Sniper and marksman rifles rule the longest sightlines in Battlefield 6. If you’re disciplined with positioning and headshots, these weapons let you lock lanes, punish rotations, and control objectives from afar. This guide ranks the best snipers and marksman rifles, then breaks down optimal attachments, effective ranges, unlock notes, and usage tips for each weapon.
1. Battlefield 6 Best Snipers & Marksman Rifles — Combined Tier List
Here’s the long-range meta at a glance. Snipers excel at one-shot pressure and lane denial; DMRs (Designated Marksman Rifles) dominate mid-to-long ranges with faster follow-ups and easier repositioning. Use the table to pick your primary, then jump to its section for the full build.
| Tier | Weapon | Class | Why It’s Here |
| S | M2010 ESR | Sniper | Fast ADS and cycle with excellent velocity; punishes peeks on big maps without feeling sluggish. |
| S | LMR27 | Marksman | Laser-accurate tap/burst fire, best-in-class versatility from 30–120 m with quick follow-ups. |
| A | SVK 8.6 | Marksman | Hard-hitting 7.62 precision with forgiving rhythm; superb head/upper-chest TTK. |
| A | SV-98 | Sniper | Balanced bolt-action—reliable one-shot window with manageable handling. |
| B | M39 EMR | Marksman | Consistent and mobile, but needs disciplined pacing and good optics management. |
| B | SVDM | Marksman | Great cadence and strafe ADS; drops off past long lanes without barrel support. |
| C | PSR | Sniper | Extreme-range specialist; slow handling limits flexibility on dynamic objectives. |
2. S-Tier
These picks are strong on every map, easy to build around, and forgiving when fights shift from rooftops to street-level skirmishes.
2.1 M2010 ESR (Sniper)
The M2010 ESR is the gold standard for precision sniping in Battlefield 6. It combines lightning-fast bullet velocity with a smooth bolt cycle and excellent handling, making it the perfect all-round sniper rifle. The M2010 ESR is a bolt-action all-rounder for 40–150 m.
M2010 ESR Loadout
- 6–8x Variable Scope
- Monolithic/Precision Suppressor
- Long/Heavy Barrel
- Bipod or Angled Foregrip (map-dependent)
- 7–10R Fast Mag
- High-Velocity or Match rounds
- Ergonomic Stock
M2010 ESR — Tips & Usage
- Peek discipline: Hold pre-aim at head height and only re-peek after full recenters; the follow-up bolt cycle is quick, use it.
- Velocity first: Prioritize barrel + ammo that push projectile speed so you can punish strafe peeks without heavy lead.
- Suppressor synergy: Staying off the minimap keeps you alive on multi-angle rooftops—pair with smart rotation after each pick.
2.2 LMR27 (Marksman)
The LMR27 stands out as one of Battlefield 6’s most balanced marksman rifles, delivering pinpoint precision without sacrificing mobility. Its semi-automatic fire pattern makes it perfect for mid-range dominance, allowing skilled players to string quick follow-up shots and hold angles under pressure.
LMR27 Loaodut
- 2.5–4x Prism
- Hybrid Muzzle Brake/Comp
- Reinforced/DMR Barrel
- Precision/Angled Grip
- 20–25R Extended
- Armor-Piercing or Match rounds
- Light Tactical Stock
LMR27 — Tips & Usage
- Cadence control: Tap at ~6–8 rps for laser groupings; don’t outrun your recoil reset.
- Crosshair discipline: Keep head-level pre-aim on every swing—the LMR27 prints two-tap headshots when you’re centered.
- Hybrid optic play: Swap between low and mid magnification as you float between building edges and longer lanes.
3. A-Tier
Excellent alternatives that shine with good fundamentals. Slightly less forgiving than S-tier but absolutely competitive in the right hands.
3.1 SVK 8.6 (Marksman)
The SVK 8.6 brings raw stopping power and accuracy to the battlefield. This rifle is designed for players who prefer deliberate pacing and consistent two-shot eliminations, turning rooftops and long corridors into their personal kill zones.
SVK 8.6 Loadout
- 3.5x Optic
- Compensator
- Heavy/Precision Barrel
- Vertical or Ribbed Stubby
- 20R Mag
- FMJ or HV rounds
- Stability Rear Grip
SVK 8.6 — Tips & Usage
- Two-shot rhythm: Upper-chest → head pacing is your win condition; avoid panic spamming.
- Lane ownership: Pick one long sightline and bully it; relocate only after significant destruction changes the angle.
- FMJ value: Abuse wallbangs through light cover to finish wounded anchors.
3.2 SV-98 (Sniper)
The SV-98 is a precision bolt-action rifle known for its stability and predictable recoil. It rewards patient aim and measured timing, giving sharpshooters reliable one-shot potential while maintaining smooth handling in close-to-mid-range duels.
SV-98 loadout
- 6x Glass
- Lightweight Suppressor
- Fluted/Long Barrel
- Bipod
- Fast-Cycle Bolt
- 7–10R Mag
- Match or HV rounds
SV-98 — Tips & Usage
- Shoulder-swap peeks: Abuse cover edges to minimize exposure during the bolt cycle.
- Fast-cycle bolt: Chain picks on clustered pushes—bolt speed upgrades matter more here than raw damage perks.
- Magnification discipline: Avoid overscoping; keep 6x to maintain target reacquisition in close mid-range scrambles.
4. B-Tier
Solid, approachable options that reward map knowledge and smart attachment choices. They’re great while you learn recoil rhythm and range judging.
4.1 M39 EMR (Marksman)
The M39 EMR is a lightweight, semi-automatic rifle that excels in mobile engagements. It bridges the gap between assault rifles and traditional snipers, providing exceptional accuracy on the move and flexibility for both defensive and offensive roles.
M39 EMR Loadout
- 2–3x Clean Optic
- Hybrid Brake
- Mid-Weight Barrel
- Angled Grip
- 20R Mag
- Soft-Point or Match rounds
- Lightweight Stock
M39 EMR — Tips & Usage
- Strafe ADS: Keep moving while tapping; pair angled grip with lighter stock to stay sticky on target.
- Soft-Point swap: On small maps, trade a bit of range for faster close-in lethality.
- Recenter rhythm: Tap in short strings (3–4) to avoid bloom; reset between bursts.
4.2 SVDM (Marksman)
The SVDM is built for aggressive marksmen who thrive on momentum. With its fast fire rate, controllable recoil, and great strafe accuracy, this rifle encourages dynamic flanking and quick repositioning between engagements.
SVDM loadout
- 1.5–2x Microprism
- Flash Hider
- Lightweight Barrel
- Ergo/Thumb Grip
- 30R Drum/Extended
- Subsonic or Standard rounds
- Folded Stock
SVDM — Tips & Usage
- Play fast: Treat it like a precision carbine—slice through interior lanes and catch snipers on rotations.
- Subsonic stealth: Stay off radar to farm multi-kills behind enemy holds.
- Drum discipline: Don’t mag-dump; 3–5 tap bursts keep recoil predictable.
5. C-Tier
Niche or map-dependent picks. Fun when the lobby or layout fits, but they’re rarely optimal across a full match rotation.
5.1 PSR (Sniper)
The PSR is the powerhouse of long-range sniping in Battlefield 6. It delivers unmatched bullet velocity and impact strength but demands patience and precision. In the right hands, it’s a devastating overwatch rifle capable of shutting down entire sightlines.
PSR loadout
- 10–12x Scope
- Magnum Suppressor
- Extra-Long Barrel
- Bipod
- Precision Bolt
- 5–7R Mag
- Ultra-HV rounds
PSR — Tips & Usage
- True overwatch: Post on rooftops/cliffs with stable bipod lines; be the guardian for squad pushes.
- Don’t tunnel: Check flank routes every shot cycle; slow animations invite backstabs.
- Objective awareness: Rotate early when sightlines collapse—this rifle hates close transitions.
6. Best Attachment Rules for Long-Range Builds
Use these fast rules to customize any sniper/DMR without second-guessing every slot.
- Optics: 6–8x for flexible sniping; 10–12x only for true overwatch. DMRs thrive on 2–4x.
- Muzzle: Suppressor if you’re crossing open lanes or holding; brake/comp if you out-duel other DMRs head-on.
- Barrel: Longer = more velocity and stability at range; lightweight/fluted for mobile DMR flanks.
- Underbarrel: Bipod for posted snipers; angled/vertical for mobile DMRs that pre-aim and strafe.
- Magazine: Fast/extended mags prevent punishable downtime after a pick—vital on contested roofs.
- Ammo: High-Velocity/Match for most lanes; Subsonic for stealth routes; FMJ for wallbang setups.
- Stock/Rear Grip: Stability parts for posted play; ergonomic/light stocks for swing peeks and quick shouldering.
7. Long-Range Fundamentals (Headshots, Leads, Map Control)
Great builds won’t carry poor fundamentals. These habits turn good rifles into match-winners.
- Head-level crosshair: Pre-aim head height on every rotate. Let enemies walk into your reticle.
- Lead less, lead earlier: Velocity attachments reduce lead; practice on distant strafers to calibrate muscle memory.
- One angle at a time: Post where you cover a single lane; minimize exposure to side angles and rooftop crossfires.
- Reposition after impact: Change elevation or window every 1–2 picks to dodge revenge routes.
- Use destruction: Open new holes with explosives to create off-angle lines other snipers aren’t holding.
- Pair with spotters: A teammate pinging and smoking your exits makes sniping twice as safe.
8. Quick Loadout Cheatsheet (Copy & Go)
Short, no-thinking starter setups you can equip immediately, then tweak per map.
- M2010 ESR (Sniper): 6–8x Variable • Precision Suppressor • Long Barrel • Bipod • Fast-Cycle Bolt • 7–10R Fast Mag • Match/HV • Ergo Stock.
- LMR27 (Marksman): 3x Prism • Brake/Comp • Reinforced Barrel • Angled Grip • 20–25R Extended • AP/Match • Light Tactical Stock.
- SVK 8.6 (Marksman): 3.5x • Compensator • Heavy Barrel • Vertical Grip • 20R • FMJ/HV • Stability Rear Grip.
- SV-98 (Sniper): 6x • Lightweight Suppressor • Fluted Barrel • Bipod • Fast Bolt • 7–10R • Match • Light Stock.
- M39 EMR (Marksman): 2–3x • Hybrid Brake • Mid-Weight Barrel • Angled Grip • 20R • Soft-Point/Match • Lightweight Stock.
- SVDM (Marksman): 1.5–2x • Flash Hider • Lightweight Barrel • Ergo Grip • 30R Drum • Subsonic • Folded Stock.
- PSR (Sniper): 10–12x • Magnum Suppressor • Extra-Long Barrel • Bipod • Precision Bolt • 5–7R • Ultra-HV • Stability Stock.
9. Final Advice: When to Pick Sniper vs. Marksman
Choose based on the lobby, map flow, and your squad’s needs:
- Sniper: Your team needs lane denial, cross-map picks, and objective cover on big open layouts.
- Marksman: You want faster follow-ups, better interior transitions, and more flexible play during pushes.
- Swap during match: Start on DMR to take space; switch to sniper once you’ve established roof/overwatch control.















