World of Warcraft – level design part 1

World of Warcraft - level design part 1.

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Chris Robinson, senior art director welcomes you in the special edition of Artcraft about the environment and zone design. And that more articles will be released in the coming days.

In this one, Julian Morris gives the fans an insight how the design is made and developed. It is not a detailed one but if you are interested then just click on the link below for more info.

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