Keenan reveals that Disco Elysium was not difficult to port to console because of its simple game mechanics. There was not any challenge mapping keyboard and mouse controls to controllers either. However, there were a few adaptions that had to be made. For instance, there was the problem of keeping your attention while playing on a television screen. For this reason, Disco Elysium: The Final Cut will have full voice overs. Disco Elysium: The Final Cut will also feature a host of minor changes including “new animations, new or improved character portraits, new sound and lighting effects”.
If you have played Disco Elysium before there is still plenty of reason to revisit it, because it will also feature new content. According to Keenan, Disco Elysium: The Final Cut will feature four political vision quests that will be tied “to each of the game’s four major ideological alignments”. Keenan explains that these quests will not change the main story in a major way, but will “bring some of the story’s ideological themes to a satisfying conclusion”. The quests are varied and some will introduce new characters while others will alter your UI or the open world.
Although a specific date has not been given, Disco Elysium: The Final Cut is slated for a March 2021 release. Ports to Xbox and Nintendo will come later in the year. PC players will get The Final Cut upgrade at no extra cost.