Brian Fargo’s Torment: Tides of Numenera has been delayed until 2017. In their recent Kickstarter update, Inxile Entertainment explained the reasoning behind the decision. Two main reasons for such decision are the need in additional polish and localization. The developer has estimated that those two combined are looking to a be a 6-month process. Having to choose between the unpolished release and the delay, Inxile Entertainment has decided to postpone the release date. The game is planned to release in the first quarter of 2017.