Crafting in Arc Raiders plays a vital role in your progression, allowing you to create and upgrade weapons, items, and consumables using materials gathered during exploration. It’s an essential part of survival and advancement in the game. Every crafted item requires specific resources, so make sure to scavenge thoroughly across the world.
Early in the game, focus on crafting essentials like Bandages, Shield Rechargers, Medium Ammo, and Ferro 1 to stay prepared for combat.
1. What is Crafting in Arc Raiders
Crafting is a core part of progression, helping you strengthen your loadout and improve survivability against both ARC enemies and PvP. Blueprints for new items drop from missions and loot crates, and once obtained, they remain permanently unlocked at your crafting station.
At your Workshop in Speranza, you’ll gain access to multiple crafting stations, each specializing in different item types. For example, weapons and healing items are crafted at separate stations, ensuring each has a dedicated function. These stations can also be upgraded by collecting specific materials, unlocking higher-tier gear, and improving efficiency.
Tip: Upgrading your crafting facilities early on is highly recommended. Click on a Workbench like Gunsmith and go to Level Up, and click on Track Resources. This allows you to highlight the materials when you find them in raids.
2. How To Craft Items
During raids, you’ll collect materials, weapons, and components that can be used to craft valuable gear at your workshop. From basic bandages and shield rechargers to advanced augments and weapon upgrades, crafting lets you stay prepared for every encounter.
Follow this run strategy and use Workshop to craft useful resources to take in your next run.
- Gather Materials During Raids: Collect raw materials, weapons, and components while exploring. Keep an eye on your weight limit, as carrying too much will slow you down. Prioritize essential crafting items.
- Access the Workshop: Open the Workshop from the main menu at the top of your screen to start crafting. Use the resources you’ve collected to make bandages, shield rechargers, augments, and other useful items.
- Start with the Workbench: At the beginning of the game, only the Workbench is available. It has limited crafting options, but it is crucial for early survival gear.
- Expand the Workshop: As you progress, you can build additional crafting stations. Each one specializes in certain item types — for example:
- Medical Lab for healing items and rechargers
- Gunsmith for weapons and upgrades
- Augment Station for ability enhancements
- Upgrade Your Stations: Gather the required materials to upgrade crafting stations. Upgraded stations unlock better-quality gear and advanced crafting options.
- Craft During Missions: Unlock the In-Raid Crafting or Traveling Tinkerer skill from the Survival skill tree to craft items mid-mission, giving you an advantage when resources are scarce in the field.
3. Workshop Types in Arc Raiders
Arc Raiders offer six different types of benches that you can craft using the required materials while progressing. Crafting these workbenches allows you to craft level 1 items at the start. However, you can upgrade these workbenches to craft higher-tier items in the game.
- Gear Bench: Craft all augments and shield types using the required materials.
- Gunsmith: Craft all types of weapons and gun parts, and upgrade guns.
- Refiner: Craft certain refined materials for upgrades or crafting other items.
- Explosive Station: Craft any type of grenade and mine using the right materials.
- Utility Station: Craft tactical gadgets that enhance your survivability and aid you during the raid.
- Medical Lab: Craft healing consumables and shield rechargers.
Each of these stations can be upgraded to a maximum level 3 if you provide enough resources. Higher-level stations will offer better items and unlock more advanced crafting recipes.
4. How To Get Blueprints in Arc Raiders
Best Ways to Obtain Blueprints
- Raids and Exploration: Blueprints drop randomly from loot containers, defeated enemies, and hidden locations. Always extract safely — dying before extraction causes you to lose everything collected.
- Upgrade Workshop Stations: Improving stations like the Gunsmith or Augment Station unlocks higher blueprint tiers and expands your crafting pool to rare, epic, and even legendary items.
- Harvester Events: The best source for rare and epic blueprints.
- Uncovered Caches: Temporary missions revealing buried caches filled with blueprint drops.
4.1 Buried Caches and Weapon Cases
Not all containers are equal in Arc Raiders. Some have enhanced chances for blueprints or rare loot. Below are the most reliable container types and how to identify them.
Common Enhanced Blueprint Containers
- Red & Green Lockers: Tall industrial lockers are usually located inside bases or houses.
- Duffel Bags and Golf Bags: Smaller loot containers often found in camps or storage rooms.
These yield moderate drop rates, but for the best results, focus on the following sources:
- Buried Caches: Scattered across every map but not guaranteed each raid. They look like disturbed soil patches or metal lids partly covered by dirt. Dig them up for a chance at valuable blueprints and crafting mats.
- Weapon Cases: Require keys to open and often appear inside secured buildings. They have the highest blueprint drop rate in the game and frequently contain weapon parts or unique schematics.
- Locked Rooms: Nearly every locked room guarantees at least one Weapon Case, making keys extremely valuable for efficient blueprint runs.
Tip: Keys drop randomly, so explore high-density POIs and prioritize rooms with security panels or marked storage zones.
5. Fabrics and Arc Powercells
Where to Find Key Materials
If you don’t find them directly, collect Durable Cloth, which can be recycled into Fabric at crafting stations.
Fabric
- Used for crafting Bandages and other healing items.
- Commonly found topside, especially in houses, tents, and clothing loot.
Arc Powercells
- Required for Shield Rechargers and energy tools.
- Rarer than Fabric — usually dropped by ARC enemies or salvaged from wreckage.
Managing Resource Shortages
6. All Blueprints in Arc Raiders
Install the Gunsmith workbench in your hideout to upgrade your weapons. You can either craft new weapons or right-click on any gun that you have in your inventory to upgrade it.
| Blueprint | Workshop Level | Recipe |
|---|---|---|
| Angled Grip II | Gunsmith 2 | 3x Chemicals |
| Angled Grip III | Gunsmith 3 | 3xAdvanced Mechanical Components 3x Heavy Gun Parts 3x Canister |
| Anvil | Gunsmith 2 | 3xMagnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor |
| Anvil Splitter | Gunsmith 3 | 2x Advanced Electrical Components 3x Processor |
| Aphelion | Gunsmith 3 | 2x Advanced Electrical Components 3x Processor |
| Barricade Kit | Utility Station 2 | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts |
| Bettina | Gunsmith 3 | 1x Explosive Compound 3x Pop Trigger |
| Blaze Grenade | Explosives Station 3 | 4x Chemicals 2x Rubber Parts |
| Blue Light Stick | Utility Station 1 | 3x Chemicals |
| Bobcat | Gunsmith 3 | 1x Crude Explosives 1x Wires |
| Burletta | Gunsmith 1 | 1x Crude Explosives 2x ARC Alloy |
| Combat MK 3 (Aggressive) | Gear Bench 3 | 2x Advanced Electrical Components 3x Processor |
| Combat MK 3 (Flanking) | Gear Bench 3 | 2xMechanical Components 3x Duct Tape |
| Compensator II | Gunsmith 2 | 2x Mod Components 5x Duct Tape |
| Compensator III | Gunsmith 3 | 1xMagnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
| Complex Gun Parts | Refiner 3 | 5x Metal Parts 1x Crude Explosives |
| Deadline | Explosives Station 3 | 5xMechanical Components 5x Simple Gun Parts |
| Defibrillator | Medical Lab 2 | 2x Mod Components 3x Processor |
| Equalizer | Gunsmith 3 | 1xMechanical Components |
| Explosive Mine | Explosives Station 3 | 1x Explosive Compound 2x Oil |
| Extended Barrel | Gunsmith 3 | 3xAdvanced Mechanical Components 3x Light Gun Parts |
| Extended Light Mag II | Gunsmith 2 | 2xAdvanced Mechanical Components 3x Medium Gun Parts 7x Wires |
| Extended Light Mag III | Gunsmith 3 | 3xMechanical Components 3x Simple Gun Parts |
| Extended Medium Mag II | Gunsmith 2 | 2xMechanical Components 4x Wires |
| Extended Medium Mag III | Gunsmith 3 | 2x Mod Components 8x Wires |
| Extended Shotgun Mag II | Gunsmith 2 | 9x Plastic Parts 1x Moss |
| Extended Shotgun Mag III | Gunsmith 3 | 3xMagnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
| Fireworks Box | Explosives Station 2 | 2x Mod Components 8x Wires |
| Gas Mine | Explosives Station 1 | 2xMechanical Components 3x Steel Spring |
| Green Light Stick | Utility Station 1 | 2x Mod Components 5x Steel Spring |
| Heavy Gun Parts | Refiner 2 | 2xMechanical Components 3x Steel Spring |
| Hullcracker | Gunsmith 3 | 2x Mod Components 5x Steel Spring |
| Il Toro | Gunsmith 1 | 2xMechanical Components 3x Steel Spring |
| Jolt Mine | Explosives Station 2 | 2x Mod Components 5x Steel Spring |
| Jupiter | Gunsmith 3 | 2x Chemicals 4x Rubber Parts |
| Launcher Ammo | Workbench 1 | 4x Simple Gun Parts |
| Light Gun Parts | Refiner | 2xAdvanced Mechanical Components 3x Medium Gun Parts 5x Magnet |
| Lightweight Stock | Gunsmith 3 | 5xMechanical Components 6x Simple Gun Parts |
| Looting Mk. 3 (Survivor) | Gear Bench 3 | 1xElectrical Components 1x Battery |
| Lure Grenade | Utility Station 2 | 1x Explosive Compound 1x Sensors |
| Medium Gun Parts | Refiner 2 | 3xMagnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
| Muzzle Brake II | Gunsmith 2 | 4x Simple Gun Parts |
| Muzzle Brake III | Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Osprey | Gunsmith 3 | 1x Speaker Component 1xElectrical Components |
| Padded Stock | Gunsmith 3 | 4x Simple Gun Parts |
| Pulse Mine | Explosives Station 1 | 2xAdvanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring |
| Red Light Stick | Utility Station 1 | 2xMechanical Components 4x Wires |
| Remote Raider Flare | Utility Station 1 | 2x Mod Components 8x Wires |
| Seeker Grenade | Explosives Station 1 | 2x Mod Components 5x Duct Tape |
| Shotgun Choke II | Gunsmith 2 | 2xMechanical Components 4x Wires |
| Shotgun Choke III | Gunsmith 3 | 2x Mod Components 8x Wires |
| Shotgun Silencer | Gunsmith 3 | 2x Mod Components 8x Wires |
| Showstopper | Explosives Station 3 | 1x Advanced Electrical Components 1x Voltage Converter |
| Silencer I | Gunsmith 2 | 2xMechanical Components 4x Wires |
| Silencer II | Gunsmith 3 | 2x Mod Components 8x Wires |
| Smoke Grenade | Utility Station 2 | 2x Power Rod 3x Rope 1x Exodus Modules |
| Snap Hook | Utility Station 3 | 2xMechanical Components 3x Duct Tape |
| Stable Stock II | Gunsmith 2 | 2x Mod Components 5x Duct Tape |
| Stable Stock III | Gunsmith 3 | 1xElectrical Components 1x Sensors |
| Tactical Mk. 3 (Healing) | Gear Bench 3 | 3xAdvanced Mechanical Components 3x Medium Gun Parts 3x Canister |
| TacticalMk3 (Defensive) | Gear Bench 3 | 2x Crude Explosives 1x Processor |
| Tagging Grenade | Utility Station 3 | 2xMechanical Components 3x Duct Tape |
| Tempest | Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Torrente | Gunsmith 3 | 2x Antiseptic 1x Syringe |
| Trailblazer | Explosives Station 3 | 3x Antiseptic 1x Canister |
| Trigger Nade | Explosives Station 2 | 1xMagnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
| Venator | Gunsmith 3 | 2x Explosive Compound 2x Sensors |
| Vertical Grip II | Gunsmith 2 | 3x Chemicals |
| Vertical Grip III | Gunsmith 3 | 14x Chemicals 1x Canister |
| Vita Shot | Medical Lab 3 | 3x Explosive Compound 2x ARC Circuitry |
| Vita Spray | Medical Lab 3 | 1x Explosive Compound 1x Synthesized Fuel |
| Vulcano | Gunsmith 3 | 2x Advanced Electrical Components 3x Processor |
| Wolfpack | Explosives Station 3 | 2x Advanced Electrical Components 3x Processor |
| Yellow Light Stick | Utility Station 1 | 3x Chemicals |














