is an episodic point-and-click graphic adventure based on Robert Kirkman's The Walking Dead comic book series developed by Telltale Games. read more
is an episodic point-and-click graphic adventure based on Robert Kirkman's The Walking Dead comic book series developed by Telltale Games.
It is the sequel to The Walking Dead and The Walking Dead: Season Two, with the first two episodes released on December 20, 2016, and a retail season pass disc edition planned for release on February 7, 2017. The game employs the same narrative structure as the past seasons, where player choice in one episode will have a permanent impact on future story elements. The player choices recorded in save files from the first two seasons and the additional episode "400 Days" carry over into the third season. Clementine (voiced by Melissa Hutchison), who was the player's companion during the first season and the player-character in season two returns as a player-character along with another player-character, Javier "Javi" Garcia (voiced by Danny Ramirez).
The game takes place in the same fictional world as the comic, with the zombie apocalypse having occurred. The main characters of the game are original characters, however due to time skips in season two and between seasons two and three, the timeline is caught up to where the comics are and Robert Kirkman has hinted at a crossover between the two mediums. He stated in an interview "I think that there will be some more comic book elements that we'll be working in in some interesting ways. I don't want to reveal too much, but it'll definitely go hand-in-hand with the comics a little bit more than Season 2 did."
Similar to the previous seasons, The Walking Dead: Season Three is a point-and-click adventure game. In contrast to previous seasons, there will be two playable characters: Clementine, the heroine from the previous games; and Javier, a new character introduced this season. Players can direct the current character under their control around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to the player-character which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid the player-character or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.
The player's choices and actions will impact story elements in later episodes; for example, a character that the player does not choose to be saved will not appear in later scenes. Season Three will incorporate player choices made in previous games in the series through existing save files; Telltale states they will offer multiple options for how players can bring in previous saves into the game, including for players that have switched their choice of platform prior to Season Three. Season Three will not be released on the PlayStation 3 or Xbox 360, but players that have saves from Season Two on these platforms will be able to download a patch on those consoles as to upload their saved game to Telltale's servers, and then access that from their new choice of platform. Telltale will also provide a separate tool for players to "quick-create a tailored backstory" for Clementine to this point, with a possible 42 different variations, and create a save file from which to start the new season with. Players may also opt to use the default backstory that Telltale has created as the basis for the game.