The No Mans Sky update patch 4.38 is here bringing some important fixes to the game. The patch mainly addresses performance issues such as stutters and lags that were introduced to the game a few updates prior. Additionally, it significantly improves the game’s performance on the Nintendo Switch.
Devs state the following:
“Thank you to everyone playing the No Mans Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.38, which is now live on Steam and will be coming to other platforms as soon as possible. We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.”
Here are the bug fixes from patch 4.38:
- Fixed a memory issue in the renderer.
- Fixed a number of memory issues that could lead to crashes in rare circumstances.
- Fixed an issue that could cause players’ textures to appear metallic.
- Improved shader usage on PC.
- Improved load times on PC.
- Introduced a significant optimisation for Nintendo Switch to reduce hitching.
Although patch 4.38 has been only released on PC as of now, console gamers should not lose hope as Hello Games promised to release the patch on other platforms shortly.