ARC Raiders Week 19 Trials are built around five objectives spread across The Blue Gate, Dam Battlegrounds, and Stella Montis. The fastest way to clear them is to play around Major Map Conditions, because the 2x point bonus makes every trial easier to complete with three-star.
Instead of treating all five as separate grinds, you should stack compatible objectives, use the right map for each one, and extract as soon as your score threshold is secured. This guide covers every Week 19 Trial, and the cleanest order to finish everything with as little wasted time as possible.
1. All ARC Raiders Week 19 Trials
The Week 19 Trials are:
- Open containers inside the traffic tunnels
- Search Raider Caches
- Damage Rocketeers, Leapers, or Bastions
- Destroy Ticks
- Destroy ARC enemies in the Swamp
Each trial must be completed by earning 4,000 points in one deployment. If you die before extraction, you lose that run’s progress. The most important rule this week is simple: always try to run these during a Major Map Condition.
2. Best Major Map Conditions for Week 19 Trials
If you want the smoothest possible clears, do not queue these trials randomly. Match the objective to the right map condition.
- Locked Gate for Open containers inside the traffic tunnels
- Hurricane for Search Raider Caches
- Night Raid for Destroy Ticks
- Night Raid for Destroy ARC enemies in the Swamp
- Any Major Map Condition for Damage Rocketeers, Leapers, or Bastions
The point math is what makes these pairings so strong. Raider Caches jump to around 1,600 points each during Hurricane. Ticks rise to around 600 points each during Night Raid. Traffic tunnel containers count for around 200 points each, which automatically doubles under Locked Gate. That is why this week is more about routing than difficulty.
3. How to Complete Open Containers Inside the Traffic Tunnels Trial
This is the most restricted trial of the week because it only works on The Blue Gate during the Locked Gate Major Map Condition. You cannot brute force this one on a normal deployment. If Locked Gate is not active, do something else and come back later.
How To Open The Traffic Tunnels
Before you can loot anything inside the tunnels, you have to open the gate. That means finding four keys hidden in lootable containers at these locations:
- Ancient Fort
- Pilgrim’s Peak
- Raider’s Refuge
- Reinforced Reception
Each key appears as a small slip of paper. Search containers at those four POIs until all keys have been found, then bring them to the Gate Control Room and slot them into the terminals. Once the full set has been used, the gate opens and the traffic tunnels become accessible.
How To Complete The Trial
Inside the tunnels, prioritize every searchable object you can reach which awards 200 points. Lockers, vehicle hoods, bus trunks, briefcases, and side bays all help progress the trial. Because Locked Gate is a Major Map Condition, those points are doubled automatically. That means you only need about 10 containers to reach the 4,000-point three-star threshold.
A very useful detail here is that previously opened containers can still count. That means you do not need to win a race against every other Raider in the lobby. Once the gate is open, move through the tunnel methodically and search everything instead of assuming the run is ruined because another squad got there first.
Best Strategy For Traffic Tunnels
- Queue The Blue Gate only when Locked Gate is active.
- Check the four key locations and search containers until all keys are found.
- Open the gate through the Gate Control Room.
- Enter the tunnels and search every container in order instead of skipping around.
- Watch for the Bastion that patrols the interior.
- Extract as soon as the trial is complete.
This is one of the hottest PvP areas in Week 19, so greed gets raiders killed here. The correct play is to finish the search requirement, grab whatever easy loot is in front of you, and leave.
4. How to Complete Search Raider Caches Trial
Raider Caches are one of the easiest objectives this week. They appear on every map except Stella Montis, and the best maps for density are Dam Battlegrounds and Buried City. Spaceport and The Blue Gate also work, but they are not the first choice if your only goal is speed.
How To Find Raider Caches
These caches are small containers on the surface, and the best way to track them is by sound. Move between points of interest while listening for the distinct humming audio cue. During Hurricane, each cache interaction awards roughly 1,600 points. That means you only need about 3 caches to clear the 4,000-point requirement.
One of the most valuable details for this trial is that already opened caches can still count. If another raider beat you to the loot, you can still interact with the cache for credit. That makes Hurricane runs especially strong, because you can keep moving fast and check every cache you hear instead of only hunting untouched ones.
Best Strategy For Raider Caches
- Queue Dam Battlegrounds during Hurricane if possible.
- Run a planned loop between multiple POIs instead of wandering.
- Listen for the humming sound and check every cache, even if another player already opened it.
- Do not overloot after the objective is done.
- Extract safely once the trial is finished.
If you are only trying to clear the objective, treat the raid like a speed run. Carry a light setup, keep moving, and do not waste time fighting every ARC pack you see.
5. How to Complete Damage Rocketeers, Leapers, or Bastions Trial
This trial is best handled on Dam Battlegrounds or The Blue Gate. Avoid Stella Montis for this one, because it does not provide enough reliable value for a fast three-star clear.
Best Enemies To Target
The easiest route is to focus on the targets that are most practical to kill instead of forcing every enemy type.
- Leaper is the safest starting target for many players.
- Bastion is manageable if you have cover and know its weak points.
- Rocketeer is dangerous, but still valuable if you can engage from range.
On The Blue Gate, a Leaper can be found around the Wreckage, Bastions patrol the Checkpoint area, and Rocketeers spawn around Pilgrim’s Peak and the Headhouse. On Dam Battlegrounds, this trial becomes much more efficient because you can combine it with the Swamp objective in the same run.
ARC Weak Points
- Leaper: target the yellow leg joints and central eye.
- Bastion: break the leg, then hit the yellow canister on the back to expose the core.
- Rocketeer: focus on the thrusters.
Under a 2x Major Map Condition, a Leaper gives around 2,200 points, while a Bastion is worth about 3,500 points. A single Leaper plus a single Rocketeer is enough to push you past the 4,000-point requirement.
6. How to Complete Destroy Ticks Trial
Stella Montis is the best map for this objective by a huge margin. Because the map is entirely indoors, Ticks spawn consistently and you can chain the route without wasting time crossing exposed outdoor areas.
Best Tick farming route
The strongest route is:
Seed Vault → Cultural Archives → Business Lounge / Business Center → Communications → Security Bridge
The standout location is Cultural Archives, which is especially dense with Tick spawns. After finishing the route, loop back through the same circuit. Ticks respawn quickly enough that a second pass is often enough to finish the trial if the first loop did not.
How To kill Ticks
Ticks are weak, but they become annoying when you let them close the distance. Shoot them before they lunge, and if one gets right on top of you, a melee strike can save ammo and finish it quickly.
Each Tick awards about 300 points under normal conditions. During Night Raid, that doubles to about 600 points per Tick. That means you only need roughly 7 Tick kills to clear the 4,000-point requirements.
7. How to Complete Destroy ARC Enemies in the Swamp Trial
This trial is exclusive to the Swamp section of Dam Battlegrounds. The most important thing here is that the game wants you to destroy ARC in the zone, not merely damage them. If an ARC survives, you get nothing for that target.
Best Swamp Locations
- Hydroponic Dome Complex
- Old Battleground
- South Swamp Outpost
The best starting point is the Hydroponic Dome Complex, because ARC density is strongest there and it also gives you access to the same Leaper and Rocketeer that can finish the separate miniboss trial.
Small ARC such as Wasps, Hornets, Fireflies, and Spotters award around 400 points each. A Sentinel Turret is worth around 1,200 points. Under a 2x condition, destroying about 10 small ARC or 2 large targets is enough to clear the 4,000-point requirement.
Best Strategy For The Swamp Trial
- Queue Dam Battlegrounds during Night Raid if possible.
- Head directly to the Hydroponic Dome Complex.
- Kill the Leaper and Rocketeer that patrol the area.
- Clean up smaller ARC in the same zone if you still need more score.
- Check Old Battleground and South Swamp Outpost only if needed.
- Extract once the objective is done.
This is the single best stacking opportunity in Week 19, so build your whole order around it.
8. Week 19 Trial Rewards in ARC Raiders
Week 19 Trials follow the same reward structure used by other weekly Trials in ARC Raiders. Each trial can be completed with up to three stars, and the number of stars you earn determines how many rewards you unlock.
Every trial can be attempted multiple times during the week, allowing you to improve your score and upgrade your reward tier. However, once you reach three stars, the trial is considered fully completed and cannot grant additional rewards beyond that level.
How the Star Reward System Works
Each Week 19 Trial uses a three-tier star system. As you accumulate points during the trial activity, your score increases until it crosses the thresholds that unlock higher reward tiers.
| Star Rating | Points Required | Reward Tier |
|---|---|---|
| 1 Star | 1,000 Points | Uncommon reward crates |
| 2 Stars | 2,500 Points | Rare reward crates |
| 3 Stars | 4,000 Points | Epic reward crates |
Weekly Trial Reset
All weekly Trials reset when the next Trial rotation begins. At that point, a new set of challenges becomes available, and the previous Week 19 Trials can no longer be completed for rewards.
Because of this reset schedule, it is recommended to finish the three-star objective for each trial before the weekly reset so you do not miss the highest reward tier available.
9. Best Week 19 Trial Tips to Avoid Wasting Runs
- Always extract after finishing a trial instead of staying for unnecessary loot.
- Do the Swamp and miniboss trials together whenever possible.
- Use sound for Raider Caches instead of relying only on visuals.
- Do not skip already opened caches or tunnel containers, because they can still give credit.
- Avoid Stella Montis for the miniboss trial.
- Prioritize Major Map Conditions for every possible trial.
Week 19 Trials are actually one of the cleaner weekly sets once you route them properly. As long as you stop overcommitting after the score is secured, this week is far more about smart routing than raw difficulty.















