We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.
To be successful in your mission, you and your crew will have to work together to pilot a submarine, as only with your submersible in-tact will you be able to live to see the bottom of The Living Infinite.
The Early Access trailer for We Need to Go Deeper:
- 2-4-Player Co-op
Designed with human interaction in mind, We Need to Go Deeper was created to encourage friends to shout at each other. The current version features 2-4 player cooperative multiplayer- either through a Local Area Network or Online.
- Procedural Generation
The Early Access version currently features a fully fledged procedural generation system that creates a new trench layout every time you take a dive, diversifying things further with 6 unique biomes and a work-in-progress "AI Dungeon Master" who alters difficulty on the fly.
- Pilot and Maintain Your Submarine
Repair leaks, load torpedoes and route power to Shields, Lights, Weapons, and the Engine as you and your friends dash around the submarine on its voyage into the deep.
- Deep Sea Expeditions
Leave the safety of your submarine to explore procedurally generated undersea caves, where you may come across treasure and danger in equal measure.
- Customize Your Adventurer
Choose from a variety of era-specific outfits from the 19th century to spruce up your adventurer! Non-gender-specific mustaches included.
- Choose Your Loadout
Armed with the combination of any two items, ranging from from tools to weapons to seemingly useless junk, each crew member has the power to make their own custom "class" for each new adventure.
For more information, check out We Need to Go Deeper on Steam. The game is coming out to Early Access on Jules Verne’s birthday, February 8th!