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Best Drifters in Warborne Above Ashes – Tier List by Role (Support, DPS, Tank, Healer)

Discover the top Drifters in Warborne: Above Ashes, ranked by role for PvP dominance. From the strongest tanks to game-changing support and DPS picks, this tier list reveals the best builds after the PTR patch.

Best Drifters in Warborne Above Ashes – Tier List by Role (Support, DPS, Tank, Healer)

Updated for PTR April 2025: This tier list ranks the strongest Drifters in Warborne: Above Ashes by their performance in PvP roles, based on the latest balancing changes and synergy with current top-tier weapons and skills. Whether you’re coordinating Veinhold Extractions, leading Warbands, or diving Rift arenas, these Drifters are your best options in the Total War Test.

And don’t forget to bookmark KeenGamer —we’ll be updating with more builds, guides, and tips as the Total War Test evolves!

🌀 Best Support Drifters (Crowd Control, Utility, Buff/Debuff)

Veska

Drifter Skills

  • Active: Serpent’s Whisper – Applies Serpent’s Whisper to the caster or an allied target, preventing movement and skill usage for 4s and granting immunity to damage and control. Deals [Damage Rate: 58%] Magic Damage to nearby enemies every 0.5s and applies [Creeping Stone]. [Creeping Stone]: Lasts 1s, stacking up to 4 times. Target is Petrified and has their Armor reduced by 25% for 2 at max stacks (cannot gain [Creeping Stone] for 6). Can be used while skills are disabled. Serpent’s Whisper cannot be dispelled.
  • Passive: Shedskin – Retains 1 HP upon taking lethal damage, transforming into a spirit serpent, cleansing all negative effects (control, DoT, and debuffs), gaining immunity to control, debuffs, and damage for 2 seconds, +100% Movement Speed, and healing 5% HP every 0.5s. (Cooldown: 120s.)

Strengths: Zone control, anti-healing, silence and Plague stacking for suppression. Best in mid-range disruption and anti-support roles.

Recommended Gear & Skills

Weapon: Tendril’s Grasp

  • Skill 1: Evil Seed – Throws an [Evil Seed] zone every 5 basic attacks. Deals [Damage Rate: 40%] Physical Damage/s and slows movement by 25%.
  • Skill 2: Winding Vines – Creates an AoE that damages and immobilizes enemies entering it.
  • Skill 3: Entangling Growth – Bouncing projectile that stuns enemies up to 3 times and weakens their damage output.
  • Passive: Natural Armor – Gains 1 stack every 5s (max 4), each granting 8% Damage Resistance. One stack lost per damage taken.
  • Helmet (Plate): Scale Armor – When affected by hard control effects (Stun, Fear, Deep Freeze, Knockup, Petrify): Gain a [Shield Rate: 722%] shield for 6 seconds. Trigger Interval: 30s
  • Chest (Plate): Vulnerability – Increases Damage Resistance by 30% and creates a weakening field around the caster for 6 seconds. Enemies within 7m deal 35% less damage and cannot enter Stealth.
  • Boots (Cloth): Decay – Applies a healing reduction aura in a radius around the caster and slows nearby enemies.

Combo Rotation

  1. Activate Serpent’s Whisper to open your combo or zone control.
  2. Open with Entangling Growth to lock down grouped enemies and reduce their damage.
  3. Place Winding Vines in choke points to immobilize and punish flanks.
  4. Maintain presence with Evil Seed zones triggered by auto-attacks.
  5. Activate Decay and Vulnerability together to suppress healing and stealth.
  6. Rely on Scale Armor to stay up through crowd control and continue pressuring backlines.

Tips & Strategy

  • Ideal for countering stealthers and heal-heavy comps in midline.
  • Don’t overextend – play around tank zoning and layer your control fields with them.
  • Pair with initiators like Sirokos or Durion for perfect combo CC chains.

Kyra

Drifter Skills

  • Active: Frozen Maelstrom – After a brief charge-up, unleashes a Frozen Maelstrom forward, dealing 200% Magic Damage to enemies in the area, applying 40% Slow and reducing Attack Speed by 40% for 6 seconds. The punch also deals an additional 300% Magic Damage to enemies directly in front and applies Frozen for 3 seconds.
  • Passive: Fractured Ice – Gains 25% Damage Resistance if damage is taken within 5m, lasting 6 seconds. When taking damage during this time, sends forth freezing air in all directions, dealing 80% Magic Damage to targets within range, reducing Attack Speed by 30% and Movement Speed by 30% for 4 seconds. (Minimum interval between activations: 1s. Cooldown: 20s.)

Strengths: Freeze zones, root fields and Chill debuffs. Ideal for objective denial, Veinhold control and AoE lockdowns.

Recommended Gear & Skills

Weapon: Glacier Prism

  • Skill 1: Frost Burst – Replaces Basic Attack with a burst that creates an AoE zone, dealing [Damage Rate: 100%] Magic Damage and applying Chill for 3 seconds.
  • Skill 2: Crystal Frost – Launches a frost crystal that explodes on contact, dealing [Damage Rate: 250%] Magic Damage and immobilizing enemies for 2 seconds.
  • Skill 3: Frost Torrent – Channels for 3 seconds, releasing frost winds in the target direction, dealing [Damage Rate: 90%] Magic Damage and applying Chill.
  • Passive: Frost Armor – After not taking damage for 20s, gains a Frost Shield absorbing [Shield Rate: 20% Max HP] and reducing incoming Chill effects. Lasts 8s.
  • Helmet (Cloth): Swift Aid – When healing, grants target a [Shield Rate: 577%] shield for 5 seconds. Trigger Interval: 20s
  • Chest (Cloth): Barrier – Gains a [Shield Rate: 1011%] shield for 4 seconds. While the shield exists, restores 200 MP each time taking damage.
  • Boots (Cloth): Frost – Increases Movement Speed by 50% for 5 seconds. Creates a frost path that lasts 4 seconds. Enemies in the path are slowed by 40% and their Attack Speed is reduced by 45% for 6 seconds.

Combo Rotation

  1. Activate Frozen Maelstrom to open your combo or zone control.
  2. Open with Crystal Frost to root grouped enemies.
  3. Follow with Frost Torrent for AoE slow and pressure.
  4. Apply Frost Burst and reposition to kite or re-engage.
  5. Trigger Swift Aid during ally healing windows for reactive shielding.
  6. Activate Barrier and run Frost trail through backline to deny mobility.

Tips & Strategy

  • Freeze-heavy setup ideal for defending Veinhold and Rift cores.
  • Pairs well with burst mages or frontline CC like Draknor or Sirokos.
  • Use Frost trail to zone choke points or slow enemy pushes.

Astral Magus

Drifter Skills:

  • Active: Astral Gate – Creates an astral field beneath the caster. After 3 seconds, teleports up to 15 teammates in range to the target location. Upon arrival, deals 200% Magic Damage to surrounding enemies and Stuns them for 1 second. Allies gain a Shield equal to 20% of object-based Max HP, +30% Movement Speed, and immunity to Slow and Immobilize effects for 4 seconds.
  • Passive: Celestial Rotation – Reduces the cooldown of all skills (except Tactical Item skills) by 0.3 seconds when this skill deals damage. (Cooldown: 0.5s.)

Strengths: AoE support, reactive shielding, passive resistance aura. Ideal for protecting backlines and anchoring teamwide utility.

Recommended Gear & Skills

Weapon: Celestial Redeemer

  • Skill 1: Holy Feather – Launches a feather projectile every 0.8s, dealing [Damage Rate: 75%] Magic Damage to enemies in a small AoE.
  • Skill 2: Holy Wave – Sends a wave forward, dealing [Damage Rate: 120%] Magic Damage and slightly knocking enemies back.
  • Skill 3: Blessed Halo – Summons a halo at target location for 5s. Allies inside are healed for [Healing Rate: 65%] every second and receive +10% Movement Speed.
  • Passive: Divine Ward – Allies within 7m gain +10% Damage Resistance and +10% Magic Resistance.
  • Helmet (Cloth): Swift Aid – When healing, grants target a [Shield Rate: 577%] shield for 5 seconds. Trigger Interval: 20s
  • Chest (Cloth): Barrier – Gains a [Shield Rate: 1011%] shield for 4 seconds. While the shield exists, restores 200 MP each time taking damage.
  • Boots (Cloth): Vitality – Increases Movement Speed by 40% and restores [Healing Rate: 50%] HP every second for 6 seconds.

Combo Rotation

  1. Activate Astral Gate to open your combo or zone control.
  2. Open with Blessed Halo to provide healing zone on initiation or fallback.
  3. Apply Holy Wave to knockback and disrupt grouped enemies.
  4. Spam Holy Feather to chip and keep up pressure while shielding.
  5. Rely on Barrier + Swift Aid for reactive defenses.
  6. Activate Vitality before rotating out or baiting chase.

Tips & Strategy

  • Anchor the backline and rotate shields between allies drawing aggro.
  • Layer Blessed Halo with tank CC or retreat paths.
  • Optimize passive aura positioning to affect as many teammates as possible.

🧪 Best Healer Drifters (AoE Healing, Sustain, Cleanse, Support Buffs)

Solenne

Drifter Skills

  • Active: Bond of Light – Links to 8 targets within 10m around the caster, channeling for 4 seconds. Restores [Healing Rate: 40%] HP to the caster and linked allies every 0.5s, while dealing [Damage Rate: 70%] Magic Damage to linked enemies. Cannot be interrupted while channeling.
  • Passive: Light’s Echo – Other allies within 12m receive +20% healing.

Strengths: Group healing, healing-over-time auras, and movement support. Excellent for coordinated pushes, objective fights and anti-burst healing.

Recommended Gear & Skills

Weapon: Harmony’s Staff

  • Skill 1: Soothing Mist – Replaces Basic Attack with [Healing Rate: 55%] healing mist. Heals the target in a small AoE every hit.
  • Skill 2: Vitality Seed – Applies Vitality Seed to 5 allies, granting movement speed + healing over time up to [Healing Rate: 135%].
  • Skill 3: Rain of Serenity – Creates a rain zone that heals allies in range for [Healing Rate: 40%] every second and grants bonus resistance.
  • Passive: Natural Armor – Gains 1 stack of Natural Armor every 5s (max 4). Each stack grants +8% Damage Resistance. One stack is lost when taking damage.
  • Helmet (Cloth): Swift Aid – Grants [Shield Rate: 577%] shield to ally when healing. Trigger interval: 20s
  • Chest (Cloth): Barrier – Gain [Shield Rate: 1011%] shield for 4s. Restores 200 MP when taking damage.
  • Boots (Cloth): Vitality – +40% Move Speed and restores [Healing Rate: 50%] HP every second for 6s.

Combo Rotation

  1. Activate Bond of Light to open your combo or zone control.
  2. Activate Vitality Seed before engaging to preload allies with HoT.
  3. Drop Rain of Serenity during clump fights to sustain and boost resist.
  4. Spam Soothing Mist to top off allies and trigger Swift Aid.
  5. Use Barrier + Vitality for safe repositioning and self-sustain.

Tips & Strategy

  • Best when pre-positioned and protected by tank frontlines.
  • Strong synergy with CC comps who can hold enemies in the rain zone.
  • Excellent for Rift, Veinhold or Hub holding comps.

Helix

Drifter Skills

  • Active: Genetic Cascade – Creates a Genetic Cascade link with the target for 5 seconds. If the target is an enemy: Deals [Damage Rate: 70%] Magic Damage per second. If the target is an ally: Heals [Healing Rate: 50%] HP per second. Both effects scale with Healing/Damage stats. The link breaks if the target moves out of 12m range.
  • Passive: Helical Convergence – After dealing damage 5 times, creates two Yin-Yang orbs that orbit the caster. Allies touched by the orbs are healed for [Healing Rate: 40%] HP. Enemies touched take [Damage Rate: 40%] Magic Damage and are Slowed by 30% for 2s.

Strengths: Flexible support with both healing and utility damage. Perfect for sustain comps, brawls and mobile teamfights.

Recommended Gear & Skills

Weapon: Harmony’s Staff

  • Skill 1: Soothing Mist – Replaces Basic Attack with [Healing Rate: 55%] healing mist. Heals the target in a small AoE every hit.
  • Skill 2: Vitality Seed – Applies Vitality Seed to 5 allies, granting movement speed + healing over time up to [Healing Rate: 135%].
  • Skill 3: Rain of Serenity – Creates a rain zone that heals allies in range for [Healing Rate: 40%] every second and grants bonus resistance.
  • Passive: Natural Armor – Gains 1 stack of Natural Armor every 5s (max 4). Each stack grants +8% Damage Resistance. One stack is lost when taking damage.
  • Helmet (Cloth): Swift Aid – When healing, grants target a [Shield Rate: 577%] shield for 5 seconds. Trigger Interval: 20s
  • Chest (Cloth): Barrier – Gain [Shield Rate: 1011%] shield for 4s. Restores 200 MP when taking damage.
  • Boots (Cloth): Vitality – +40% Move Speed and restores [Healing Rate: 50%] HP every second for 6s.

Combo Rotation

  1. Link to key ally using Genetic Cascade to provide sustained healing during pressure.
  2. Precast Vitality Seed before engagements to preload HoT on frontline.
  3. Drop Rain of Serenity in teamfight center for AoE heal + resist bonus.
  4. Spam Soothing Mist for continuous healing and to trigger Swift Aid.
  5. Use movement and casting to activate Helical Convergence orbs frequently.
  6. Escape or rotate with Vitality boots when under pressure.

Tips & Strategy

  • Position carefully to maintain link range on Genetic Cascade.
  • Orbs from Helical Convergence can stack multiple times in clumped fights – use mobility to spin through allies.
  • Pair with tanks like Durion or Aegis for maximum uptime on AoE healing effects.

 

Alternative Option: Hive Queen

Hive Queen is not a traditional healer, but offers powerful sustain through regeneration effects and battlefield control. Her Submerge ability grants massive healing-over-time buffs to herself and nearby allies, while her natural tankiness allows her to anchor fights and outlast enemies. Although she lacks direct burst healing, Hive Queen excels at maintaining team health during prolonged skirmishes and objective defenses, making her an excellent off-healer choice for Rift battles and Veinhold sieges.

Best used for: Sustained team fights, frontline healing support, and survival-focused Warband comps.

 

🔥 Best DPS Drifters (Burst & Pressure)

Stormblade

Drifter Skills

  • Active: Tempest Slash – Launches a flurry of slashes at the target and nearby enemies, each dealing [Damage Rate: 120%] Physical Damage. Damage reduces to 50% after the first hit on the same target. Flurry for 4s with Unstoppable and damage immunity. Can Critical Hit. Higher Attack Speed increases attack count.
  • Passive: Cyclone Reap – On Critical Hit, deals 70% Physical Damage to nearby enemies and reduces their Armor by 15% for 4 seconds. (Cooldown: 1.3s.)

Strengths: High crit burst, dash engage, and AoE poke. Dominates in mid-range duels and fast rotations.

Recommended Gear & Skills

Weapon: Storm Spear

  • Skill 1: Javelin Throw – Performs a [Javelin Throw] after 5 Basic Attacks. Deals [Damage Rate: 180%] Physical Damage and increases Movement Speed by 20% for 2 seconds.
  • Skill 2: Lance Thrust – Repeatedly thrusts at enemies in a frontal cone, dealing [Damage Rate: 60%] Physical Damage per hit, then slashes forward to deal [Damage Rate: 130%] Physical Damage to enemies in range.
  • Skill 3: Sweeping Tempest – Performs a sweeping strike, dealing [Damage Rate: 300%] Physical Damage and knocking enemies back 8m. Increases the caster’s Damage Resistance by 25% for 6 seconds. Creates a disruption field lasting 8 seconds that Slows enemies within 8m by 30% and reduces their damage by 20%.
  • Passive: Spear Scar – Using a weapon skill grants [Spear Scar]: The next 4 Basic Attacks have +60% Attack Speed, +2.5m range, and +30% Lifesteal. This effect lasts 6s. Also has a 35% chance to grant a shield equal to 15% of the target’s Max HP, lasting 2s.
  • Helmet (Leather): Break Free – Removes all CC and grants immunity for 2.5s.
  • Chest (Leather): Snarl – Reduces enemy damage output and applies AoE slow.
  • Boots (Leather): Sidestep – Quick dash with movement speed boost.

Combo Rotation

  1. Activate Tempest Slash to open your combo or zone control.
  2. Engage with Javelin Throw to open from range.
  3. Follow up with Lance Thrust to zone or burst clumps.
  4. Use Sweeping Tempest in melee to finish or disrupt.
  5. Escape or gap close with Sidestep or Break Free when needed.

Tips & Strategy

  • Best in 1v1s, skirmishes, and fast-paced Veinhold fights.
  • Pressure squishies and rotate to clean up mid-health enemies.

Vryssia

Drifter Skills:

  • Active: Shadow Dive – Enters Stealth, gaining [Spectral Shield] and the ability [Phantom Bind], lasting 9s. Spectral Shield: Grants [Target-based Max HP 25%] shield effect; if the Spectral Shield fades out, the Phantom Bind effect ends prematurely. Phantom Bind: Summon phantoms that track enemies in range, dealing [Damage Rate: 183%] Magic Damage and replenishing [Target-based Max HP 5%] Spectral Shield. Doesn’t break Phantom Clone Stealth .. Using any skill other than Phantom Bind, or dealing direct healing or damage, reveals you for 2s before re-entering Stealth. Recovers 6% HP every 2s while in Stealth.
  • Passive: Healing Bloom Hunter – Enters Stealth when standing still unhurt and not using skills for a short duration. Damage, skills, or movement breaks Stealth. Warning when enemies are 7-14m away. Stealth breaks after 3s within 7m. Recovers 6% HP every 2s while in Stealth

Strengths: Stealth-based crits and bleed combos. Exceptional map control and target deletion.

Recommended Gear & Skills

Weapon: Hemoblades

  • Skill 1: Bleeding Thrust – Dash to deal [Damage Rate: 160%] Physical Damage and apply 2 stacks of [Bleed].
  • Skill 2: Whirling Blades – Throws 3 returning blades dealing [Damage Rate: 80%] each hit. Applies Bleed and area poke.
  • Skill 3: Rend and Reap – Leaps to target, deals [Damage Rate: 160%] + 2 Bleed stacks, and heals self for [Healing Rate: 60%].
  • Passive: Bleed – Stackable DoT (6 max) that triggers Hemorrhage on full stack, dealing massive true damage based on target HP.
  • Helmet (Leather): Rage – +20% Crit Rate and +35% Attack Speed on hit for 9s.
  • Chest (Leather): Stun – AoE Physical Damage and 1.5s stun.
  • Boots (Leather): Titanic Growth – +60% Max HP, Movement Speed, and CC immunity for 6s.

Combo Rotation

  1. Activate Shadow Dive to open your combo or zone control.
  2. Start from stealth with Bleeding Thrust.
  3. Zone with Whirling Blades to stack Bleed.
  4. Finish with Rend and Reap for damage + sustain.
  5. Escape or chase using stealth + Titanic Growth.

Tips & Strategy

  • Target isolated healers or squishies with full combo.
  • Use terrain for stealth loops and flank openings.

Umbra

Drifter Skills:

  • Active: Shadow Rift – Creates a field around the caster, lasting 20s. Then scatter 8 Shadow Clones, each dealing [Damage Rate: 200%] Physical Damage to those hit. Damage reduces to 15% for subsequent hits on the same target. While in the field, skill changes to [Shadow Swap]. Touching a Shadow Clone reduces Shadow Swap’s cooldown by 5s, grants [Target-based Max HP 10%] Shield and +20% Movement Speed for 4s. Field disappears when leaving range. [Shadow Swap]: Dash forward and increase the Attack Speed of the next 5 basic attacks within 6s by 60%.
  • Passive: Umbra Kinetics – Grants Basic Attacks a 30% chance to trigger a shadow strike for 6s, dealing [Damage Rate: 100%] Physical Damage (Cooldown: 0.8s). Basic Attack Damage Bonuses affect damage and basic attack critical hits can cause the damage to crit.

Strengths: High-pressure AoE burst DPS with sustained damage-over-time and armor shredding. Ideal for teamfights and ranged clump denial.

Drifter Skills:

  • Active: Storm Pulse – Activates an Electric Device for 8 seconds. The device hits up to 5 enemies every 0.5s, dealing 40% Physical Damage per hit and reducing enemy Armor by 8% for 8 seconds. Stacks up to 10 times.
  • Passive: Electric Device – Sustained DoT + defense shred over time from repeated pulses.

Recommended Gear & Skills

Weapon: Kinetic Arc

  • Skill 1: Sword Slash – Can cast [Sword Slash] every 6s. Charges toward an enemy target to deal [Damage Rate: 180%] Physical Damage and inflict 40% Slow for 2s.
  • Skill 2: Heart of Steel – Immediately removes all Crowd Control effects, gains 1 stack of [Sword Momentum], increases Damage Resistance by 25%, and the Attack Speed of the next 3 Basic Attacks by 80% for 8 seconds. Can be used while Skills are disabled.
  • Skill 3: Powershot – Fires an energy arrow in target direction that deals [Damage Rate: 200%] Physical Damage and Stuns for 1 second. Damage increases with distance, up to 150%. Stun increases to 1.5 seconds if surpassing 9m. Gains 1 charge every 12s, up to 3 charges.
  • Passive: Aura and Blade – [Momentum]: Gains 2 stacks of [Momentum] when dealing damage with Basic Attacks, 4 stacks on Critical Hit, 1 stack when taking Basic Attack Damage, and 2 stacks when taking Skill Damage. At 12 [Momentum] stacks, increases Sword Momentum by 1 level. Momentum lasts 20 seconds. [Sword Momentum]: Each level grants +3% Damage, +4% Attack Speed, and +4% Damage Resistance. Lasts 10 seconds. Stacks up to 6 levels, decreasing gradually over time.
  • Helmet (Leather): Rage – When dealing direct damage with Basic Attacks, grants +20% Critical Rate and +35% Attack Speed for 6 seconds. (Cooldown: 30s)
  • Chest (Leather): Snarl – Snarls toward the target direction, dealing [Damage Rate: 200%] Physical Damage to enemies in range. Reduces their Movement Speed by 40%, damage dealt by 25%, and disables Stealth for 4 seconds.
  • Boots (Leather): Sidestep – Step 6m toward target direction. Increases Movement Speed by 40% for 4 seconds.

Combo Rotation

  1. Activate Storm Pulse to open your combo or zone control.
  2. Open with Storm Pulse to activate electric AoE field.
  3. Engage using Sword Slash and Heart of Steel to zone or chip clumps.
  4. Position safely and detonate Powershot on grouped enemies.
  5. Use Sidestep to kite and re-position. Stack Electric Device for full defense shred.

Tips & Strategy

  • Ideal for Veinhold fights and Rift defense where enemies group up.
  • Play around terrain to maximize AoE field uptime.
  • Time your burst with Powershot when enemies are at max shred stacks.

🛡️ Best Tank Drifters (AoE Disruption, Mass Taunt, Frontline Control, Damage Resistance)

Sirokos

Drifter Skills

  • Active: Sandstorm Dominion – Creates a Sandstorm around the caster, pushing all enemies outside. Channels for 6 seconds, granting +45% Damage Resistance and control immunity. Enemies touching the field take Physical Damage (Damage Rate: 300%), and are Silenced and Slowed by 60% for 4 seconds. The storm knocks enemies back 11m from its center and applies 60% Slow.
  • Passive: Sand Veil – Creates a circular storm field around the caster for 4 seconds when causing Forced Movement (Pull, Knockback). Deals 100% Physical Damage to enemies inside, inflicting 40% Slow and a 40% chance to miss Basic Attacks for 3 seconds. (Cooldown: 20s.)

Strengths: Disruptive tank with AoE tools, resist scaling, and frontline utility. Best in objective control and push denial.

Recommended Gear & Skills

Weapon: Hellcore Cleaver

  • Skill 1: Sword Slash – Can cast [Sword Slash] every 6s. Charges toward an enemy target to deal [Damage Rate: 180%] Physical Damage and inflict 40% Slow for 2s.
  • Skill 2: Heart of Steel – Immediately removes all Crowd Control effects, gains 1 stack of [Sword Momentum], increases Damage Resistance by 25%, and the Attack Speed of the next 3 Basic Attacks by 80% for 8 seconds. Can be used while Skills are disabled.
  • Skill 3: Overload Slash – After a brief charge, dashes toward the enemy target, applying [Anti-Heal] for 3 seconds, and deals Physical Damage to the target based on the number of [Sword Momentum] stacks. At max stacks, triggers AoE explosion + Stun.
  • Passive: Aura and Blade – Momentum system: each level increases Damage, Attack Speed, and Resistances. Stacks with damage dealt or received.
  • Helmet (Plate): Iron Wall – When below 45% HP, gain +45% Resist for 6s. (Cooldown: 60s)
  • Chest (Plate): Shield – AoE shield for allies (577–1011% scale based on HP).
  • Boots (Plate): Guardian – Leap to location, grant AoE shield on landing.

Combo Rotation

  1. Activate Sandstorm Dominion to open your combo or zone control.
  2. Engage with Guardian to leap into enemies and grant shields.
  3. Use Sword Slash to open or peel off divers.
  4. Apply Heart of Steel to gain momentum and resist buffs.
  5. Trigger Overload Slash on grouped enemies to burst and deny healing.

Tips & Strategy

  • Ideal in frontlines of Rift or Veinhold fights.
  • Pairs well with AoE support or burst ranged comps.
  • Use shields to protect teammates during rotations or recoveries.

Aegis

Drifter Skills

  • Active: Shield of Conviction – Grants Shield of Conviction to up to 5 allies around the caster for 6s. Allies with Shield of Conviction gain [Target-based Max HP 30%] Shield effect, and 30% of damage dealt will be converted into shield value, up to [Target-based Max HP 15%] additional Shield. After 6s, if the shield remains unbroken, deals [Damage Rate: 300%] Magic Damage to nearby enemies. Subsequent explosions deal reduced damage (15%).
  • Passive: Defiant Resolve – Gains immunity to control effects and 20% Damage Resistance whenever gaining shield, for as long as the shield remains. (Cooldown: 20s.)

Strengths: Defensive anchor with resist scaling and anti-displacement tools. Excellent for holding choke points and protecting key allies.

Recommended Gear & Skills

Weapon: Titan’s Spineblade

  • Skill 1: Sword Slash – Can cast [Sword Slash] every 6s. Charges toward an enemy target to deal [Damage Rate: 180%] Physical Damage and inflict 40% Slow for 2s.
  • Skill 2: Heart of Steel – Immediately removes all Crowd Control effects, gains 1 stack of [Sword Momentum], increases Damage Resistance by 25%, and the Attack Speed of the next 3 Basic Attacks by 80% for 8 seconds. Can be used while Skills are disabled.
  • Skill 3: Titan’s Stride – Gains Immunity to Forced Movement (Pull, Knockback). Increases Attack Range and Max HP based on [Sword Momentum] stacks for 10s. At max stacks, slows enemy Move Speed and Attack Speed by 30%.
  • Passive: Aura and Blade – [Momentum]: Basic attacks and skill hits generate Momentum stacks that increase Sword Momentum. Each level of Sword Momentum boosts Damage, Attack Speed, and Damage Resistance.
  • Helmet (Plate): Iron Wall – When below 45% HP, gain +45% Damage Resist for 6s. (Cooldown: 60s)
  • Chest (Plate): Shield – Grants [Shield Rate: 577%] to nearby allies (doubles if below 40% HP).
  • Boots (Plate): Guardian – Leap to target, grants AoE shield on landing for 5s.

Combo Rotation

  1. Activate Shield of Conviction to open your combo or zone control.
  2. Engage or defend with Titan’s Stride to resist displacement and increase bulk.
  3. Follow up with Sword Slash to slow and peel threats.
  4. Boost team durability using Shield and Guardian.
  5. Maintain Heart of Steel uptime for momentum stacking and tanking burst.

Tips & Strategy

  • Anchor points in Rift or Driftmark with AoE tanking and peel.
  • Use Guardian and Iron Wall reactively to absorb dives.
  • Protect backline by standing between them and flankers.

Durion

Drifter Skills:

  • Active: Protector’s Radiance – Channel for 6s, gaining immunity to control. Allies on the field gain +40% Max HP and immunity to Forced Movement (Pull, Knockback). Each 5000 total damage taken by allies grants 1 Energy stack, up to 5. Use again within 12s of starting the channeling to unleash absorbed energy, dealing [Damage Rate: 350%]-[Damage Rate: 700%] Magic Damage based on stacks and reducing Movement Speed by 30% for 4s.
  • Passive: Reflective Shield – Taking damage equal to 10% of Max HP within 5s after skill cast grants 25% Damage Resistance for 6 seconds. During this time, reflect Magic Damage equal to 65% +1.5% of Max HP to the attacker. (Cooldown: 25s.)

Strengths: Sustain-focused tank with shielding and reflect mechanics. Great for leading Warband lines or absorbing burst.

Recommended Gear & Skills

Weapon: Breaker’s Resolve

  • Skill 1: Sword Cleave – AoE [240%] Physical Damage. Each enemy hit grants [4% Max HP] Shield for 4s. Stacks x5.
  • Skill 2: Crippling Strike – Leap + [200%] Physical AoE + 50% Slow. Grants [Shield Rate: 577%] if hit connects.
  • Skill 3: Unyielding Smash – Leap + [250% PvP / 375% PvE] AoE burst. Grants [Shield Rate: 173%] per hit target. Stacks x5.
  • Passive: Bloodthirst – Every 12s mark up to 5 enemies. Attacking them heals 6% missing HP, boosts DMG, Attack Speed and Move Speed for 4s. Stacks x3.
  • Helmet (Plate): Scale Armor – On hard CC: Gain [Shield Rate: 722%] for 6s. (Cooldown: 30s)
  • Chest (Plate): Earth Vein – Channel reflects 150% damage, grants CC immunity.
  • Boots (Plate): Titanic Growth – +60% HP and speed. Immune to Knockback and Pull for 6s.

Combo Rotation

  1. Activate Protector’s Radiance to open your combo or zone control.
  2. Initiate with Unyielding Smash to clump + burst and gain shields.
  3. Follow up with Crippling Strike to slow escape or zone.
  4. Apply Sword Cleave in melee to stack HP shields.
  5. Trigger passive on marked enemies for sustain and pressure.

Tips & Strategy

  • Hold frontline pressure with reflect and shield spam.
  • Use Earth Vein when enemies stack burst on you.
  • Time Titanic Growth before diving or absorbing focus fire.

 

Which Drifter will you master? Whether you control the field as a tank or dominate with precise healing or silence, the best builds start with the right Drifter.

2 Comments

  1. Avatar photo

    Skills Umbra error

    Reply
    • Avatar photo

      corrected

      Reply

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Warborne: Above Ashes