Ubisoft’s latest gaming dive into history through its epic Viking saga has been met with critical acclaim. Building upon the foundations of its predecessors, the most recent game provides an extensive RPG experience. Its immense scope and plans for future DLC releases has ensured gamers have more than their money’s worth. However, the game still suffers from frustrating bugs and surprisingly-missing features. The issues are minor compared to the disastrous launches of games like Cyberpunk 2077 or Ubsioft’s own Assassin’s Creed: Unity. Even so, the problems plaguing the game gradually build up into an uncomfortable pile throughout the game’s 60-80 hours. Its previous releases have set a precedent for amending and adding features post-launch. So, considering the likelihood of these improvements, here is a list of Assassin’s Creed: Valhalla patches we’d like to see.
The approach that the game took towards gear is rather different to the previous two entries. Unlike Assassin’s Creed: Origins and Assassin’s Creed: Odyssey, each piece of gear is unique. All of the weapons and gear that Eivor uncovers can be upgraded, with most providing new appearances upon enhancement. While this prevents inventory clutter and allows sentimentality towards items, there are a few annoying issues with the system. For starters, upgraded gear cannot be rolled back. This means that if you do not like the upgrade’s appearance, you are stuck with it.
This is all the more annoying due to the game not providing previews of new appearances beforehand. Some items change rather drastically too, with capes suffering the worst due to entire colour changes. The Thegn’s Cloak for example, at the higher levels, changes from a bright red to a light blue.
Additionally, the game lacks any form of loadout system. Manually swapping out all the gear, as well as their equipped runes, is tedious and unfun. This is also a hassle for players who like to regularly try out different weapons. Valhalla chose to allow players to duel-wield, but removed the ability to swap between two weapon sets. You can swap the two weapons in your hands from primary to secondary, but you can’t have two separate loadouts on the fly. If you normally use a spear, but prefer two daggers during stealth, you have to change them manually beforehand.
As such, one of the Assassin’s Creed: Valhalla patches we’d like to see is an overhaul to the gear system. Allow a transmog system like Odyssey, in addition to upgrade previews. Furthermore, the addition of loadouts and quick weapon changes would also be a boon to the experience.
The game has a surprising abundance of issues relating to its audio. While some of these could be consider subjective annoyances, others are blatantly out of place. To begin with, character dialogue can sometimes be very quiet. This is especially true while traveling on your longship. During your sailing, the camera’s distance from the ship effects the volume. As such, it can be a chore to listen into dialogue during these moments on the rivers. Not only does the sound compression seem to have taken a hit, but also the mixing. There seems to be no care given to when two separate sounds wont gel well together. The music, for example, can consistently drown out dialogue. This is all without mentioning a new glitch that spawned from a recent patch. Now, it’s very common for characters to speak without moving their mouths.
The soundtrack as a whole is astoundingly beautiful, but it’s not always a welcome addition. Travelling through Norway had one loud chanting song playing almost none stop. It’s a sublime piece of music, but it’s overblown in certain situations. There are also numerous glitches associated with the music. One includes a combat-based song playing on loop even after the battle ends. Even fast travelling won’t change the soundtrack, so players are forced to close the game to fix it. Wessex has a particularly annoying issue that causes the music and other sounds to disappear entirely. Frequent revisits to the city confirm it’s a reoccurring problem.
Assassin’s Creed: Valhalla patches need to priorities the atrocious audio. This doesn’t just mean the bugs, but the overall issues with compressed sound, dynamic range and music timing.
This concept is not too dissimilar to the points raised about gear, but its with a greater focus on personalization. The problem with the game’s cosmetics is they lock you into the developers’ choices. If you don’t like the colour of armour, unfortunately you are stuck with it. As previously mentioned, cloaks are infamous offenders due to their colour shifts between upgrades. The Hunter’s mantle goes from brown to dark green between upgrades. Others completely change the colour of the fur or accents. The colours can be rather garish, and the gold additions to upgrades are bulky and far from subtle. The game needs a dye system, such as with previous Assassin’s Creed titles and even the Witcher 3: Wild Hunt’s DLC.
The game also has another appearance customization system that is somewhat lacking in player control. The player can add a variety of tattoos to Eivor throughout the game, especially after collecting artefacts around the world. The issue with tattoos is much the same as gear, being that you are stuck with a single design. Much of the body art in the game could be improved through more choices about colour and positioning. Players might encounter a design they enjoy, but the silver glossy paint isn’t their style. Alternatively, being able to move them slightly could also improve some ideas. Ultimately, the system currently in place is far too limiting and barebones. Perhaps it’s a more wishful idea for Assassin’s Creed: Valhalla patches, but it would enhance players’ attachment to their Eivor.
There Is More To Come
The suggestions raised in this article only scratch the surface of the game’s patch needs. Other issues such as broken quests have already been confirmed to be under review by Ubisoft. Additionally, the game suffers issues such as Longboat songs and stories being constantly interrupted by raid opportunities. You barely hear half of a song before it’s interrupted by a raid site you’ve previously completed. However, Ubisoft’s behaviour with previous entries, as well as their own promises, suggest the game will receive some improvements soon. The inclusion of transmog customization has already been rumoured, and hopefully more is soon to follow.
The main issue with this style of late patches is many players will never return to experience them. The game’s daunting length means subsequent playthroughs are less likely for some. Hopefully Ubisoft starts carrying these improvements forward into the next game, rather than constantly adding in features post-launch.