Interviews

Find here interviews with varied members of the gaming and entertainment world who provide insights into the working of your favorite media.

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Elite: Dangerous – why there is no offline mode?

Elite: Dangerous - why there is no offline mode? Watch the interview with David Braben. PCGAMER made an interview with David Braben and discussed with him several topics. For example what the studio learned during the beta phase. But the most importa...

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Kingdom Come: Deliverance – what’s in the new video update?

Kingdom Come: Deliverance - what's in the new video update? Read the summary! Message on the t-shirt could be right or wrong (depends on your gender) but that is not the main information given in the video :-). Anna from the Q&A department is the...

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Shards Online – crafting discussion with Lead Designer

Shards Online - crafting discussion with Lead Designer. The game was successfully funded and at this moment the fans gave $75,938 to the developers and wish the game only the best and to be finished soon. That's great news! And below you can wat...

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Star Citizen – 10 for the chairman ep. 46 is out!

Star Citizen - 10 for the chairman ep. 46 is out! What's in the new 10 for the chairman??? Have you considered handling the capture of criminal player characters in a similar fashion to the death mechanics? Will corpses in FPS have hit boxes? If...

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Space Engineers – interview in Czech newspaper

Space Engineers - interview in Czech newspaper. Aktuálně.cz – Czech online newspaper made an interview with the boss of Keen Software House studio, Marek Rosa. At the beginning the game is presented for the readers and later on more inte...

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Elite: Dangerous – the making of the game

Elite: Dangerous - the making of the game. The Frontier Developments team talk through the development process behind Elite: Dangerous.

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The Vanishing of Ethan Carter – designer interview

The Vanishing of Ethan Carter - designer interview Gameinformer caught the designer Adrian Chmielarz and talked with him about the game's unstructured nature, how the team conjured up Ethan Carter’s photo-like visuals, and why they were dr...

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Elite: Dangerous – interview with David Braben

Elite: Dangerous - interview with David Braben. GamereactorTV has made an interesting interview with David Braben, the man in charge of Elite: Dangerous. He talks about the past, about the near future. How should the game be played (there is no campa...

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ArcheAge – interview with Trion

ArcheAge - interview with Scott Hartsman about the current status. Scott Hartsman from Trion was interviewed by Massively. What did he say? How is the launch doing? How will they remove queues? First Scott said that it is hard to forecast how many pe...

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No Man’s Sky – how does the game work?

No Man's Sky - how does the game work? It's amazing! How does the game work? How is the world made? How can a computer, database, servers and all the stuff around retain everything together for all players? These and other questions are asked and exp...

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Hearthstone Interview

Hearthstone Interview on New Classes, Class Balance and More MMORPG made an interview with Eric Dodds and discussed the recently released Naxxramas, game balance and what lies ahead in the future for the HS players. It is quite short but interesting....

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1080p on PS4, Xbox One – true or false?

Dev responds to the rumours and clarifies the situation The most important thing what was said is: "We are working hard on optimizing the game and nothing is set in stone," Tinc explained. "Our engine team remains optimistic and we wil...

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Destiny level cap, raids and game size

Interview with Bungie on the Destiny level cap, raids and game size made by Eurogamer at Gamescon 2014. At gamescon Jonty Barnes and lead concept artist Jesse van Dijk were interrogated by Eurogamer about many questions which needed to be answered. F...

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Writing Villains

Writing Villains - check who is the favorite villaine from previous Dragon Age games according to its writers. 3 writers talk about villains, how did they create them, if it is hard to get into their mind and what do they think in general. You could ...

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Blizzard Has Considered WoW 2

"It's something we have talked about for ten years," World of Warcraft game director Tom Chilton says in interview with Gamespot. During Gamescom this week, Game Informer spoke with World of Warcraft game director Tom Chilton and asked him if Blizzar...

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