New Destiny 2 Crucible statistics have been revealed that shed more light on the current state of PvP and what is dominating the sandbox.
The people behind the Trials Report website run the Twitter account @TrialsReport. They release weekly breakdowns of the top weapons used in Destiny 2’s endgame PvP mode, Trials of Osiris. While not a complete picture, it does give the community a good idea of what is feeling really good (and what may be a little too strong).
This week, however, alongside releasing the regularly scheduled weapon report, TrialsReport released something different. Alongside it, they have released additional stats and numbers related to subclass and Exotic armour usage in PvP. Some of these stats came from general Crucible playtime over the last few days, whereas others are specific to Trials. Either way, the new stats showcase the disparity and strength between many different aspects of the PvP sandbox.
First, let’s look at the class and subclass breakdown.
In general Destiny 2 Crucible, the differentiation between the 3 core classes is as follows:
- 41.7% are Hunters
- 30.8% are Titans
- 27.5% are Warlocks
This is pretty par for the course in terms of Destiny. Hunters are far and away the most popular and they always have been. Titans and Warlocks are a bit closer, with Titans just inching out the Warlock population.
Next comes the subclass distribution between those classes:
- Arc Titans – 22.1% (72% of Titans)
- Void Hunter – 13.7% (33% of Hunters)
- Arc Hunter – 13.4% (32% of Hunters)
- Solar Hunter – 12.1% (29% of Hunters)
- Arc Warlock – 10.7% (39% of Warlocks)
- Solar Warlock – 8.6% (31% of Warlocks)
- Void Warlock – 6.2% (22% of Warlocks)
- Solar Titan – 4.3% (14% of Titans)
- Void Titan – 3.7% (12% of Titans)
- Stasis Hunter – 2.6% (6% of Hunters)
- Stasis Warlock – 2.0% (7% of Warlocks)
- Stasis Titans – 0.7% (2% of Titans)
Bearing in mind that this is general play and not competitive or Trials of Osiris, there are a few big takeaways that can be gleaned from these stats.
The fact that the 3 Arc subclasses are so high on the list shouldn’t be a surprise. Season 18 is where Arc subclasses finally got their long-awaited 3.0 reworks and considering how dormant Arc as an element had been before this season, it isn’t shocking to see many Guardians still testing out their new toys. What is most surprising here is how strong and dominant Arc Titan is, making up almost 3/4s of the entire Titan population.
Another interesting observation is how popular Void Hunter is. Out of the three classes, Hunter is the only one where Arc is in second place behind any other element. To many, this may help validate their thoughts and feelings on Void Hunter and the strength of Invisibility in PvP. Over the last week or so, many content creators and Guardians have been discussing the potency of Invisibility in the PvP sandbox, which some see as overly oppressive and unfair (specifically in how visible Invisibility is). Pair that with strong Exotic choices like Gyrfalcon’s or Omioculous and you have a ridiculously strong subclass option.
Lastly, the fall of Stasis is something to behold. While this is likely because Stasis is now the oldest element in the game (after the 3.0 Light subclass changes) alongside the many nerfs it received, it is quite something to see how far it has fallen. Seeing all 3 Stasis subclasses at the bottom of the list may feel like retribution to some after their rampant mayhem in the Seasons post Beyond Light.
Exotic Armour Breakdown
The following results have been recorded from the first day of the Trials of Osiris. This will not cover or show the whole picture of Exotic Armour usage in PvP, but considering the high-end nature of Trials as the endgame PvP mode, it is still useful in showing the potency and viability of many options and choices.
Like with the subclass distribution, the first percentage indicates total usage whereas the second indicates usage within each class:
- St0mp-EE5 – 11.9% (27% of Hunter Exotics)
- Ophidian Aspect – 10.3% (44% of Warlock Exotics)
- Dunemarchers – 9.9% (30% of Titan Exotics)
- Wormhusk Crown – 6.2% (14% of Hunter Exotics)
- Gyrfalcon’s Hauberk – 5.7% (13% of Hunter Exotics)
- Transversive Steps – 4.2% (18% of Warlock Exotics)
- Heart of Inmost Light – 4.0% (12% of Titan Exotics)
- Synthocepts – 3.3% (10% of Titan Exotics)
- Peregrine Greaves – 3.0% (9% of Titan Exotics)
- Young Ahamkara’s Spine – 2.5% (6% of Hunter Exotics)
- Peacekeepers – 2.5% (7% of Titan Exotics)
- Armamentarium – 2.2% (7% of Titan Exotics)
- Omnioculus – 2.0% (5% of Hunter Exotics)
- One-Eyed Mask – 1.6% (5% of Titan Exotics)
- Khepri’s Sting – 1.4% (3% of Hunter Exotics)
- The Dragon’s Shadow – 1.4% (3% of Hunter Exotics)
Compared to the subclass list, the Exotic Armour stats have an even greater amount of takeaways. Specifically, those related to the strength of certain aspects of the endgame PvP sandbox.
First, and perhaps the most noticeable thing, is that there are only 2 Warlock Exotics on this list: Ophidian Aspect and Transversive Steps. Not only are they the only Warlock Exotics on this list but they also make up over 70% of all Warlock Exotics in Trials of Osiris between just them. Every other Warlock Exotic is below a 1.4% usage rate. While this doesn’t prove that Warlock Exotics are bad or that they are far weaker, it does show that they are generally harder to build into – the majority of Exotics on this list are neutral game-enhancing Exotics, including Ophidians and Transversives, whereas most Warlock Exotics rely on a certain subclass or ability.
Another thing to note is the abundance of Invisibility-centric Exotics for Hunters. Gyrfalcon’s Hauberk, Omnioculus and Khepri’s Sting are all focused on enhancing Invisibility in one way or another. They’re all pretty strong in their own right and go a long way to explain why Invisibility may feel so oppressive in PvP. Pair the already good Invisibility buff with effects that enhance damage resistance or just give bonus attack or Truesight, and it quickly becomes clear why some are calling for nerfs to Invisibility. Alongside this, St0mp-EE5 continue to be a dominant Exotic, even after their big nerf.
Out of this list, Titans are the ones with the most diverse line-up of Exotics. Most of these aren’t restricted to a single subclass such as Peregrine’s making all Shoulder Charges kill in one hit or Dunemarcher’s chaining lightning on every melee hit (after a sprint). There’s a lot of room for Titans to manoeuvre and select choice Exotics, with this list making clear that a lot of them are incredibly viable and strong options.
While these statistics don’t prove anything on their own and while they don’t provide the entire picture of the Crucible sandbox, they do allow us a better look at both. It lets the community to better rationalise changes as well as spot outliers and overperforming parts of the sandbox.
It seems as though TrialsReport is planning on making these stats visible to everyone soon. You can find this, and more stats from the Destiny 2 Crucible, on the Trials Report website.