The coronavirus cannot stop the Doom Slayer, as Doom Eternal immediately breaks the record in the franchise for the biggest opening weekend sales after launching this past Friday. Bethesda gave no concrete numbers on Doom Eternal breaking the record, but it did confirm that the sequel had doubled the revenue that its 2016 predecessor had earned in its first weekend.
One thing we can see is how well the game has done on Steam. According to Steamdb, Doom Slayer’s adventure peaked at over 104,000 concurrent players on its opening day. Throughout the weekend, it would range between approximately 40,000 to 100,000 players. For Twitch viewers, the count peaked over at 139,000 people watching.
Doom (2016) sold about 3.6 million copies and ended up with an average of 84 on Metacritic across all platforms. The reboot scored well with our review. Doom Eternal has plenty of time to catch up to those numbers and seems to be doing well so far. The sequel was averaging an 88 on Metacritic and scored slightly better in our most recent review.
The franchise has had a run of success since the beginning. The original Doom in 1993 sold 1.5 million copies at the time. The sequel went above the debut of slaying demons with 2 million copies sold. Doom 3, the final game before getting rebooted, would go on to sell 3.5 million copies.