Patrice Désilets, creator of Assassin’s Creed and the recently released Ancestors: The Humankind Odyssey, has fought back against reviewers who he claims, “didn’t play the game”.
Ancestors: The Humankind Odyssey released for PC back in September and met with a lukewarm reception from reviewers and gamers alike. In an interview with gameindustry.biz, Patrice accuses those responsible for reviewing games of having unrealistic expectations due to previous games that he has developed, i.e. Assassin’s Creed.
People expected my studio of 35 people to ship a game that is close to Assassin’s Creed, and it’s just not possible. We made some harsh decisions in order to ship the game, and we wanted it to be different.
Patrice Claims Reviewers Are Ignoring “Different” Games
He then posits the idea that some reviewers never played the game due to a reviewing backlog, adding that others couldn’t deal with how different the game was. Patrice goes as far as to say that some reviews “just invented elements” like being able to ride horses or start fires. The idea of playing through the early stages of human evolution was an enticing concept, but, as many critics and players have said, it’s not that fun. Are Pertice’s comments just the moans of a creative who hasn’t been adequately praised for his and his team’s work? Perhaps.
Patrice doesn’t wholly blame everyone around him, admitting that being both a developer and head of a studio puts him in a problematic situation regarding design choices. “President, CEO, responsible for 35 families”, the disconnect between what he is and what he loves isn’t lost on Patrice. The console version is releasing later this month on December 6th. Ubisoft announced the release of an Assassin’s Creed Nintendo Switch bundle, including AC: Black Flag and AC: Rogue, coming out on the 6th of December; the same day as Ancestors: The Human Kind Odyssey’s console release.