Latest Interviews

Why You Should Try Tabletop RPG’s (Feat. Johnny Chiodini)

With the release date of Cyberpunk 2077 revealed, and a digital version of the Cyberpunk 2020 manual coming complimentary with a pre-order for any platform, and Cyberpunk RED (the 4th Edition of the Cyberpunk RPG system) supposedly coming o...

Observation Is Awesome So We Interview Its Creator Jon McKellan

Observation Is Awesome So We Interviewed Its Creator Jon McKellan

No Code Studio is an indie studio to watch as it continues to carve a name through the industry with each title it releases. The third and latest of which, Observation, offered a unique experience to the player. An experience that tasked th...

Cizzorz talks Streaming Mentorship, His Dream Fortnite Squad and more in Interview

Learn how you can stream and be mentored by Faze Cizzorz, his dream Fortnite squad, and his keys to streaming success in our one on one interview. With the recent release of season 9 of Fortnite, various changes have once again reinvented t...

Anime Boston 2019 Interview: Ellyn Stern

Anime Boston 2019 Interview: Ellyn Stern

Ellyn Stern has been an actor, writer, director, and producer in the anime and video game industries for over 35 years. She's lent her talents to such properties as Bleach, Ghost in the Shell, Blue Dragon, Star Ocean, Wild Arms, and many mo...

Anime Boston 2019 Interview: Leah Clark

Anime Boston 2019 Interview: Leah Clark

It's obvious to see why so many aspiring actors look to Leah Clark for inspiration, as she's voiced characters like Fairy Tail's Mavis Vermillion, High School DxD's Asia, Assassination Classroom’s Yukiko, and New Game!'s Yun Ijima. Find out...

Anime Boston 2019 Interview: Tara Sands

Anime Boston 2019 Interview: Tara Sands

In addition to bringing some of Pokemon's most recognizable creatures to life, Tara Sands has voiced popular characters from Yu-Gi-Oh!, Hunter x Hunter, Digimon Adventure Tri, and more. Discover which roles have had the biggest impact on th...

Anime Boston 2019 Interview: Kara Edwards

Anime Boston 2019 Interview: Kara Edwards

We had the chance to sit down with Kara Edwards at Anime Boston this year to chat about her work on the Dragon Ball franchise as both Goten and Videl. With shows like Heaven's Lost Property, Fairy Tail, Hetalia, A Certain Magical Index, Dan...

DREAMS: The video game that created itself

Dreams is a game that gives players tools to create their own video games. But did you know the tools in the game, was made by the game itself? KeenGamer got to speak with some of the team at Media Molecule at EGX Rezzed 2019, and found out...

DREAMS wants to bridge every artistic medium together

Media Molecule have huge aspirations for Dreams, their video game that lets users create anything they want on PlayStation 4. During EGX Rezzed 2019, KeenGamer was able to speak with some team members behind the game and discovered their im...

Is For Honor Historically Accurate?

Are you ready to take an adventure through time? Put on your armor and don't forget your polearm, because Joe Payne is here and is giving us a full rundown on For Honor: its weapons, heroes, and most importantly, its history! Through 10 yea...

Interview with co-founder of WePlay!

Gaming is a huge passion for many people. They play games, stream games, cosplay characters, some follow the route of game developers. People tend to express their passion in different ways. Sometimes this passion can turn into a business. ...

Interview with CHARM3R at WePlay! Artifact MT:S

Darick Oswalt, know in the gaming community under the handle CHARM3R, is a huge card game nerd. He also hosted the recent WePlay! Artifact tournament. You know, I just couldn't miss the opportunity to interview the guy. He played so many ca...

Interview with SUNSfan at WePlay! Artifact MT:S

At WePlay! Artifact Mighty Triad: Strenght, I got the chance to talk with SUNSfan. We discussed monetization, Outworld Devourer, and the officiality in esports. Of course, we couldn't get away without talking about the tournament and Artifa...

Interview with EG.Swim at WePlay! Artifact MT:S

Talking with Swim at the WePlay! Artifact tournament was an enjoyable experience. Having played a lot of card games, games from Blizzard and Valve, Swim provided a lot of insights on how different the design approach is for both companies. ...

WePlay! Artifact MT:S – Mogwai and Panda interiview. Part 2

This is the second part of the big interview with Mogwai and Panda. You will get to know a lot of their thoughts - the most memorable plays of the tournament, how far can Artifact go as esports, top 3 of the tournament, and the things David...

WePlay! Artifact MT:S – long interview with Mogwai and Panda

At WePlay! Artifact Might Triad: Strenght, I got the chance to talk with two wonderful casters, Mogwai and ImpetuousPanda. The guys shared a lot about their experience in Kiev, themselves, transitioning to Artifact, WePlay! studio experienc...

NIS President Teases Non-SRPG Disgaea Game in Interview

We sat down with the president of NIS in Japan and talked about the upcoming release of Disgaea 1 Complete, the origins of Disgaea and Rhapsody, NIS America's duty as an English localizer and the effects of gaming on children in an exclusiv...

A Mexican Take on Zelda: Mulaka Developer Interview

Inspired by Zelda, Assasin's Creed, Darksiders and more, Mulaka was one of the best indie games featured at Tokyo Game Show 2018. We sat down with Director of Lienzo, Edgar Serrano and talked about everything Mulaka. From the similarities o...

Eat Everything: Super Cane Magic Zero Developer Interview

Throw everything and eat everything in Studio Evil's newest, wackiest, and craziest IP, Super Cane Magic Zero. Who wrote the laugh-out-loud dialogue? Why does Studio Evil keep switching game genres? All this and more is answered in our excl...

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Developer interview with 3D Artist for Klotzen

Maxim Games has started the Developer Diary series, and this week there's another entry from them. This new interview focuses on one of the 3D Artists that have worked on Klotzen! Panzer Battles.Please note, this interview wasn't co...

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Developer interview with 3D Team Lead for Klotzen

Back in May, we released an interview with a developer of Klotzen! Panzer Battles. That time, we talked with the head of the game development about what got him into developing the game and how different it is compared to competition. Pleas...

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Bus Simulator 18: An Interview with the Developers

Who plays Bus Simulator? We spoke directly to the developer to find out just that. From mainstream sim games like The Sims or Animal Crossing to offbeat titles like Construction Simulator or Train Simulator, simulator games have been rising...

The Music Behind Detroit: Become Human (Interview)

Interested in the beautiful soundtrack of Detroit: Become Human? Take a look at our interview with the composer who worked on the soundtrack of Connor's story within the game. Nima Fakhrara also worked on Resident Evil Revelations 2 and num...

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Interview with Maxim Games about Klotzen! Panzer Battles

Maxim Games is a self-funded indie studio currently working on their first game Klotzen! Panzer Battles. Klotzen is a turn-based operational strategy game set during the WW2 times. We had a chance to talk with Zoran Stanic, the head of the ...

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Interview with Lucas-Louis Thibault: Dreamz Studio Founder

Lucas-Louis Thibault is the founder of Dreamz Studio, a French game developer from Paris. They’ve created two games to date: The first is Crazy Dreamz: Magicats Edition, a free 2D platformer on Steam, IOS, and Android. The game was centered...

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An Interview With The Dangerous Kitchen About De Mambo

De Mambo is one of the higher-rated indie games on the Nintendo Switch. We had the opportunity to talk to The Dangerous Kitchen about further details regarding their project. On top of that, we also discussed what plans they had for the fut...

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An Interview with Ascanio Entertainment on Crash Force

Crash Force has been released from the chains of Early Access! Curious about this latest arena shooter?We had the opportunity to ask Ascanio Entertainment some questions about the game and their thoughts about the game's current state. W...

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INTERVIEW: VR Title PROZE Aims To Make Its Mark

Indie developer SignSine Games sat down with KeenGamer to talk about their upcoming VR title PROZE. Set in the backdrop of suburban Ukraine, PROZE's story centers around themes of friendship with a heavy emphasis on atmosphere, and creepy e...

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Aven Colony: Developer Interview

We've asked the developers who are creating Aven Colony, Mothership Entertainment, to answer a few questions for our readers. They where kind enough to do this for us. Here is what they had to say. A week ago we released a Preview, by our e...

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An Interview with Drakhar Studios: Creators of Ginger

We got a chance to talk shop with Drakhar Studio, creator of Ginger: Beyond the Crystal. Our editor, Matt Owen, talked with Miguel Company, CTO & Lead Programmer at Drakhar Studio, about what makes a game great, and how their studio came to...

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A ‘[email protected]’ Interview with Stormcloud Games

We had the opportunity to ask Stormcloud Games, developers of the PS4 game [email protected], some questions about the development, outcome of the game, and future plans regarding the game. If you've enjoyed the game so far, or even are considering to...

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Emily Wants To Play Q&A (VR support and sequel?)

Shawn Hitchcock, sole creator of Emily Wants To Play, shared some of his plans and thoughts about the future of the game, technical ambitions regarding its VR compatibilities, and some insight on a potential sequel in the works already. I h...

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Reflections – Interview with Broken Window Studios

This is our interview with the lovely people over at Broken Window Studios about Reflections. In this interview we discuss how the game was inspired, what inspired the art style and a bunch more. Wasn't expecting Reflections to be based on ...

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Final Fantasy XV – Gamescom 2016 Developer’s Interview

See this all new interview from the Developer of Final Fantasy XV from this year's Gamecom. Be sure to check it out. During this year's Gamescom, IGN received an interview from the developer working on Final Fantasy XV where they recei...

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Clive ‘N’ Wrench fuels the 3D Platformer Revival

Time-travelling rabbits, dastardly villains, and sumptuous carrot cake all come together in DinosaurBytes' Clive 'N' Wrench, an exciting new 3D platformer in the making. We've talked with Rob Wass, DinosaurBytes' lead developer, about how C...

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Steamroll – Interview with the developers

Guys from Anticto answered few questions about their new game Steamroll and also told us more about the studio itself. It's their first game on the market and we were obliged to ask them about the history and development!We got the oppo...

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Planet Nomads – interview with graphical designer Petr

Read our interview with Petr, senior graphical designer of Planet Nomads. How does he develop the game? How long does everything take? What does he like? Read the answers and much more in the interview... We had an opportunity to visit the ...

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Planet Nomads – interview with community & marketing manager

January 21st was the big day for the Craneballs studio because they started their Kickstarter campaign for their new sci-fi sandbox survival game Planet Nomads. And we had several questions to ask the man in charge of the whole campaign and...

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Onikira: Demon Killer – Interview with Digital Furnace Games

Interview with Andrew from Digital Furnace Games about a 2D action platformer game Onikira: Demon Killer. Game with gorgeous graphics and amazing sound. And here you can explore how was the game created and what was in the background. Can y...

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Interview with Boomzap about Legends of Callasia

Today's interview with Monika and Nelson, part of the Boomzap Entertainment team about strategic game Legends of Callasia, beeing released in 2016. An epic strategy game of world conquest with simultaneous turn-based multiplayer gameplay an...

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