Latest Interviews

NIS President Teases Non-SRPG Disgaea Game in Interview

We sat down with the president of NIS in Japan and talked about the upcoming release of Disgaea 1 Complete, the origins of Disgaea and Rhapsody, NIS America's duty as an English localizer and the effects of gaming on children in an exclusiv...

A Mexican Take on Zelda: Mulaka Developer Interview

Inspired by Zelda, Assasin's Creed, Darksiders and more, Mulaka was one of the best indie games featured at Tokyo Game Show 2018. We sat down with Director of Lienzo, Edgar Serrano and talked about everything Mulaka. From the similarities o...

Eat Everything: Super Cane Magic Zero Developer Interview

Throw everything and eat everything in Studio Evil's newest, wackiest, and craziest IP, Super Cane Magic Zero. Who wrote the laugh-out-loud dialogue? Why does Studio Evil keep switching game genres? All this and more is answered in our excl...

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Developer interview with 3D Artist for Klotzen

Maxim Games has started the Developer Diary series, and this week there's another entry from them. This new interview focuses on one of the 3D Artists that have worked on Klotzen! Panzer Battles. Please note, this interview wasn't co...

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Developer interview with 3D Team Lead for Klotzen

Back in May, we released an interview with a developer of Klotzen! Panzer Battles. That time, we talked with the head of the game development about what got him into developing the game and how different it is compared to competition. Pleas...

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Bus Simulator 18: An Interview with the Developers

Who plays Bus Simulator? We spoke directly to the developer to find out just that. From mainstream sim games like The Sims or Animal Crossing to offbeat titles like Construction Simulator or Train Simulator, simulator games have been rising...

The Music Behind Detroit: Become Human (Interview)

Interested in the beautiful soundtrack of Detroit: Become Human? Take a look at our interview with the composer who worked on the soundtrack of Connor's story within the game. Nima Fakhrara also worked on Resident Evil Revelations 2 and num...

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Interview with Maxim Games about Klotzen! Panzer Battles

Maxim Games is a self-funded indie studio currently working on their first game Klotzen! Panzer Battles. Klotzen is a turn-based operational strategy game set during the WW2 times. We had a chance to talk with Zoran Stanic, the head of the ...

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Interview with Lucas-Louis Thibault: Dreamz Studio Founder

Lucas-Louis Thibault is the founder of Dreamz Studio, a French game developer from Paris. They’ve created two games to date: The first is Crazy Dreamz: Magicats Edition, a free 2D platformer on Steam, IOS, and Android. The game was centered...

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An Interview With The Dangerous Kitchen About De Mambo

De Mambo is one of the higher-rated indie games on the Nintendo Switch. We had the opportunity to talk to The Dangerous Kitchen about further details regarding their project. On top of that, we also discussed what plans they had for the fut...

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An Interview with Ascanio Entertainment on Crash Force

Crash Force has been released from the chains of Early Access! Curious about this latest arena shooter? We had the opportunity to ask Ascanio Entertainment some questions about the game and their thoughts about the game's current state. W...

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INTERVIEW: VR Title PROZE Aims To Make Its Mark

Indie developer SignSine Games sat down with KeenGamer to talk about their upcoming VR title PROZE. Set in the backdrop of suburban Ukraine, PROZE's story centers around themes of friendship with a heavy emphasis on atmosphere, and creepy e...

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Aven Colony: Developer Interview

We've asked the developers who are creating Aven Colony, Mothership Entertainment, to answer a few questions for our readers. They where kind enough to do this for us. Here is what they had to say. A week ago we released a Preview, by our e...

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An Interview with Drakhar Studios: Creators of Ginger

We got a chance to talk shop with Drakhar Studio, creator of Ginger: Beyond the Crystal. Our editor, Matt Owen, talked with Miguel Company, CTO & Lead Programmer at Drakhar Studio, about what makes a game great, and how their studio came to...

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A ‘Brut@l’ Interview with Stormcloud Games

We had the opportunity to ask Stormcloud Games, developers of the PS4 game Brut@l, some questions about the development, outcome of the game, and future plans regarding the game. If you've enjoyed the game so far, or even are considering to...

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Emily Wants To Play Q&A (VR support and sequel?)

Shawn Hitchcock, sole creator of Emily Wants To Play, shared some of his plans and thoughts about the future of the game, technical ambitions regarding its VR compatibilities, and some insight on a potential sequel in the works already. I h...

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Reflections – Interview with Broken Window Studios

This is our interview with the lovely people over at Broken Window Studios about Reflections. In this interview we discuss how the game was inspired, what inspired the art style and a bunch more. Wasn't expecting Reflections to be based on ...

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Final Fantasy XV – Gamescom 2016 Developer’s Interview

See this all new interview from the Developer of Final Fantasy XV from this year's Gamecom. Be sure to check it out. During this year's Gamescom, IGN received an interview from the developer working on Final Fantasy XV where they recei...

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Clive ‘N’ Wrench fuels the 3D Platformer Revival

Time-travelling rabbits, dastardly villains, and sumptuous carrot cake all come together in DinosaurBytes' Clive 'N' Wrench, an exciting new 3D platformer in the making. We've talked with Rob Wass, DinosaurBytes' lead developer, about how C...

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Steamroll – Interview with the developers

Guys from Anticto answered few questions about their new game Steamroll and also told us more about the studio itself. It's their first game on the market and we were obliged to ask them about the history and development! We got the oppo...

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Planet Nomads – interview with graphical designer Petr

Read our interview with Petr, senior graphical designer of Planet Nomads. How does he develop the game? How long does everything take? What does he like? Read the answers and much more in the interview... We had an opportunity to visit the ...

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Planet Nomads – interview with community & marketing manager

January 21st was the big day for the Craneballs studio because they started their Kickstarter campaign for their new sci-fi sandbox survival game Planet Nomads. And we had several questions to ask the man in charge of the whole campaign and...

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Onikira: Demon Killer – Interview with Digital Furnace Games

Interview with Andrew from Digital Furnace Games about a 2D action platformer game Onikira: Demon Killer. Game with gorgeous graphics and amazing sound. And here you can explore how was the game created and what was in the background. Can y...

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Interview with Boomzap about Legends of Callasia

Today's interview with Monika and Nelson, part of the Boomzap Entertainment team about strategic game Legends of Callasia, beeing released in 2016. An epic strategy game of world conquest with simultaneous turn-based multiplayer gameplay an...

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Interview with developers of Torek

Interview with developers of Torek - Hero of The Painted World, the indie studio Imagine Dream Game. Where the idea of the game came from, what is the all behind, description of the Torek's and Painter's world. And some short introduction o...

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Moonshot – An Interview with the Developer

We had some questions for the creators of Moonshot, and they were kind enough to answer our questions for us! Read the details and satisfy your curiosity. Moonshot is a new game available on Steam. You can watch our gameplay and review righ...

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Hopply – Interview with Clayburger studio

Interview with developers Matěj and Peter, Indie studio Clayburger. The clay masters focused to prepare fun with smile on player's face while playing their games. We met Clayburger studio at GDS 2015 in Prague. We were really excited about ...

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Interview With Neil Druckmann From Naughty Dog

Check out this interview on Uncharted 4 and its end. Check out this interview on Uncharted 4 with a one on one with Neil Druckmann from Naughty Dog and Greg Miller over at Kinda Funny Games. Where they talk about the end of Uncharted, ...

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FIVE: Guardians of David Launch Stream

On November 23rd we were speaking live with guys from Kingdom Games during their livestream right after the launch of FIVE: Guardians of David. We asked them several questions which you can watch and listen to in this article. The first par...

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Phoning Home – Interview with Marko from Ion Lands

We got in touch with Marko who is creating the new great looking game with very nice looking and emotional robot. Let's talk about the game and find out more about Marko! Greetings! Can you begin this interview off with explaining who you g...

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Rememoried – Interview with the creator Vladimír Kudělka

Vladimír Kudělka is not just a really strong man but also a successful developer of Rememoried. Quite a unique game which was created because of his dreams and imagination. He gave us very interesting answer to our questions 🙂 Hello Vladi...

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Das Tal – Interview

Das Tal is an indie hardcore pvp game and it would be a pity not to ask developers at Fairytale Distillery few questions about the game and the studio itself. Das Tal is a MMORPG set in a sandbox world where the focus is for players to inte...

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Rememoried – rozhovor s tvůrcem Vladimírem Kudělkou

Rememoried - zeptali jsme se Vladimíra na plno otázek ohledně tvorby hry, kde čerpal inspiraci a co mu vývoj a hra přinesla nebo vzala. Čtete dále. Ahoj, můžeš se nám představit a říct o sobě něco bližšího...

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Gunnheim – Interview with the developers

We've written some questions and concerns to the developers of the indie bullet-hell style action game, Gunnheim. They wrote back some informative responses which you don't want to miss! Gunnheim is a top-down, explosive action game. This b...

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Brigador – interview with the developers

We have asked the developers few questions about the game. But also about their history and feelings after the launch on Steam. Hello Hugh! Could you tell us something about you, Stellar Jockeys studio, how were you established and what els...

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Kumoon: Ballistic Physics Puzzle – interview

Kumoon: Ballistic Physics Puzzle - do you like puzzle games? Virtual reality? Then find out more what the developers have to say about their game and studio.   Hey guys! Tell us a bit about yourselves. What is Lucky You Studios? Ricardo: ha...

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Tenebrae – Twilight of the Gods interview with the devs

If you look at the graphics and gameplay you must admit that the game has unique feeling. We were also curious who is behind this project and interviewed the developers. Maybe you have missed this game in the tens or rather hundreds of new ...

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The Birdcage – interview about this unique musical game

Do you like metal and gothic metal? Do you know Within Temptation, Evanescence, Epica or even Guns N' Roses (not really a metal)? Then read this interview about the upcoming album, game, musical game, simply all-in-one! Few weeks ago I saw ...

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TankZone Battle – interview with the creator

We made an interveiw with the only developer of TankZone Battle which is going to be released tomorrow September 21st on Steam. TankZone Battle is going to be availble from tomorrow on Steam and it would be a pity not to make an interview w...

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TankZone Battle – rozhovor s tvůrcem

Rozhodli jsme se udělat rozhovor s tvůrcem hry TankZone Battle, která vychází už 21. 9. na Steamu. TankZone Battle za pár dní vychází na Steamu a byla by škoda neudělat rozhovor s tvůrcem, vývoj&aac...

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