As Kyle Crane, you will need to explore the world of Dying Light: The Beast, solving puzzles and killing the infected as you go. To make taking down your enemies as quick and painless as possible, you will want to collect as many different kinds of weapons and weapon mods as you can. Unfortunately, these blueprints are scattered all around the map, and a few are well hidden. In this article, you will find all the locations of every blueprint as well as how to upgrade them.
1. All Consumable Blueprints in Dying Light: The Beast
Consumables are things that you can make and use to heal, deal damage, or even buff Kyle to get through a tough spot. While not all consumables can be crafted, you can still put together everything you’ll need to make your way in the world. Each of those blueprint locations and information is below.
2. Manual Page Blueprints
Manual Pages are required for every upgrade of all the different types of blueprints. While you can find Beginner, Intermediate, and Expert pages out in the wild, you can also make the higher-level pages from the pages below it.
| Item | Cost |
2.01 Intermediate Manual Pages |
3x Beginner Manual Pages |
2.02 Expert Manual Pages |
3x Intermediate Manual Pages |
3. All Tool Blueprints in Dying Light: The Beast
There are two tools in Dying Light: The Beast: the UV flashlight given to you at the beginning of the game by Olivia and a grappling hook you need to find later on. Both of these can be upgraded to be last longer or function better.
4. All Weapon Blueprints in Dying Light: The Beast
You can come across a bunch of different weapons while playing, but only a handful of these can be crafted at the bench. In order to craft them, you will need to find or buy the blueprint for it. Just about all these blueprints can be found at the locations below or purchased at one of the Vendors. Event weapons, pre-order bonus, and other limited-time weapons are not included in this list.
5. All Ammo Blueprints in Dying Light: The Beast
Now that you have a flamethrower, a grenade launcher, and a bow, you will need some ammo to fill it up with. There are several types of grenades, arrows, crossbolts, and more for you to churn out at the workbench.
6. All Weapon Mod Blueprints in Dying Light: The Beast
Weapons can have up to four slots to put mods into that will boost your damage, deal elemental damage, and more. These slots are the tip, the shaft, the grip, and a charm. You can put together any combination by choosing one from each slot type; you are not required to use all one type of damage, for example.
6.01 All Tip Mods
Tips can either focus on charging with hits or applying elemental damage when a critical hit lands. There is one of each for each type of elemental damage: Shock, Bleed, Blast, Freeze, Fire, and Toxic.
| Tip Mod | Location | Cost | Levels & Upgrade Costs |
Acid Tip Mod
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Museum Relay Substation |
10x Resin 1x Cordyceps 1x Cleaning Supplies 1x Battery |
Common: +2% Base Damage, 20 Toxic DPS for 10 seconds. 24 hits to charge. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 25 Toxic DPS for 12 seconds. 20 hits to charge. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 30 Toxic DPS for 15 seconds. 12 hits to charge. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 50 Toxic DPS for 20 seconds. 8 hits to charge. 3 Affixes and 60 Durability.
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Blaze Tip Mod
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Inside the factory immediately south of the Highway Bus Refuge; it is accessible only from a hatch in the roof. |
10x Resin 5x Alcohol 1x Cleaning Supplies 1x Battery |
Common: +2% Base Damage, 40 Fire DPS for 3 seconds. 24 hits to charge. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 50 Fire DPS for 4 seconds. 20 hits to charge. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 75 Fire DPS for 6 seconds. 12 hits to charge. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 100 Fire DPS for 8 seconds. 8 hits to charge. 3 Affixes, 60 Durability.
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Flame Tip Mod
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Residential Relay |
10x Wiring 5x Electrical Parts 1x Oxidizers 1x Battery |
Common: +2% Base Damage, 40 Fire DPS for 3 seconds. 5% Critical Hit Chance. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 50 Fire DPS for 4 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 75 Fire DPS for 6 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 100 Fire DPS for 8 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Ice Tip ModApplies Freeze when active; charge with attacks, then activate. |
In the crate from the quest Precious Cargo. |
10x Resin 5x Alcohol 1x Cleaning Supplies 1x Battery |
Common: +2% Base Damage, 25 Freeze DPS for 3 seconds. 24 hits to charge. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 25 Freeze DPS for 12 seconds. 20 hits to charge. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 55 Freeze DPS for 6 seconds. 12 hits to charge. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 65 Freeze DPS for 8 seconds. 8 hits to charge. 3 Affixes, 60 Durability.
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Laceration Tip ModApplies Bleed when active; charge with attacks, then activate. |
Hardware Store Dark Zone in Old Town |
10x Resin 5x Blades 1x Cleaning Supplies 1x Battery |
Common: +2% Base Damage, 20 Bleed DPS for 10 seconds. 24 hits to charge. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 30 Bleed DPS for 15 seconds. 20 hits to charge. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 40 Bleed DPS for 20 seconds. 12 hits to charge. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 50 Bleed DPS for 25 seconds. 8 hits to charge. 3 Affixes, 60 Durability.
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Puff Tip ModApplies Blast when active; charge with attacks, then activate. |
In the Experiment Safe in Old Town. |
10x Resin 5x Weights 1x Cleaning Supplies 1x Battery |
Common: +2% Base Damage, 120 Blast damage. 24 hits to charge. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 200 Blast damage. 20 hits to charge. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 320 Blast damage. 12 hits to charge. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 400 Blast damage. 8 hits to charge. 3 Affixes, 60 Durability.
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Slit Tip ModApplies Bleed on Critical Hits. |
Hardware Store Dark Zone in Industrial Park. |
10x Wiring 5x Blades 1x Oxidizer 1x Battery |
Common: +2% Base Damage, 20 Bleed DPS for 10 seconds. 5% Critical Hit Chance. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 30 Bleed DPS for 15 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 40 Bleed DPS for 20 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 50 Bleed DPS for 25 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Spark Tip ModApplies Shock on Critical Hits. |
Gas Station Voltage Pole. |
10x Wiring 5x Electrical Parts 1x Oxidizers 1x Battery |
Common: +2% Base Damage, 45 Shock DPS for 2 seconds. 5% Critical Hit Chance. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 75 Shock DPS for 3 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 90 Shock DPS for 4 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 100 Shock DPS for 5 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Venom Tip ModApplies Toxic on Critical Hits. |
Vendor (at random) |
10x Resin 2x Cordyceps 1x Oxidizers 1x Battery |
Common: +2% Base Damage, 20 Toxic DPS for 10 seconds. 5% Critical Hit Chance. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 25 Toxic DPS for 12 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 30 Toxic DPS for 15 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 50 Toxic DPS for 20 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Fling Tip ModApplies Blast on Critical Hits. |
Touristic Relay Station |
10x Wiring 5x Weights 1x Oxidizers 1x Battery |
Common: +2% Base Damage, 120 Blast damage. 5% Critical Hit Chance. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 200 Blast damage. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 320 Blast damage. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 400 Blast damage. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Voltage Tip ModApplies Shock when active; charge with attacks, then activate. |
Mega Store America Dark Zone in Old Town. |
10x Resin 5x Alcohol 1x Cleaning Supplies 1x Battery |
Common: +2% Base Damage, 45 Shock DPS for 2 seconds. 24 hits to charge. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 75 Shock DPS for 3 seconds. 20 hits to charge. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 90 Shock DPS for 4 seconds. 12 hits to charge. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 100 Shock DPS for 5 seconds. 8 hits to charge. 3 Affixes, 60 Durability.
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Frost Tip ModApplies Freeze on Critical Hits. |
Farm Relay Substation |
10x Wiring 5x Pigments 1x Oxidizers 1x Battery |
Common: +2% Base Damage, 25 Freeze DPS for 3 seconds. 5% Critical Hit Chance. 0 Affixes and 0 Durability. |
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Rare: +3% Base Damage, 40 Freeze DPS for 4 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 55 Freeze DPS for 6 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 65 Freeze DPS for 8 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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6.02 All Shaft Mods
The shaft mods are all about adding to your base damage and adding elemental damage to your weapon. Each of these will apply elemental damage on critical hits, and they also add to your critical hit chances.
| Shaft Mod | Location | Cost | Levels & Upgrade Costs |
Lightning Shaft ModApplies Shock on Critical Hits. |
Power Plant Safe Zone |
10x Wiring 5x Electrical Parts 1x Oxidizer 1x Battery |
Common: +2% Base Damage, 45 Shock DPS for 2 seconds. 5% Critical Hit Chance. 0 Affixes, 0 Durability. |
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Rare: +3% Base Damage, 75 Shock DPS for 3 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 90 Shock DPS for 4 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 100 Shock DPS for 5 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Inferno Shaft ModApplies Fire on Critical Hits. |
In ruins just north of the Farm Relay along the road. Go into the basement, destroy the mines, and go into the vent shaft in the floor. |
10x Wiring 5x Electrical Parts 1x Oxidizer 1x Battery |
Common: +2% Base Damage, 40 Fire DPS for 3 seconds. 5% Critical Hit Chance. 0 Affixes, 0 Durability. |
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Rare: +3% Base Damage, 50 Fire DPS for 4 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 75 Fire DPS for 6 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 100 Fire DPS for 8 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Slaughter Shaft ModApplies Bleed on Critical Hits. |
Factory Relay Substation |
10x Wiring 5x Blades 1x Oxidizer 1x Battery |
Common: +2% Base Damage, 20 Bleed DPS for 10 seconds. 5% Critical Hit Chance. 0 Affixes, 0 Durability. |
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Rare: +3% Base Damage, 30 Bleed DPS for 15 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 40 Bleed DPS for 20 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 50 Bleed DPS for 25 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Avalanche Shaft ModApplies Freeze on Critical Hits. |
Vendor (at random) |
10x Wiring 5x Pigments 1x Oxidizers 1x Battery |
Common: +2% Base Damage, 25 Freeze DPS for 3 seconds. 5% Critical Hit Chance. 0 Affixes, 0 Durability. |
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Rare: +3% Base Damage, 40 Freeze DPS for 4 seconds. 7% Critical Hit Chance. 1 Affixes, 45 Durability.
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Epic: +4% Base Damage, 55 Freeze DPS for 6 seconds. 8% Critical Hit Chance. 2 Affixes, 50 Durability.
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Legendary: +5% Base Damage, 65 Freeze DPS for 8 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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Bane Shaft Mod
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Island Relay |
10x Wiring 1x Cordyceps 1x Oxidizer 1x Battery |
Common: +2% Base Damage, 20 Toxic DPS for 10 seconds. 5% Critical Hit Chance. 0 Affixes, 0 Durability. |
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Rare: +3% Base Damage, 25 Toxic DPS for 12 seconds. 7% Critical Hit Chance. 1 Affix and 45 Durability.
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Epic: +4% Base Damage, 30 Toxic DPS for 15 seconds. 8% Critical Hit Chance. 2 Affixes and 50 Durability.
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Legendary: +5% Base Damage, 50 Toxic DPS for 20 seconds. 10% Critical Hit Chance. 3 Affixes, 60 Durability.
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6.03 All Grip Mods
There are only two grip mods in Dying Light: The Beast. One raises the base damage of your weapon while the other lowers the durability damage for each hit.
| Grip Mod | Location | Cost | Levels & Upgrade Costs |
Empowerment Grip ModPassive: Increases weapon damage. |
Taurus Gas Station Dark Zone in Industrial Park. |
10x Blades 10x Leather 2x Oxidizers 2x Cleaning Supplies |
Common: +10 base weapon damage. 0 Affixes and 0 Durability. |
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Rare: +15 base weapon damage. 1 Affix and 45 Durability.
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Epic: +20 Base Weapon Damage. 2 Affixes and 50 Durability.
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2x Oxidizers 2x Cleaning Supplies |
Legendary: +25 Base Weapon Damage. 3 Affixes, 60 Durability.
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Reinforcement Grip ModPassive: Lowers durability loss. |
Taurus Gas Station Dark Zone in Industrial Park. |
10x Weights 10x Leather 2x Oxidizers 2x Cleaning Supplies
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Common: -20% durability loss per hit. 0 Affixes and 0 Durability. |
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Rare: -25% durability loss per hit. 1 Affix and 45 Durability.
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Epic: -30% durability loss per hit.
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Legendary: -35% durability loss per hit. 3 Affixes, 60 Durability.
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6.04 All Charms
There are a total of eleven charms that you can hang on your weapons. Each one will give a passive buff that can lower damage taken, raise XP you earn, and other helpful passives.
| Charm Slot Mod | Location | Cost | Levels & Upgrade Costs |
Demolisher Trophy Charm |
City Bridge Convoy |
10x Scraps 5x Wiring |
+1% damage resist |
Family Toy Charm |
In the apartment with the Homework Safe. |
10x Scraps 5x Wiring |
+3% HP restored when healing |
Lucky Duck Charm |
Vanity Store Dark Zone in the Villa Area. |
10x Scraps 5x Wiring |
+5% more common crafting materials when looting |
Parkour Trophy Charm |
At the top of Chimney’s Tower Safe Spot. |
10x Scraps 5x Wiring |
+5% damage from parkour attacks |
Volatile Trophy Charm |
In the Villa Motel where Mr. Smith’s Safe is. |
10x Scraps 5x Wiring |
+2% damage by melee weapons |
Survivor Wish Charm |
A little stone building right next to the Abandoned House Safe Zone. |
10x Scraps 5x Wiring |
-3% stamina costs |
Inhibitor Charm |
Factory Relay |
10x Scraps 5x Wiring |
+3% XP gained from any source |
Carnage Trophy Charm |
At the top of the Monument of Heroes. |
10x Scraps 5x Wiring |
+2% damage from one-handed weapons |
Flare Charm Charm |
A random Save the Hostage event. |
10x Scraps 5x Wiring |
+3% more uncommon crafting materials when looting |
Beast Among Us Charm |
Complete the Bait and the Beast story quest. |
10x Scraps 5x Wiring |
+3% damage to human enemies |
The Real Beast Charm |
Complete The Last Supper story quest. |
10x Scraps 5x Wiring |
+5% stamina regen when an enemy dies |































































