How Long Should Developers Support Live Service Games? – Keen Cast Ep. 12

In Keen Cast's twelfth episode, Sean, Tim, and David try to figure out how long developers should support live service games before moving on to other projects. We also talk about The Last of Us Part 2's lack of a multiplayer component at launch, WB Games Montreal's tease of a new Batman game possibly set in the Arkham universe, and much more!

How Long Should Developers Support Live Service Games? - Keen Cast Ep. 12

Welcome to Keen Cast, KeenGamer’s official podcast! Join Sean Rehbein, Tim Ronan, and David Lozada as they talk about the week’s hottest news stories and dissect the latest controversy shaking up the video game industry. In our twelfth episode, we attempt to answer how long publishers and developers should support live service games before they move on to other projects.

We also talk about The Last of Us Part 2‘s lack of a multiplayer component at launch, WB Games Montreal’s tease of a new Batman game possibly set in the Arkham universe, Epic Games’ $10 million dollar exclusivity deal with Digital Bros. and Control, Microsoft’s Inside Xbox presentation, and Sony’s State of Play broadcast. Check out links and timestamps to all of our topics below:

News Stories:

  1. The Last of Us Part 2 won’t have any multiplayer modes at launch, but they could be coming at a later date (00:18:43)
  2. WB Games Montreal teases a possible Batman Arkham sequel (00:28:06)
  3. Digital Bros. reveal that Epic Games paid them nearly $10 million for exclusivity of Control (00:39:36)
  4. Microsoft holds another Inside Xbox presentation (00:48:36)
  5. Sony broadcasts another State of Play (00:55:51)
  6. Naughty Dog and Sony reveal a new look at The Last of Us Part 2 (01:01:31)

Topic of the Show:

How long should developers support live service games? (01:18:09)

Treyarch announces that Dark Divide will be the last Operation in Call of Duty: Black Ops 4

Nail in the Coffin – Our official consensus – 01:47:04

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David: @ZenoCreator125
Sean: @Djinnger_Bread

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