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Experience the sound-world of the abandoned station in VR

Finnish development studio, 3rd Eye Studios, is treating expectant players to another look inside the high-concept, sci-fi world of Downward Spiral: Horus Station. In the accompanying dev diary, 3rd Eye Studios introduce Can Uzer, the game’s sound designer, who describes the challenges and creative decisions underpinning Downward Spiral:Horus Station’s audio.

Experience the sound-world of the abandoned station in VR
For a game ostensibly dialogue-free, sound plays a huge role in crafting atmosphere and directing narrative. Uzer talks us through the team’s desire to create an “analogue” and “utilitarian” soundscape, one that aligns the game with the canon of classic sci-fi including Solaris, Alien, and Moon. The air pressure of hydraulic mechanisms fizz and whirr while the Bolt Pistol is an industrial tool transformed into a makeshift weapon, combining the audio characteristics of both.

Watch the development diary below:


Downward Spiral: Horus Station is a first-person, sci-fi thriller which lures players through a lost vessel abandoned by its crew. Solving the mystery of the space station will take wits and ingenuity as you fight or avoid dangers unknown. Use the ship's maintenance hardware – like bolt throwers, rail guns, and arc welders to take out threats, solve puzzles and find the truth of why Horus Station has been left drifting in space.

Announcement Trailer for Downward Spiral: Horus Station:


Downward Spiral: Horus Station will launch this Spring on PlayStation 4, PC with optional PlayStation VR, Oculus Touch, HTC Vive and Windows Mixed Reality support.
 
Play Downward Spiral: Prologue on Steam. 

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