Robo Instructus is a puzzle game in which players maneuver a robot by issuing instructions via a simple programming language. As players progress through the game they unlock new functions to overcome new puzzles, each of which can be solved in multiple ways.
Big AB Games has an ethereal new title, Robo Instructus. It is a programming puzzle game with an artful aesthetic and a compelling sci-fi story. Furthermore, the game has the player take on the role of a salvage engineer controlling a robot in a distant and desolate world. In addition, the player progresses and unravels the story by uncovering the robot's lost programming language and learning how to code.
Robo Insructus has not been released, though it will release sometime in summer. Though it is already on Steam and the game has its own website.
Robo Instructus follows a salvage engineer controlling a robot in a distant and desolate world. This is alluded from the onset to offset of the game, upon beginning the game, the player is made aware of the current situation the engineer is facing. Thereafter, the player will discover a hidden language and explore the spirit of creativity – learning to program a salvage robot on a forgotten alien world. Thus, through the player's exploration of the game's environment, they uncover an intricate web of sci-fi storytelling along the way.
Robo Instructus is a puzzle game in which players maneuver a robot by issuing instructions via a simple programming language. Furthermore, as players progress through the game they unlock new functions to overcome new puzzles, each of which can be solved in multiple ways. Thus, the more mastery the player has over the robot, the more elegant and powerful their solutions will be.
Robo Instructus implements a multi-level tutorial for the few handfuls of stages. These stages explain the fundamentals of the game through short tutorial segments. Furthermore, upon unraveling the robot's functionality players will learn new programming commands, allowing them to remotely manipulate the robot. This increased functionality is explained to the player, and they are given the chance to attempt the new functionality, which they unlocked.
Code reference and Messages
Robo Instructus has game mechanics, which become available as the player progresses throughout the game. The first mechanic is the 'Code reference', which contains all primer sections and recovered functions. This is quite helpful, especially when the player is struggling to overcome a particular puzzle of a certain stage. The second and final function is 'Messages', this a type of journal that contains all the messages the player comes across as they progress through the game.
Graphics and aUdio
Robo Instructus is categorized as a sci-fi programming-puzzle game. The sci-fi quality of the game is evident in both the game's graphics and audio.
Graphically, Robo Instructus boasts an artful aesthetic. This is seen through the game's stage selection scenery, level design, and other graphical aesthetics. These graphical qualities add to the game's genre categorization as sci-fi due to its aesthetic appeal being designed around sci-fi elements.
Audially, Robo Instructus has quite a good soundtrack. The soundtrack shares a common theme that many sci-fi soundtracks boast, and this is a sense of the exotic, whether it be through a classical medium or more bleeps bloops and synths, sci-fi's power is in taking the individual to another world. Thus, the soundtrack of Robo Instructus reflects this exotic immersiveness.
In conclusion, Robo Instructus is a programming-puzzle game that boasts an artful aesthetic and a compelling sci-fi story. Furthermore, the gameplay is challenging but intuitive and it builds upon the game's puzzle-solving aspect. In addition, Robo Instructus boasts an artful aesthetic and good sci-fi soundtrack. These positives come from the beta form of Robo Instructus, meaning there might be further improvements made on the game.