 15 Health after killing an enemy
Arcane Weaver\\\'s Prism +1AmuletIncreases Mana Regeneration by 2.
Aspiring Warrior AmuletAmuletIncreases Physical Damage by 1
Colm\\\'s Finger NecklaceAmuletIncreases Critical Chance by 5%
Defensive AmuletAmuletReduces Stamina usage while blocking by 10%
Druid\\\'s TalismanAmuletReduces Mana Cost by 5%
Druid\\\'s WishgemAmuletIncreases Max Mana by 15
Great Beast\\\'s BoneAmuletIncreases Max Health by 5%
Hunter\\\'s AmuletAmuletIncreases Weak Spot Damage by 20%
Ironclad PebbleAmuletIncreases Max Stamina by 3
Ironlung Stone +2AmuletIncreases Stamina Regeneration by 30
Lucky CharmAmuletGrants 5 Gold after killing an enemy
Novice AmuletAmuletIncreases Spell Power by 5%
Oldsteel FangAmuletIncreases Lifesteal by 3%
Soul-Draining TalismanAmuletRestore 5 Mana when an enemy dies nearby
SoulstoneAmuletCharge a Soulstone with each kill. When fully charged (10), the Soulstone is destroyed and fully heals player\\\'s Health and Mana
The Adventurer\\\'s EssentialAmuletIncreases Max Health by 5 Increases Encumbrance Limit by 15 Increases Max Mana by 10
The All-Mother\\\'s Mercy AmuletAmuletReceiving fatal damage leaves you with 100% Max Health but destroys the amulet
The Traveler\\\'s Best FriendAmuletIncreases Max Stamina by 5 Increases Stamina Regeneration by 3
Thief\\\'s MedallionAmuletIncreases Sneak Damage by 10%
True All-Mother\\\'s Mercy AmuletAmuletReceiving fatal damage leaves you at 100% Health instead of dying and increases Max Health by 20%, but destroys the amulet
Ancient Oak\\\'s RootRingIncreases Health Regeneration by 0.2
Archer\\\'s RingRingIncreases Ranged Damage by 15%
Arthur\\\'s SealRingIncreases Max Health by 5% Increases Max Stamina by 5%
Athlete\\\'s PrideRingIncreases Max Stamina by 5
Berg\\\'s RingRingIncreases Max Health by 5
Blood RingRingEach hit applies Bleed
Fisherman\\\'s SealRingIncreases Max Stamina by 3%
Geographer\\\'s RingRingIncreases Movement Speed Multiplier by 5% when not in combat
Kamelot\\\'s RingRingIncreases Max Health by 10 Increases Max Stamina by 5
Lesser Health RingRingIncreases Max Health by 5
Lesser Mana RingRingIncreases Max Mana by 10
Mana RingRingIncreases Max Mana by 25
Novice RingRingIncreases Mana Regeneration by 1
Oldsteel RingRingIncreases Max Health by 3% Increases Max Stamina by 3%
Perilous Orb +1RingIncreases Critical Chance by 5%
Perilous Orb +2RingIncreases Critical Chance by 7%
Perilous OrbRingIncreases Critical Chance by 3%
Ring Of Fall Damage ReductionRingSome claim it makes the wearer immune to fall damage
Ring Of ProtectionRingIncreases Armor by 1
Ring Of ToughnessRingIncreases Encumbrance Limit by 25
Swordmaster\\\'s RingRingIncreases Attack Speed by 2%
Tempest AllianceRingIncrease Mana Shield by 3%
The Perfect Ring For A JugglerRingIncreases Attack Speed by 5%
The Perfect Ring For A WarriorRingIncreases Physical Damage by 5%
NameTypeLight CastLight Cast EffectAverage LC DamageHeavy CastHeavy Cast EffectAverage HC Damage
Abhartach\\\'s CallingSpellsArea of EffectExplodes a random nearby corpse, dealing damage and applying Bleed to enemies in the area32,5ChanneledContinuously Heals you from a random nearby corpse0
Blazing OrbSpellsProjectileShoots a medium-sized Burning projectile9ProjectileShoots a heavier and more potent Burning ball of fire9
Blood TransfusionSpellsProjectileShoots a projectile that applies Bleed3,5ChanneledContinuously drains health from the target, healing you instead0
Burning EmberSpellsProjectileShoots a small Burning projectile5ProjectileShoots a more powerful Burning ball of fire, dealing damage in a small area7
Calm AnimalsSpellsBuffCalms a targeted animal, making it act neutral to you for 120s0BuffBefriends a targeted animal, making it fight for you for 120s0
Flame TorrentSpellsArea of EffectBlasts all enemies in melee range16,5ChanneledCreates a stream of fire, Burning everything before you9,5
FlickerboltSpellsRayShoots a small lightning shock8RayShoots a larger lightning shock, jumping between up to 4 enemies11,5
Ghost Of Broc MealaSpellsRayOrders your summoned Ghost to attack a specific target0SummonSummons the Ghost of Broc Meala to fight by your side0
HailstoneSpellsProjectileShoots a small projectile that applies Chill6ProjectileShoots a more powerful chunk of Chilling ice42,5
Impenetrable ShieldSpellsBuffCreates a magical shield fully negating the next received Damage for 120s00
Life TransfusionSpellsProjectileShoots a projectile that applies Bleed6ChanneledContinuously drains health from the target, healing you instead0
Merlin\\\'s ThornSpellsProjectileShoots a single homing projectile52ProjectileGradually generates up to 7 weaker projectiles and shoots all of them in quick succession upon release163,5
Mother\\\'s EmbraceSpellsBuffHeals you instantly0Channeled Slowly heals you over time Prolonged Channeling increases healing by up to 200% over 4s0
Rumpolt\\\'s RevengeSpellsSummonCondensates cheese from your own blood into a solid state in front of you0ChanneledSlowly turns the target into cheese0
Scorching BlazeSpellsProjectileShoots a large Burning projectile, which explodes upon impact90ProjectileShoots a large homing Burning projectile, which explodes upon contact108
Scorching PathwaySpellsArea of EffectCreates a horizontal Burning wave of fire, which pierces through all targets28Area of EffectCreates a horizontal Burning wave of fire, which pierces through all targets, increasing in width and damage through longer charging time42
Skeleton ArmySpellsRayOrders your summoned skeletons to attack a specific target0SummonSummons a skeleton to fight by your side0
Soul SalvageSpellsRayRemoves targeted Summon, restoring 75% of Mana Cost used for its initial summoning, based on their current health0RayRemoves targeted Summon and restores your health based on its current health and the Mana Cost of its initial summoning0
Summon KeeperSpellsRayOrders your summons to target a specific target0SummonSummons a Keeper to fight by your side0
Thunder LashSpellsRayShoots a medium lightning shock21RayShoots a great lightning shock, jumping between up to 5 enemies31
Venom FlickSpellsProjectileShoots a small Poisoning projectile2,5ProjectileShoots a larger Poisoning glob, dealing Damage in a small area12,5
Winter\\\'s Crone\\\'s WrathSpellsProjectileShoots a spread of 5 Chilling projectiles17,5ProjectileShoots a spread of 5 Chilling projectiles, increasing accuracy with longer charging time. Deals bonus damage when fully charged26
Wolf\\\'s CallSpellsRayOrders your summoned wolves to target a specific target0SummonSummons a wolf to fight by your side0
Ghost Of Broc MealaSpellsRayOrders your summoned Ghost to attack a specific target0SummonSummons the Ghost of Broc Meala to fight by your side0
Rumpolt\\\'s RevengeSpellsSummonCondensates cheese from your own blood into a solid state in front of you0ChanneledSlowly turns the target into cheese0
Skeleton ArmySpellsRayOrders your summoned skeletons to attack a specific target0SummonSummons a skeleton to fight by your side0
Soul SalvageSpellsRayRemoves targeted Summon, restoring 75% of Mana Cost used for its initial summoning, based on their current health0RayRemoves targeted Summon and restores your health based on its current health and the Mana Cost of its initial summoning0
Summon KeeperSpellsRayOrders your summons to target a specific target0SummonSummons a Keeper to fight by your side0
Wolf\\\'s CallSpellsRayOrders your summoned wolves to target a specific target0SummonSummons a wolf to fight by your side0
Abhartach\\\'s CallingSpellsArea of EffectExplodes a random nearby corpse, dealing damage and applying Bleed to enemies in the area32,5ChanneledContinuously Heals you from a random nearby corpse0
Blood TransfusionSpellsProjectileShoots a projectile that applies Bleed3,5ChanneledContinuously drains health from the target, healing you instead0
Life TransfusionSpellsProjectileShoots a projectile that applies Bleed6ChanneledContinuously drains health from the target, healing you instead0
Mother\\\'s EmbraceSpellsBuffHeals you instantly0Channeled Slowly heals you over time Prolonged Channeling increases healing by up to 200% over 4s0
Abhartach\\\'s CallingSpellsArea of EffectExplodes a random nearby corpse, dealing damage and applying Bleed to enemies in the area32,5ChanneledContinuously Heals you from a random nearby corpse0
Flame TorrentSpellsArea of EffectBlasts all enemies in melee range16,5ChanneledCreates a stream of fire, Burning everything before you9,5
Scorching PathwaySpellsArea of EffectCreates a horizontal Burning wave of fire, which pierces through all targets28Area of EffectCreates a horizontal Burning wave of fire, which pierces through all targets, increasing in width and damage through longer charging time42
NameTypeChargeEffect on Use
Mana BatteryCubesCharged by spending 200% of Max Mana.Consume stored mana, increasing your Mana Regeneration by 100% for 10s.
The Arcane ShepherdCubesCharged by Summoning.Fully heal your Summons and increase their damage by 50% for 10s.
The Crippling CoreCubesCharged by dealing damage to enemies.Instantly Stagger the selected enemy for 8s and increase damage dealt to them by 33% until they recover.
The Killing StrokeCubesCharged by killing.Increases the damage of the next Physical Attack by 100%.
The Pyroclast CoreCubesCharged by dealing Fire DamageSummon a Burning rain of fire within an area for 12s.
The Reaper\\\'s ShroudCubesCharged by killing.Stuns and pushes back all nearby enemies.
The Winter PrismCubesCharged by dealing Cold Damage.Summon Chilling ice spikes in an area for 12s.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

Tainted Grail: The Fall of Avalon