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Unknown Worlds Gives Subnautica: Below Zero Project Update

Following the release of the highly-anticipated Frostbite update at the end of last month, Project Lead, David Kalina, has cleared up some of the questions we may have about the future of Subnautica: Below Zero and what to expect in the coming months. So how much progress is being made, and what are the developers working on next?

Unknown Worlds Gives Subnautica: Below Zero Project Update.

Last month brought us the Subnautica: Below Zero Frostbite update that we’d all been waiting for. We can now play through an entirely new introduction and get a glimpse of the fresh narrative direction. This has opened up a few questions, but Project Lead, David Kalina, has offered us an update on what will be coming up next for Subnautica: Below Zero.

In the coming months, we will see more updates as the story takes shape. The Frostbite update introduced us to the two new voice actors for Robin Ayou and her sister, Sam. Some of the introductory lines have been implemented, but other voice lines have been put on hold due to the COVID-19 pandemic. This includes new lines for Al-An and Marguerit Maida. Since Subnautica: Below Zero went into early access, it’s been no secret that the voice acting has been quite inconsistent, with Robin having had a few voice actresses before the current one. As well as that, the game also had many lines missing. Even subtitled text was missing and didn’t trigger, only to be discovered at a later point on the PDA. All of this will begin coming together as the game is updated, but it will take time. 

Subnautica: Below Zero Project Lead, David Kalina, has given us an update on what to expect next from the popular underwater survival game.

Subnautica: Below Zero Project Lead, David Kalina, has given us an update on what to expect next from the popular underwater survival game.

The surface gameplay is also being worked on and heavily refined. The developers felt that there was a disconnect between the surface and underwater aspects, and are working to ‘better integrate surface and underwater sections of the world’. As well as this, the underwater biomes and the creatures are also being polished.

Looking forward, you can expect the story to continue taking shape, a focus on player progression, and more polish across the board.

In his post on the official website, Kalina did mention that there aren’t many features left to introduce into the game, so they are now working on bringing all of these elements together for version 1.0. As of yet, we’re still unsure of when Subnautica: Below Zero will be out of early access, but with the new story beginning to form and only a few features left to add, it’s possible we may have version 1.0 by the end of the year or early 2021.

Subnautica: Below Zero is in early access on PC (Steam and Epic Store).

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