Sucker Punch may have been without a new title in recent years but that's all about to change with the debut of Ghost Of Tsushima. Gameplay for this visually breathtaking title debuted during Sony's E3 press conference. The game centers on Jin, one of the last remaining samurai who must develop a new way of fighting to defeat the invading Mongol horde in feudal Japan.
The game utilizes actual historical information and battles that took place in Japan to create it's narrative and overall world. It's clear that Sucker Punch has been hard at work making sure that this title feels as innovative and immersive as possible. The gameplay shown during the press conference showed off jaw-dropping visuals and color palettes reminiscent of old samurai movies. This design aesthetic actually translates very well to a game as each character and setting feels realistic and deep in terms of overall design.
The swordplay itself also seems to be quite engaging. Jin easily dispatched many Mongol guards and warriors with a few sword strokes. The game will also be quite graphic to boot as mutilation occurred with a few of the enemies. This focus on brutality and pinpoint accuracy in combat lends itself well to the overall design of a samurai focused title such as this. There was also the use of stealth during certain portions to help dispatch certain enemies quietly
The gameplay truly ended on a high note however when Jin was forced to face off against one of his comrades. Around them are incoming hordes of Mongol enemies and an engulfing and blazing fire that's starting to close in. The deep scarlet color palettes of the leaves mixed with the uber-realistic designs of the characters and top-notch voice acting really made this a true standout reveal for E3. No release date has been given yet but the title will, of course, be a PS4 exclusive.