Brian Horton, creative director to Spider-Man: Miles Morales, gives insight into how the PS5 technology will enhance the experience of playing this upcoming game compared to its predecessor. He also sets the scene for what to expect with the story.
“It’s now wintertime, about a year after the events of the first game,” he writes. “Marvel’s New York is covered in snow, and just before Christmas break, a war between an energy corporation and a high-tech criminal army has broken out. Miles’s new home in Harlem is at the heart of the battle.”
Miles will have his own character arc as he finds his own place in this superhero filled world. While we now know about this energy corporation and the criminal rivalry, we still don’t know which iconic villains will pop up.
The PS5 offers game developers to have faster to no loading screens, ray-tracing, and ways to enhance the overall feel of the game with the Dual Sense controller. Horton continues to write about how Insomniac will utilize the technology.
“Marvel’s Spider-Man: Miles Morales will show off near-instant loading, ray-tracing, 3D audio and the DualSense controller. We’ve upgraded our characters with 4D scans and improved skin shading for more realistic looking characters and spline-based hair that moves far more naturally. Many of the city’s assets have also been updated to take advantage of the new console.”
No word was given on what to expect from Peter’s story, as we will most likely see him in the sequel to his adventure.
That might be it for the blog post full of Spider-Man: Miles Morales details, but the game will swing in this holiday season with the PS5.