After showing a gameplay demo & trailer at Microsoft’s E3 conference, developer Double Fine has decided to delay Psychonauts 2 until 2020. The news comes in the form of a backer update for those who helped crowdfund the game on the crowdfunding website Fig, of which Double Fine CEO, Tim Schafer, is part-owner.
In a message to the games backers, Tim Schafer apologised for the delay, ensuring those who back the game that the delay has nothing to do with Double Fine’s resent acquisition by Microsoft and will have no effect on their ability to get their copy of the game on whatever console they choose, when it’s eventually released. Tim soothed any worries backers may have, saying:
“There really shouldn’t be too many other noticeable changes for you at all, at least not for a while…with one notable exception: We’re now targeting next year for release,” “We know it’s always disappointing when you have to wait a bit longer, but we also know that you are an amazing, supportive bunch, who – just like us – want the game to be as good as possible. So we’re hopeful you’ll understand! <3”
It’s become quite normal for developers to delay their games in order to provide the best quality experience they can. Waiting is always a pain, but if it make the final product better, I’m all for it. Considering the way in which the game was funded, I imagine Double Fine is keenly aware of what their fans & backers want & expect.
KeenGamer writer David Lozada went hands-on with Psychonauts 2 at E3, check out his preview. Double Fine offered no placement release date, only that it will be coming in 2020. When it eventually comes out, Psychonauts 2 will be available on PS4, Xbox One & PC.