In a blog post, 343 Industries has confirmed Halo Infinite will be releasing sometime in Fall 2021 (September-December). We already knew the next instalment in the iconic first-person shooter series was going to be pushed back from launching alongside the Xbox Series X/S, but the extent of this delay exposes how much work still needs to be done on the game. With that said, the post is incredibly honest and open about what areas are being worked on and how the developers are directly addressing concerns surrounding Halo Infinite’s pre-launch content.
The blog details how the game’s visuals and art style were not up to standard, which was an issue many fans took with the demo shown off during the Xbox Games Showcase back in July. There were several technical factors that hadn’t been polished at the time of the demo, which was intended more to show off gameplay, but the developers noted their disappointed in what they produced.
“Much of the feedback we heard in the community aligned with our own views and work we were already committed to doing around things like indirect lighting, material response, foliage and tree rendering, clouds, level-of-detail transitions, and character fidelity. Still, the feedback was humbling, and it also pushed us to look at additional opportunities for improvement.”
There’s a ton of other information on the blog post talking about Halo Infinite’s free-to-play multiplayer, armour customisation, and of course, the game’s extensive arsenal of weapons. Importantly, we now have an idea for when the game will hopefully be coming out, even if it does feel like it’s in the distant future.
It’s clear that the developers are passionate about creating a memorable Halo experience for Halo fans, so let’s hope they can achieve their goals when Halo Infinite launches for Xbox Series X/S, Xbox One and PC in Fall 2021.