The upcoming The Lord of the Rings: Gollum, was teased on August 24th, via a reveal trailer on the IGN account. This game will focus on the infamous character from Tolkien’s work, the elusive and insane Gollum.
Unlike most, if not all The Lord of the Rings games, this one will apparently steer clear from the action of a full-blown epic hero. Instead of that, it will lean more towards a Stealth-Parkour style of Gameplay where direct confrontation would be best avoided. Even other incursions into the Stealth genre within the The Lord of the Rings franchise, such as Shadow of Mordor and Shadow of War tend to drive you to the usual over-powered protagonist.
The Lord of the Rings: Gollum will instead keep you in character with the weak and sneaky sméagol. With that in mind, you will have to favor sneaking instead of fighting if you intend to continue to live. This is because according to the developer, Daedalic, engaging an enemy will always be a risky move.
The structure of the game seems to be more vertically based (hence the Parkour part of the genre), with a combination of puzzles and pathfinding. This promises an interesting gameplay mechanic all in all since you likely won’t be able to clear a room or area from enemies in order to solve the puzzles in peace.
Additionally, and luckily for Tolkien readers, the game will be narrative focused and the 2 personalities of Sméagol will play an important part in the decisions you as a player can take.
The game is set to be released next year for the next generation of consoles and PC.