The Mass Effect Legendary Edition is finally out, but with it also comes an exceedingly buggy launch.
Many who think that making a leap from the original to the remastered edition will experience a smooth transition are in for a disappointment. The game is actually not as smooth as many would anticipate, especially for a polished version of already established games.
While there’s already plenty to list, the most common occurrences revolve around faulty animations with in-game characters. Such as the antagonist acting erratically on occasions, particularly during movement. Another common bug, which comes soon enough from the start, involves the player suddenly losing their weapon, but still acts like it’s there.
The glitches, while can be funny, are quite atrocious to look at when they exist. In fact, more so true with the high expectation of any of the games not having any.
"Everyone looks at us like we’re freaks just because we have biotics." No other reasons. from masseffect
However, not all quirks about the Legendary Edition are unwelcome. There is still that one persistent bug that many players are more than delighted to have than want fixed. That is, the method of getting an infinite amount of paragon/renegade points by simply spamming conversations with a specific NPC.
How about your experience with Mass Effect Legendary Edition? What kind of bugs, if there’s any, did you encounter? Comment below to let us know.
Rebecca Hertsel
I have a little over 40 hours in game and have had several of the bugs issued below:
Game crashes
In ME2, none of the NPCs or doors show up
Enemies T-pose while fighting
Entire sections of planets are barren wastelands (ME1) and the only thing that spawns is the building.
There are more but I can’t think of them right now.