The E3 2017 showcase demo of the upcoming new Spider-Man game left a section of gamers concerned about some aspects of the game's gameplay. Specifically, many seemed to be concerned that QTEs would be used heavily throughout the game at the expense of free roaming and manual combat. Reading the growing concern, Insomniac took to twitter to explain further the nature of Spider-Man's gameplay. They had the following to say regarding the set piece shown at E3,
It's a set-piece blockbuster moment, the core loop of the game is combat and traversal.
– Insomniac Games (@insomniacgames) June 21 2017
They also added,
Oh yeah, you can free-roam the city and do stuff. We aren't getting in-depth on that right now, but it's there!
– Insomniac Games (@insomniacgames) June 20 2017
So it appears that QTEs will be part of some blockbuster moments but free roaming will be the major mainstay of the gameplay. Insomniac also confirmed that the game will include secondary missions and alternate challenges. New third person open-world Spider-Man has a release window of 2018 and will release exclusively on the PS4. The exclusivity is based on an agreement made between Sony and Marvel not only for this game but for future installments as well into the foreseeable future. Insomniac is sure to be busy with Spider-Man adventures for some time.
What do our readers think about the co-existence of QTEs and free roaming? Let us know below.