On March 7th, Halo Infinite Season 3: Echoes Within launched. The new season brings new items to the Halo sandbox, new maps, and new Armor Cores. It also features improvements to UI and existing modes like Forge. Here is everything new in Halo Infinite Season 3: Echoes Within.
Halo Infinite Season 3: Echoes Within can now be played on Xbox Series X|S and Xbox One consoles with the Free-To-Play Halo Infinite Multiplayer.
New Equipment and Weapon
For the first time since the launch of Halo Infinite, a completely new element to the sandbox has been introduced. A new consumable equipment pick-up can be used called the Shroud Screen, and a new weapon is available called the Bandit. These are brand new additions to the Halo saga and can be used in Multiplayer, Custom Games, and Forge modes.
The Shroud Screen is a new equipment usable by players and available on new and old maps alike. Projecting the Shroud Screen will produce a cloud that completely blocks the view for players inside and outside the shroud. While inside, players cannot see outside the shield, and outside players cannot see into the shield.
The Bandit is a new weapon usable by players and available on new and old maps alike. For players of Halo: Reach, the Bandit may be familiar to the DMR featured in that game. It is a semi-automatic rifle effective at mid-range, distinguishing itself from the Battle Rifle by not featuring a burst fire mechanic.
Halo Infinite Season 3: Echoes Within includes three new maps: Cliffhanger, Chasm, and Oasis. The first two are primarily designed for 4v4 Arena style playlists. Cliffhanger continues Infinite’s penchant for military themed sites overlooking geographic vistas, while Chasm takes players into Zeta Halo’s Forerunner caverns. The Season 3 updates also include a new Big Team Battle map that promises “a perfect mosh pit for vehicular combat and big team mayhem”, something that has been missing in Infinite’s lane-based BTB maps so far.
See the images below for more map detail:
New Armor Cores
As is customary, the new Season comes with new Armor Cores, or base armor models that can be further customized with unique attachments found in the battle pass. Echoes Within gives players two Armor Cores at the beginning, the Chimera Armor Core and the MIRAGE IILC Armor Cores. These Armor Cores are leaning toward a more bug-like and cybernetic aesthetic that is reminiscent of Halo 4 and Halo 5: Guardians.
Forge and Other Improvements
Menus have received a minor update that includes new backgrounds for the Multiplayer and Campaign sections as well as color-coded medals in the Carnage Report that indicate rarity. The in-game shop has also received updates.
Forge mode has received more substantial feature additions. These include the ability to edit developer-made maps and the ability to create custom game modes and maps based on Land Grab and Total Control. Editing developer-made maps is in Beta and limits editing sound and lighting. Regardless, many objects can still be edited, removed, or added.
Source: Halo Waypoint