In Clair Obscur: Expedition 33, party composition is the key to surviving bosses, clearing content, and mastering NG+. You need more than favorite characters—you need a balanced team with the right DPS, Breakers, Supports, and AP management. This guide explains the best party setups for every phase of the game, with optimized roles, stat priorities, weapon synergy, and turn rotations to help you win every fight from Act 1 to NG+.
1. How to Build the Best Team Roles in Expedition 33
If you’re just starting Clair Obscur: Expedition 33 and want to build an effective team, understanding each character’s role is essential. This section explains how to assign DPS, Breaker, Support, and Tank roles to maximize synergy and control the flow of combat. Perfect for new players planning their first full-party. Effective team building starts with clearly defined roles. Every party should include a mix of:
- DPS (Damage Dealer): Focuses on burst or sustained damage (e.g. Maelle, Verso)
- Breaker: Builds and exploits the Break bar to stun enemies (e.g. Monoco, Lune)
- Support/Buffer: Enhances team damage or survivability (e.g. Sciel)
- Tank: Soaks damage or taunts enemies (e.g. Maelle, Monoco)
Balancing these roles ensures AP efficiency, survivability, and adaptability across boss fights and random encounters.
2. Best Early Game Party Setup for Acts 1–2
This setup is ideal for players in Acts 1–2 looking for a balanced party that can apply Burn, break enemy shields, and control the early game with solid AP recovery and team support. It features a reliable synergy between Lune, Sciel, and Maelle, each playing a unique role.
- Lune – Support/Breaker
- Sciel – Buffer/Foretell Setup
- Maelle – Burn DPS
2.1 Best Stats and Weapons for Early Game Characters
- Lune: Vitality + Luck (Weapon: Lighterim)
- Sciel: Vitality + Luck (Weapon: Chation)
- Maelle: Luck + Agility (Weapon: Chantenum or Medalum)
2.2 Top Skills and Luminas for Early Game Party
- Lune: Wildfire, Thermal Transfer, Lightning Dance, Crippling Tsunami
- Sciel: Searing Bond, Plentiful Harvest, Intervention
- Maelle: Rain of Fire, Guard Down, Breaking Rules, Last Chance
Key Luminas: Dodger, Solidifying, Painted Power, Energising Turn
2.3 Early Game Turn Rotation Example
- Lune opens with Wildfire to apply burn.
- Sciel follows with Searing Bond to convert Foretell into additional burn.
- Maelle stacks burn further and applies Defenseless with Guard Down.
3. Best Mid Game Party Setup for Acts 2–3
This setup is for players entering Act 2 and preparing for early Act 3 content. It focuses on chaining turns with Cheater, building Stains with Lune, and using Intervention to double up key skills. Each party member contributes to rapid turn cycles, elemental burst damage, and reliable AP gain.
- Lune – Elemental Burst DPS
- Verso – Base Attack/Berserk DPS
- Sciel – Turn Manipulation/Support
3.1 Best Stats and Weapons for Mid Game Characters
- Lune: Vitality + Luck (Weapon: Trebuchim)
- Verso: Vitality + Luck (Weapon: Dualiso)
- Sciel: Vitality + Defense (Weapon: Ramasson or Litheson)
3.2 Top Skills and Luminas for Mid Game Party
- Lune: Elemental Trick, Elemental Genesis, Earth Rising
- Verso: Perfect Break, Berserk Slash, Overload
- Sciel: All Set, Fortune’s Fury, Intervention, Dark Cleansing
Key Luminas: Cheater, Critical Burn, Energising Shell, Longer Powerful
3.3 Mid Game Turn Rotation Example
- Sciel uses All Set to buff the team.
- Lune triggers Elemental Trick and prepares Elemental Genesis.
- Verso ranks up via Perfect Break and executes with Berserk Slash.
4. Best Late Game and NG+ Party Build in Expedition 33
This party setup is ideal for late-game players in Act 3 or NG+ who want to maximize burst damage and AP loops. It uses Maelle for single-turn wipes, Sciel for double turns, and Monoco or Verso for breaking and support. Best for boss clearing and tower farming.
- Maelle – One-Shot Burst DPS
- Sciel – Double Turn Engine
- Monoco or Verso – Breaker/Support
4.1 Best Stats and Weapons for Late Game Characters
- Maelle: Luck + Agility (Weapon: Medalum or Chantenum)
- Sciel: Vitality + Luck (Weapon: Chation)
- Monoco: Agility + Defense (Weapon: Joyaro)
- Verso (alt): Luck + Might (Weapon: Confuso or Contorso)
4.2 Top Skills and Luminas for Late Game Party
- Maelle: Phantom Strike, Last Chance, Stendhal, Burning Canvas
- Sciel: Fortune’s Fury, Intervention, Delaying Slash
- Monoco: Orphelin Cheers, Portier Crash, Ramasseur Bonk
Key Luminas: Cheater, Shortcut, Painted Power, At Death’s Door, Combo Attack
4.3 Late Game Turn Rotation Example
- Sciel casts Fortune’s Fury + Intervention on Maelle.
- Maelle: Free Aim → Base Attack → Last Stand → Phantom Strike.
- Monoco uses Sakapatate Fire and Orphelin Cheers to buff team and break enemies.
5. How to Match Weapon Scaling to Each Character
This section is for players who want to match the right weapon stats to each character’s best attributes in Expedition 33. Each weapon has fixed stat scaling that impacts your build:
- Confuso: Scales with Luck. Ideal for burn builds on Verso.
- Joyaro: Doubles break damage, perfect for Monoco.
- Chation: Burn-focused base attack weapon for Sciel.
- Choralim: Generates stains and AP – top pick for Lune.
6. Best Luminas and Pictos for Every Build Type
Use this section to find out which Luminas and Pictos to equip depending on your role — offensive, defensive, AP-focused, or death-based. These are the suggested core Luminas by build type:
- Offensive: Critical Burn, Painted Power, Energising Burn
- AP Management: Cheater, Energising Turn, Energy Master
- Support: Powerful on Shell, Longer Powerful, Greater Shell
- Death-Based: At Death’s Door, Second Chance, Breaking Death
7. Alternative Party Builds for Every Playstyle
These alternate builds offer different team combinations based on your preferred playstyle, including AoE control, Break chaining, and elemental synergy.
- AoE Control: Lune, Maelle, Monoco
- Elemental Synergy: Lune, Sciel, Verso
- Break Focus: Lune, Monoco, Verso
8. How to Equip and Use Reserve Characters in Battle
This section shows how to properly equip and use reserve characters in battle, especially for death triggers, healing, or comeback utility. Equip reserve party members with passive Luminas like:
- Solo Fighter: Boosts damage when alone
- Second Chance: Survive fatal damage once per battle
- Auto Shell: Grants shield automatically on entry
9. Biggest Team Building Mistakes to Avoid
These are the common mistakes players make when team-building in Expedition 33.
- Using only burn-based damage (vulnerable to resistances)
- Stacking only one stat or element per team
- Ignoring AP economy and action point recovery
- Neglecting weapon scaling or outdated Pictos
10. How to Adjust Your Team for Harder Difficulties
When playing on harder difficulties or NG+, use setups with:
- More defensive Luminas: Solidifying, Guard Up
- Parry/Dodge-focused playstyles
- Free Aim + Breaker chains to lock enemies
11. Best NG+ and Postgame Party Strategies
Late NG+ teams revolve around death-based loops or full synergy chains. Key strategies include:
- Auto-death loops with Sciel + revival Luminas
- Maelle one-shot builds with double Intervention
- Endless Tower teams using burn-break burst comps (Maelle, Monoco, Sciel)