While you may be wondering, “Who is Supernova Capital, I’ve never heard of them”, there’s a reason for that. CEO Paul Wedgewood was originally in charge of Splash Damage, developers responsible for Brink, Enemy Territory: Quake Wars and various efforts on past Wolfenstein multiplayer experiences. In 2017, he sold Splash Damage for $160 million and went on to found Supernova Capital.
In this day and age, developer studio buyouts have taught us to be sceptical. All too many times, we have seen projects go awry as the two entities suffer from creative differences, resulting in a confused and sub-par final result. A concerning thing for fans of Flying Wild Hog who have developed two exceptional Shadow Warrior titles. However, in a statement Wedgewood insists that all will be well, saying:
“This is a completely new venture, built on the premise of solving one simple problem: founders and CEOs face a significant amount of stress and pressure as the years pass, ultimately trickling down to their staff and fans. We designed Supernova to reignite the passion in struggling star developers by simply caring for them; reducing confusion, decreasing politics, raising productivity, profitability, and dramatically improving morale – essentially fusing their talents with Supernova’s proven leadership, so that together, we can create the happiest and healthiest and most profitable studios in our solar system”.
While Flying Wild Hog has experienced its difficulties in the past, that’s not to say the studio is trouble. Its ability to create original and creative products that capture a lot of attention has brought it plenty of success. The studio continues to grow to over 180 staff and was recently able to open a third office in Rzeszów, Poland with the goal of creating new IPs. Taking any fan concerns into consideration, one of Flying Wild Hog’s founders, Michał Szustak, seeks to assuage fears that the studio could change for the worse, stating:
“We don’t chase every opportunity. We are looking only for partnerships that ensure further growth and help to realize our ambitions. With Supernova, it feels like we have reconnected with our older, more experienced siblings. They share the same values as us – passion for players, employee happiness, and boundary-pushing creativity. The last 10 years of Hogs’ history wasn’t always easy but I feel that with Supernova, we can finally focus on the thing we love the most: making awesome games. New owners or not, the Flying Wild Hog you know won’t be changing its culture, and we’ve got some exciting new game announcements to share with you soon!”.
Stick around with KeenGamer for future updates on just what Flying Wild Hog have been up to since the release of Shadow Warrior 2.