This game has a total of 54 trophies, including the platinum. As with most open-world games, there’s a decent mix of story-related trophies, side content and collectibles. In terms of difficulty, there’s nothing too challenging here. Still, it may be rather time consuming considering the size of the open-world and the many things waiting to be found.
Here’s our Forspoken trophy list.
Forspoken Trophy List
This list is broken down into PlayStation’s trophy tiers (bronze, silver, gold and platinum). Forspoken is a PlayStation console exclusive for the forseable future, and has no corresponding Gamerscore. This list will be updated if the game makes it’s way to Xbox
Forspoken – Platinum Trophy
- Forspoken – Unlock every single trophy
Forspoken – Gold Trophies
- Archivist – Unlock 80% of the Archive
- Abominizer – Defeat all 4 Abominations
Forspoken – Silver Trophies
- Awakening – Lay waste to the great evil for the sake of mankind
- Pilgrimage: Adept – Visit 50 monuments
- Explorer: Trailblazer – Visit 100 points of interest
- Call of the Fount: Beatified – Acquire the magical powers available from all the Founts of Blessing.
- Paragon – Learn every spell
- Kit and Caboodle – Acquire every piece of equipment (except those only obtainable via sub-quests)
- Through the Eyes of Another: Visionary – Complete all flashback challenges at the Momunments to Wisdom
Forspoken – Bronze Trophies
- Attachments – Acquire a mysterious golden bracelet
- Stuck – Journey through a beautiful but deadly other world
- The Interloper – Swear vengeance on an deadly foe
- What Must Be Done – Survive a nightmarish ordeal
- Might And Main – Emerge victorious from a showdown in a great fortress.
- Dammed If You Do… – Taste the sweetness of peace and the bitterness of disaster.
- The Hue of Blue – Submit yourself to otherworldly justice
- The Truth Will Out – Emerge victorious from a trial to end all trials
- Breaking Point – Lean the truth, and accept a harder one
- None The Wiser – Emerge victorious from a conflict in a twisted reality
- Forspoken – Hold the fate of the world in your hands
- Rebirth – See to the needs of the people of Cipal
- Promises – Make a promise to someone very special
- Moves – Earn the praise of the mighty Pilo with your dancing
- Remembrance – Say a complete sense of remembrances for the departed
- A Roaring Trade – Trade poppets for all available items
- Outdoorsperson – Set up camp
- Pilgrimage: Initiate – Visit your first monument
- Pilgrimage: Novice – Visit 20 monuments
- Explorer: Seaker – Visit 10 points of interest
- Explorer: Pathfinder – Visit 50 points of interest
- Unlocked Potential – Spend mana to learn a spell for the first time
- Realised Potential – Learn all the spells that can possibly be learned
- Call of the Fount: Baptised – Acquire magical powers for the first time at a Fount of Blessing
- Tinkerer – Craft an item for the first time
- Craftperson – Craft a healing item and two of Frey’s original pieces of equipment
- Hop, Step, Jump – Perform five shimmies in a row
- Hell of a Run – Perform magic parkour for twenty seconds continuously
- Endless Runner – Travel 100km (62 mi) using magic parkour
- I Can Fly – Use Float to stay airborne for ten seconds
- Leapfrogger – Jump over enemies a total of ten times
- Tit For Tat – Perform ten precision counters
- No Mercy – Perform thirty killer blows
- Knock ‘Em Dead – Finish three or more enemies with a single blast of surge magic
- Help Me Out Here – Use the Disperse spell three times in a single battle
- Wildfire – Defeat an enemy bound by the tangled status effect with Sila’s magic
- Shocker – Electracute three enemies at once
- From Every Angle – Use all four types of Tanta magic in a single battle
- Through The Eyes Of Another: Empath – Complete your first flashback challenge at a Monument to Wisdom
- Through The Eyes Of Another: Seer – Complete flashback challanges at ten Monuments to Wisdom
- Cat Person – Befriend all of Tanta’s familiars
- Happy Snapper – Show pictures taken at all the photo spots to the children
- Above and Beyond – Upgrade all your spells
- Barely There – Hide for ten whole seconds, so long that people will forget you’re there