BDO’s developer cooperates with Silicon Studio

Black Desert Online's Future Looking Bright as Developer Signs MOU with Silicon Studio.

BDO's developer cooperates with Silicon Studio 
Amsterdam, The Netherlands – November 15, 2016

Pearl Abyss, the developer of Black Desert Online, has signed an MOU with Japan’s Silicon Studio for bilateral technical cooperation. The two organizations will be working together on graphic technology research and engine development, leaving Black Desert Online to benefit from resulting advancements and breakthroughs.
“Black Desert Online already boasts outstanding graphics, but with the cooperation of Silicon Studio, we will be able to elevate the game’s visuals to an even greater degree of fidelity,” says Pearl Abyss CEO Kyoungin Jung.
One of the world’s most renowned graphics technology companies, Silicon Studio has been working in the digital entertainment business from the beginning of 1999, developing a variety of middleware and game engine solutions for PC and mobile game titles. Silicon Studio’s YEBIS, used in games such as Bloodborne and Dark Souls III, is famed as being the best post-processing software for optical effects.
“Pearl Abyss is a very competent company. With their help, we will be able to bring out the full potential of YEBIS and help foster a new generation of technology development,” says Masaki Kawase, Lead Software Engineer at Silicon Studio.
Black Desert Online was launched in Korea in 2015 following five years of development. It has since expanded to other territories following a partnership with Kakao Games, the publisher servicing Black Desert Online in North America and most of Europe. With the new synergy obtained in the signing of the MOU, Black Desert Online is set to rise to even more ambitious levels of quality.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>